Player Matchup

Charybdis
Charybdis
DJpug64
Charybdis
Level 29
God Stats
29W - 35L
1,457 SR
Queue Stats
83W - 94L
1,368 Elo+
Party 1
Bellona
Bellona
Dj oikawa
Bellona
Level 26
God Stats
1W - 4L
1,340 SR
Queue Stats
37W - 50L
1,304 Elo+
Party 1
Serqet
Serqet
II RELATED II
Serqet
Level 66
God Stats
15W - 17L
1,524 SR
Queue Stats
271W - 286L
1,405 Elo+
Party 1
Atlas
Atlas
NotPiano1209
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 156L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
Notjusfer
Nu Wa
Level 78
God Stats
6W - 6L
1,596 SR
Queue Stats
159W - 161L
1,421 Elo+
Party 1
Team Averages
Level 53
1,483 SR
1,381 Elo+

VS

Team Averages
Level 85
1,535 SR
1,355 Elo+
Chaac
Chaac
GRRG0912
Chaac
Level 63
God Stats
3W - 4L
1,355 SR
Queue Stats
61W - 83L
1,332 Elo+
Party 3
Danzaburou
Danzaburou
JhonWayneGacy33
Danzaburou
Level 44
God Stats
4W - 0L
1,724 SR
Queue Stats
8W - 7L
1,259 Elo+
Party 2
Ares
Ares
genocideldad
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,345 Elo+
Party 2
Loki
Loki
rinaldode
Loki
Level 87
God Stats
4W - 2L
1,606 SR
Queue Stats
172W - 181L
1,380 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
temp-109435
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,488 SR
Queue Stats
3W - 2L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DJpug64
Charybdis
15
6 / 5 / 6
9,842
518
13,299
18,878
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Dj oikawa
Bellona
11
0 / 5 / 6
6,914
364
4,800
16,390
13,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 8 / 2
9,015
474
8,394
21,363
10,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 6
8,087
426
9,098
18,662
21,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Notjusfer
Nu Wa
11
5 / 9 / 4
8,241
434
15,153
16,214
6,307
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GRRG0912
Chaac
16
8 / 1 / 10
10,548
555
19,896
16,449
13,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
JhonWayneGacy33
Danzaburou
12
4 / 4 / 4
8,305
437
10,308
14,177
4,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 13
8,472
446
10,259
19,473
13,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
17
10 / 3 / 8
11,066
582
14,054
16,847
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
temp-109435
Morgan Le Fay
15
7 / 5 / 13
10,294
542
14,882
14,468
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
18
Kills
31
31
Deaths
19
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DJpug64
Charybdis
6
5
6
1.8
L
Bellona
Dj oikawa
Bellona
0
5
6
0.6
W
Chaac
GRRG0912
Chaac
8
1
10
13
L
6
8
2
0.88
W
Danzaburou
JhonWayneGacy33
Danzaburou
4
4
4
1.5
L
1
4
6
1
L
Nu Wa
Notjusfer
Nu Wa
5
9
4
0.78
W
2
6
13
1.42
W
Loki
10
3
8
4.67
W
Morgan Le Fay
temp-109435
Morgan Le Fay
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,744
Damage
69,399
91,507
Taken
81,414
58,870
Mitigated
44,985
20,626
Healing
21,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DJpug64
Charybdis
13,299
7,987
74
6,122
18,878
7,642
870
5,100
13,416
0
51,673
L
Bellona
Dj oikawa
Bellona
4,800
1,225
256
4,419
16,390
13,434
0
4,040
12,292
0
22,235
W
Chaac
GRRG0912
Chaac
19,896
3,340
0
5,635
16,449
13,350
1,615
4,628
11,473
0
78,752
L
8,394
2,596
376
6,000
21,363
10,359
0
4,094
17,089
0
46,336
W
Danzaburou
JhonWayneGacy33
Danzaburou
10,308
4,382
0
3,268
14,177
4,597
2,757
5,633
8,544
0
37,374
L
9,098
3,013
0
2,089
18,662
21,128
0
5,289
13,098
31,987
0
L
Nu Wa
Notjusfer
Nu Wa
15,153
5,441
345
945
16,214
6,307
0
5,532
10,471
40,450
0
W
10,259
555
564
2,648
19,473
13,818
125
4,714
14,271
23,401
0
W
Loki
14,054
4,065
0
8,170
16,847
6,663
0
3,969
12,518
0
76,042
W
Morgan Le Fay
temp-109435
Morgan Le Fay
14,882
1,909
0
1,656
14,468
6,557
761
5,307
8,839
76,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,099
Gold Earned
48,685
261
Minions Killed
400
0
Camps Cleared
0
1,707,358
Distance Traveled
1,804,709
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,842
518
85
4
0
338,028
0
L
Bellona
6,914
364
30
2
0
374,575
0
W
Chaac
10,548
555
123
6
0
359,284
2
L
Serqet
9,015
474
70
4
0
353,907
4
W
Danzaburou
8,305
437
36
2
0
371,463
1
L
Atlas
8,087
426
37
2
0
360,580
3
L
Nu Wa
8,241
434
39
2
0
280,268
1
W
Ares
8,472
446
26
1
0
356,003
3
W
Loki
11,066
582
107
6
0
384,985
0
W
Morgan Le Fay
10,294
542
108
6
0
332,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role