Player Matchup

Discordia
Discordia
AXEBALANQUE
Discordia
Level 142
God Stats
155W - 98L
1,627 SR
Queue Stats
458W - 237L
1,728 Elo+
Party 1
Danzaburou
Danzaburou
DR Zeuss7876
Danzaburou
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 43L
1,815 Elo+
Party 1
Sylvanus
Sylvanus
Obi1iKenobi
Sylvanus
Level 158
God Stats
25W - 5L
1,742 SR
Queue Stats
385W - 199L
1,658 Elo+
Party 1
Team Averages
Level 103
1,623 SR
1,734 Elo+

VS

Team Averages
Level 39
1,592 SR
1,522 Elo+
Bacchus
Bacchus
Eddie E9042
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,347 Elo+
Solo
Tyr
Tyr
Jakeazy
Tyr
Level 62
God Stats
2W - 1L
1,775 SR
Queue Stats
27W - 12L
1,605 Elo+
Party 2
Rama
Rama
YoBoiEJAYY
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 17L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AXEBALANQUE
Discordia
14
3 / 1 / 5
8,429
766
8,351
5,559
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
DR Zeuss7876
Danzaburou
13
5 / 1 / 4
8,877
807
9,824
10,593
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Obi1iKenobi
Sylvanus
12
3 / 1 / 7
8,607
782
5,358
8,541
6,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eddie E9042
Bacchus
9
0 / 4 / 2
6,406
582
2,902
10,605
10,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
11
2 / 2 / 1
7,315
665
8,370
10,276
8,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 5 / 3
6,709
610
5,685
8,521
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
2
3
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
AXEBALANQUE
Discordia
3
1
5
5.5
W
Danzaburou
DR Zeuss7876
Danzaburou
5
1
4
7
L
Bacchus
Eddie E9042
Bacchus
0
4
2
0.25
L
Tyr
2
2
1
1.25
W
Sylvanus
Obi1iKenobi
Sylvanus
3
1
7
6.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
16,957
24,693
Taken
29,402
15,012
Mitigated
24,177
12,226
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AXEBALANQUE
Discordia
8,351
84
0
1,073
5,559
2,569
789
446
5,113
26,719
0
W
Danzaburou
DR Zeuss7876
Danzaburou
9,824
4,824
0
3,200
10,593
5,535
1,600
1,540
9,053
0
44,466
L
Bacchus
Eddie E9042
Bacchus
2,902
112
0
720
10,605
10,777
0
4,817
5,373
13,359
0
L
Tyr
8,370
649
0
1,137
10,276
8,816
0
3,948
6,000
0
20,068
W
Sylvanus
Obi1iKenobi
Sylvanus
5,358
1,008
3,393
4,560
8,541
6,908
516
1,515
7,026
10,755
0
L
5,685
2,363
0
960
8,521
4,584
0
3,988
4,317
0
22,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
20,430
140
Minions Killed
97
8
Camps Cleared
2
573,469
Distance Traveled
532,260
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,429
766
54
5
2
206,674
4
W
Danzaburou
8,877
807
69
6
4
187,260
5
L
Bacchus
6,406
582
23
2
0
152,687
2
L
Tyr
7,315
665
26
2
1
221,971
1
W
Sylvanus
8,607
782
17
2
2
179,535
4
L
Rama
6,709
610
48
4
1
157,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role