Player Matchup

Atlas
Atlas
EpicStyleTroller
Atlas
Level 69
God Stats
8W - 11L
1,167 SR
Queue Stats
208W - 236L
1,317 Elo+
Party 1
Xbalanque
Xbalanque
Psychedd
Xbalanque
Level 63
God Stats
115W - 113L
1,380 SR
Queue Stats
374W - 355L
1,421 Elo+
Party 3
Mulan
Mulan
TheRoboRage
Mulan
Level 95
God Stats
47W - 33L
1,568 SR
Queue Stats
156W - 145L
1,365 Elo+
Party 3
Scylla
Scylla
TheShallTearSimp
Scylla
Level 15
God Stats
2W - 4L
1,331 SR
Queue Stats
5W - 10L
1,198 Elo+
Party 1
Kali
Kali
alexschefft123
Kali
Level 87
God Stats
11W - 4L
1,681 SR
Queue Stats
86W - 73L
1,470 Elo+
Solo
Team Averages
Level 66
1,425 SR
1,354 Elo+

VS

Team Averages
Level 52
1,534 SR
1,409 Elo+
Artio
Artio
KobeWan248
Artio
Level 144
God Stats
1W - 3L
1,208 SR
Queue Stats
210W - 209L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
SeniorDuck12
Sun Wukong
Level 35
God Stats
4W - 2L
1,903 SR
Queue Stats
15W - 11L
1,539 Elo+
Party 4
Ra
Ra
SilverSteele
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,421 Elo+
Party 2
Tsukuyomi
Tsukuyomi
l1R0GUE1l
Tsukuyomi
Level 27
God Stats
1W - 3L
1,574 SR
Queue Stats
1W - 7L
1,251 Elo+
Party 4
Izanami
Izanami
tworad
Izanami
Level 27
God Stats
1W - 3L
1,484 SR
Queue Stats
27W - 36L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 11
13,350
494
11,074
24,442
32,286
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Psychedd
Xbalanque
19
3 / 4 / 2
13,613
504
12,051
22,516
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 4
13,764
510
14,957
29,883
23,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 6
12,801
474
21,466
16,505
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
9 / 7 / 6
13,451
498
14,997
27,155
12,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
8 / 6 / 7
13,905
515
21,378
45,104
67,833
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SeniorDuck12
Sun Wukong
4
0 / 1 / 0
7,124
264
1,155
1,879
752
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
3 / 9 / 6
11,457
424
16,763
22,000
9,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
l1R0GUE1l
Tsukuyomi
5
0 / 1 / 0
7,183
266
440
2,761
701
Izanami
tworad
Izanami
19
7 / 7 / 6
12,582
466
29,919
24,573
11,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
23
Kills
18
18
Deaths
24
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Artio
8
6
7
1.92
W
Xbalanque
Psychedd
Xbalanque
3
4
2
1
L
Sun Wukong
SeniorDuck12
Sun Wukong
0
1
0
0
L
3
9
6
0.67
W
4
5
4
1.2
W
5
2
6
4
W
9
7
6
1.71
L
Tsukuyomi
l1R0GUE1l
Tsukuyomi
0
1
0
0
L
Izanami
tworad
Izanami
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,545
Damage
69,655
120,501
Taken
96,317
86,744
Mitigated
90,450
24,031
Healing
25,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,074
4,992
0
2,581
24,442
32,286
480
7,712
16,730
46,486
0
L
Artio
21,378
1,880
1,867
14,291
45,104
67,833
104
18,369
26,735
72,248
2,408
W
Xbalanque
Psychedd
Xbalanque
12,051
6,293
0
7,562
22,516
10,073
10,085
5,404
17,112
0
111,620
L
Sun Wukong
SeniorDuck12
Sun Wukong
1,155
599
0
395
1,879
752
0
0
1,879
0
8,081
L
16,763
1,263
1,981
3,764
22,000
9,952
31
7,943
14,057
85,051
0
W
14,957
2,442
0
8,117
29,883
23,472
8,355
7,955
21,928
235
89,100
W
21,466
4,752
0
250
16,505
8,230
506
8,344
8,161
84,212
0
W
14,997
8,995
0
5,521
27,155
12,683
1,532
12,118
15,037
0
84,116
L
Tsukuyomi
l1R0GUE1l
Tsukuyomi
440
135
0
214
2,761
701
0
0
2,761
0
10,450
L
Izanami
tworad
Izanami
29,919
23,201
0
3,409
24,573
11,212
687
6,463
18,110
19
102,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,979
Gold Earned
52,251
568
Minions Killed
353
0
Camps Cleared
0
2,376,331
Distance Traveled
1,474,001
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,350
494
48
2
0
520,435
0
L
Artio
13,905
515
67
2
0
462,033
15
W
Xbalanque
13,613
504
186
7
0
435,708
1
L
Sun Wukong
7,124
264
20
1
0
59,677
0
L
Ra
11,457
424
116
4
0
439,589
3
W
Mulan
13,764
510
162
6
0
428,279
3
W
Scylla
12,801
474
89
3
0
509,327
0
W
Kali
13,451
498
83
3
0
482,582
0
L
Tsukuyomi
7,183
266
23
1
0
103,553
0
L
Izanami
12,582
466
127
5
0
409,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role