Player Matchup

Cupid
Cupid
ChampagnePP
Cupid
Level 102
God Stats
12W - 9L
1,543 SR
Queue Stats
51W - 46L
1,484 Elo+
Party 2
Bacchus
Bacchus
GET_WIPED_4_FUN
Bacchus
Level 43
God Stats
16W - 15L
1,494 SR
Queue Stats
71W - 89L
1,374 Elo+
Solo
Arachne
Arachne
KingPotato5386
Arachne
Level 27
God Stats
3W - 1L
1,560 SR
Queue Stats
32W - 26L
1,479 Elo+
Party 2
Bellona
Bellona
TrueFieldstonian
Bellona
Level 80
God Stats
2W - 2L
1,617 SR
Queue Stats
36W - 30L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
Tweaknelius
Baron Samedi
Level 67
God Stats
43W - 35L
1,593 SR
Queue Stats
53W - 47L
1,487 Elo+
Party 2
Team Averages
Level 64
1,562 SR
1,461 Elo+

VS

Team Averages
Level 51
1,525 SR
1,389 Elo+
Cerberus
Cerberus
AlmyranBarbarosa
Cerberus
Level 25
God Stats
8W - 11L
1,307 SR
Queue Stats
20W - 40L
1,235 Elo+
Party 1
Bakasura
Bakasura
Dreaded_Days
Bakasura
Level 69
God Stats
1W - 1L
1,744 SR
Queue Stats
203W - 195L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
Dreadful_Crises
Nu Wa
Level 69
God Stats
75W - 68L
1,602 SR
Queue Stats
201W - 204L
1,467 Elo+
Party 1
Mulan
Mulan
atr_dino
Mulan
Level 41
God Stats
4W - 8L
1,473 SR
Queue Stats
36W - 68L
1,331 Elo+
Solo
Charybdis
Charybdis
chrisxv18
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 83L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 8
14,281
571
20,775
24,039
12,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

18
8 / 1 / 9
12,452
498
15,389
22,268
30,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 6 / 4
14,126
565
18,038
30,964
13,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

20
0 / 2 / 3
13,353
534
10,866
23,430
25,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Tweaknelius
Baron Samedi
19
1 / 2 / 3
12,890
516
14,116
14,501
9,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 9
10,388
416
8,812
29,278
31,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Dreaded_Days
Bakasura
20
9 / 6 / 3
13,853
554
20,658
26,726
13,620
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

20
3 / 3 / 8
12,308
492
20,443
16,708
8,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
atr_dino
Mulan
15
0 / 1 / 3
10,590
424
7,028
13,540
9,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
chrisxv18
Charybdis
17
2 / 6 / 4
11,086
443
15,742
20,151
8,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
26
Kills
14
15
Deaths
26
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
10
9
0.45
W
8
4
8
3
L
Bakasura
Dreaded_Days
Bakasura
9
6
3
1.75
L
3
3
8
2.33
W
8
1
9
12.5
W
9
6
4
1.83
W
0
2
3
0.75
W
Baron Samedi
Tweaknelius
Baron Samedi
1
2
3
1.25
L
Mulan
atr_dino
Mulan
0
1
3
1.5
L
Charybdis
chrisxv18
Charybdis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,184
Damage
72,683
115,202
Taken
106,403
91,963
Mitigated
71,723
43,806
Healing
27,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,812
416
0
5,958
29,278
31,020
329
10,791
17,812
42,669
0
W
20,775
15,283
462
9,477
24,039
12,834
5,834
4,960
18,937
30
144,648
L
Bakasura
Dreaded_Days
Bakasura
20,658
13,151
0
2,921
26,726
13,620
0
6,948
19,485
0
113,991
L
20,443
4,838
367
5,375
16,708
8,301
1,242
5,051
11,403
113,004
0
W
15,389
1,596
1,556
7,200
22,268
30,853
66
6,997
14,233
50,976
0
W
18,038
14,496
99
11,287
30,964
13,387
122
6,182
23,295
0
150,073
W
10,866
3,477
0
7,684
23,430
25,736
2,622
4,571
17,995
0
111,784
W
Baron Samedi
Tweaknelius
Baron Samedi
14,116
1,616
1,957
4,084
14,501
9,153
824
6,231
7,993
132,418
0
L
Mulan
atr_dino
Mulan
7,028
807
0
7,446
13,540
9,808
96
0
13,540
0
70,664
L
Charybdis
chrisxv18
Charybdis
15,742
7,631
0
5,866
20,151
8,974
415
5,048
14,628
0
94,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,102
Gold Earned
58,225
846
Minions Killed
684
0
Camps Cleared
0
2,447,555
Distance Traveled
2,114,025
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,388
416
69
3
0
453,769
0
W
Cupid
14,281
571
190
8
0
437,358
1
L
Bakasura
13,853
554
186
7
0
556,148
3
L
Nu Wa
12,308
492
168
7
0
428,734
5
W
Bacchus
12,452
498
43
2
0
532,820
0
W
Arachne
14,126
565
182
7
0
545,793
1
W
Bellona
13,353
534
204
8
0
499,173
2
W
Baron Samedi
12,890
516
227
9
0
432,411
4
L
Mulan
10,590
424
142
6
0
276,453
3
L
Charybdis
11,086
443
119
5
0
398,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role