Player Matchup

Zhong Kui
Zhong Kui
Aadwe
Zhong Kui
Level 85
God Stats
4W - 5L
1,328 SR
Queue Stats
278W - 286L
1,529 Elo+
Solo
Susano
Susano
Cjyoyo97
Susano
Level 109
God Stats
9W - 9L
1,513 SR
Queue Stats
121W - 121L
1,447 Elo+
Party 1
Mulan
Mulan
DaddyDom074
Mulan
Level 108
God Stats
8W - 6L
1,524 SR
Queue Stats
173W - 169L
1,456 Elo+
Party 1
Ullr
Ullr
MexicanMAGIC07
Ullr
Level 125
God Stats
8W - 6L
1,490 SR
Queue Stats
239W - 217L
1,501 Elo+
Party 1
Horus
Horus
Safee_11
Horus
Level 111
God Stats
23W - 16L
1,526 SR
Queue Stats
404W - 404L
1,504 Elo+
Solo
Team Averages
Level 108
1,476 SR
1,487 Elo+

VS

Team Averages
Level 104
1,472 SR
1,493 Elo+
Horus
Horus
IIIXIMCMXCVIII
Horus
Level 104
God Stats
2W - 5L
1,446 SR
Queue Stats
377W - 364L
1,503 Elo+
Solo
Khepri
Khepri
Numoo--
Khepri
Level 152
God Stats
0W - 2L
1,260 SR
Queue Stats
297W - 303L
1,495 Elo+
Solo
Ravana
Ravana
Nysstul
Ravana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 133L
1,546 Elo+
Solo
Cupid
Cupid
PantherPride70
Cupid
Level 105
God Stats
1W - 2L
1,653 SR
Queue Stats
14W - 16L
1,490 Elo+
Solo
Vulcan
Vulcan
i_KEATON
Vulcan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 127L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aadwe
Zhong Kui
18
6 / 5 / 9
12,101
504
13,480
20,556
14,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Cjyoyo97
Susano
20
9 / 2 / 7
13,329
555
15,355
20,495
9,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 0 / 3
15,221
634
33,810
29,246
26,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 5 / 9
12,332
514
13,368
19,091
8,622
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Safee_11
Horus
15
3 / 5 / 9
10,200
425
12,267
23,540
20,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 4
10,060
419
15,399
31,376
26,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Numoo--
Khepri
9
2 / 3 / 0
8,276
345
2,532
12,068
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Nysstul
Ravana
17
7 / 10 / 6
11,984
499
12,249
23,628
9,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 4 / 6
11,080
462
13,859
17,153
6,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
i_KEATON
Vulcan
17
3 / 7 / 5
10,945
456
22,279
20,329
8,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
35
Kills
17
17
Deaths
35
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aadwe
Zhong Kui
6
5
9
2.1
W
Susano
Cjyoyo97
Susano
9
2
7
6.25
W
12
0
3
13.5
L
2
11
4
0.36
W
5
5
9
1.9
L
Khepri
Numoo--
Khepri
2
3
0
0.67
L
Ravana
Nysstul
Ravana
7
10
6
1
L
3
4
6
1.5
W
Horus
Safee_11
Horus
3
5
9
1.5
L
Vulcan
i_KEATON
Vulcan
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,280
Damage
66,318
112,928
Taken
104,554
79,754
Mitigated
57,952
36,392
Healing
20,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aadwe
Zhong Kui
13,480
1,724
0
6,128
20,556
14,898
657
8,624
11,881
90,812
0
W
Susano
Cjyoyo97
Susano
15,355
1,158
0
6,168
20,495
9,248
0
5,547
14,864
0
136,115
W
33,810
4,968
0
17,505
29,246
26,370
1,324
4,389
23,882
752
151,070
L
15,399
6,522
1,182
6,481
31,376
26,507
0
1,965
29,129
420
73,033
W
13,368
5,179
0
864
19,091
8,622
1,670
3,660
15,328
0
102,603
L
Khepri
Numoo--
Khepri
2,532
673
0
2,739
12,068
7,340
0
2,658
9,038
16,200
0
L
Ravana
Nysstul
Ravana
12,249
4,482
0
3,444
23,628
9,202
0
4,071
19,279
0
54,769
L
13,859
7,508
290
5,709
17,153
6,700
0
641
16,425
0
97,135
W
Horus
Safee_11
Horus
12,267
4,638
846
4,881
23,540
20,616
700
3,011
20,232
67
45,688
L
Vulcan
i_KEATON
Vulcan
22,279
4,173
0
1,127
20,329
8,203
0
4,964
15,168
84,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,183
Gold Earned
52,345
761
Minions Killed
478
0
Camps Cleared
0
2,206,434
Distance Traveled
1,882,782
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,101
504
150
6
0
404,270
5
W
Susano
13,329
555
171
7
0
554,050
1
W
Mulan
15,221
634
241
10
0
472,411
0
L
Horus
10,060
419
112
5
0
375,128
0
W
Ullr
12,332
514
138
6
0
390,208
2
L
Khepri
8,276
345
20
1
0
202,757
2
L
Ravana
11,984
499
73
3
0
432,471
5
L
Cupid
11,080
462
149
6
0
442,306
5
W
Horus
10,200
425
61
3
0
385,495
1
L
Vulcan
10,945
456
124
5
0
430,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role