Player Matchup

Bacchus
Bacchus
Besta_Paradoxal
Bacchus
Level 64
God Stats
4W - 15L
1,187 SR
Queue Stats
10W - 31L
1,165 Elo+
Solo
Tiamat
Tiamat
Ventus PR
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,207 Elo+
Party 1
Charybdis
Charybdis
zKuraiSenshi
Charybdis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 19L
1,061 Elo+
Party 1
Team Averages
Level 45
1,396 SR
1,144 Elo+

VS

Team Averages
Level 98
1,448 SR
1,249 Elo+
Thanatos
Thanatos
R3D_B3ASTTT
Thanatos
Level 69
God Stats
3W - 7L
1,360 SR
Queue Stats
29W - 46L
1,237 Elo+
Solo
Kuzenbo
Kuzenbo
b3oysinc
Kuzenbo
Level 96
God Stats
12W - 19L
1,508 SR
Queue Stats
152W - 211L
1,299 Elo+
Solo
Hel
Hel
cookiesnsoda
Hel
Level 129
God Stats
3W - 6L
1,477 SR
Queue Stats
23W - 35L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 7
11,160
587
10,000
23,404
27,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Ventus PR
Tiamat
17
3 / 8 / 4
12,704
669
10,071
18,349
10,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
zKuraiSenshi
Charybdis
17
4 / 4 / 3
13,281
699
14,267
16,713
6,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
R3D_B3ASTTT
Thanatos
18
13 / 4 / 5
14,278
751
25,828
21,796
10,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
b3oysinc
Kuzenbo
19
4 / 1 / 11
14,166
746
15,786
22,307
32,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 8
12,467
656
8,973
11,010
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
19
19
Deaths
7
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Thanatos
R3D_B3ASTTT
Thanatos
13
4
5
3.88
L
Tiamat
Ventus PR
Tiamat
3
8
4
0.63
W
Kuzenbo
b3oysinc
Kuzenbo
4
1
11
9.5
W
2
2
8
3
L
Charybdis
zKuraiSenshi
Charybdis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
50,587
58,466
Taken
55,113
43,905
Mitigated
48,699
8,924
Healing
40,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,000
1,229
447
3,325
23,404
27,248
0
11,381
12,023
31,188
0
W
Thanatos
R3D_B3ASTTT
Thanatos
25,828
7,570
0
18,694
21,796
10,191
1,689
6,360
15,436
0
65,859
L
Tiamat
Ventus PR
Tiamat
10,071
1,135
0
4,384
18,349
10,193
141
6,066
12,283
42,253
0
W
Kuzenbo
b3oysinc
Kuzenbo
15,786
3,859
0
7,250
22,307
32,434
704
7,592
14,715
52,734
0
W
8,973
388
8,586
5,787
11,010
6,074
686
7,145
3,865
37,479
0
L
Charybdis
zKuraiSenshi
Charybdis
14,267
9,214
0
768
16,713
6,464
0
7,480
9,233
0
40,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
40,911
150
Minions Killed
177
1
Camps Cleared
12
834,431
Distance Traveled
1,071,275
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,160
587
19
1
0
260,872
6
W
Thanatos
14,278
751
51
3
5
366,360
1
L
Tiamat
12,704
669
59
3
1
288,382
1
W
Kuzenbo
14,166
746
72
4
3
372,935
0
W
Hel
12,467
656
54
3
4
331,980
0
L
Charybdis
13,281
699
72
4
0
285,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role