Player Matchup

Charybdis
Charybdis
DJpug64
Charybdis
Level 29
God Stats
29W - 35L
1,467 SR
Queue Stats
83W - 94L
1,374 Elo+
Party 2
Bellona
Bellona
Dj oikawa
Bellona
Level 26
God Stats
1W - 4L
1,394 SR
Queue Stats
37W - 50L
1,308 Elo+
Party 2
Zhong Kui
Zhong Kui
II RELATED II
Zhong Kui
Level 66
God Stats
8W - 13L
1,522 SR
Queue Stats
271W - 286L
1,411 Elo+
Party 2
Yemoja
Yemoja
NotPiano1209
Yemoja
Level 64
God Stats
16W - 15L
1,542 SR
Queue Stats
140W - 156L
1,411 Elo+
Party 2
Nox
Nox
Notjusfer
Nox
Level 78
God Stats
1W - 7L
1,123 SR
Queue Stats
159W - 161L
1,428 Elo+
Party 2
Team Averages
Level 53
1,409 SR
1,386 Elo+

VS

Team Averages
Level 87
1,592 SR
1,580 Elo+
Achilles
Achilles
Gëmînïs
Achilles
Level 32
God Stats
2W - 1L
1,833 SR
Queue Stats
94W - 62L
1,709 Elo+
Party 1
Cerberus
Cerberus
PsychoJimmy
Cerberus
Level 44
God Stats
4W - 6L
1,334 SR
Queue Stats
113W - 123L
1,445 Elo+
Solo
Izanami
Izanami
TeaMorriganBM
Izanami
Level 158
God Stats
2W - 1L
1,534 SR
Queue Stats
106W - 55L
1,713 Elo+
Party 1
Chang'e
Chang'e
Täurø
Chang'e
Level 158
God Stats
3W - 1L
1,756 SR
Queue Stats
252W - 169L
1,698 Elo+
Party 1
Arachne
Arachne
master mays55
Arachne
Level 44
God Stats
13W - 12L
1,504 SR
Queue Stats
96W - 112L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DJpug64
Charybdis
10
0 / 5 / 1
5,920
423
5,887
14,672
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Dj oikawa
Bellona
10
0 / 4 / 0
5,655
404
1,761
11,360
8,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
II RELATED II
Zhong Kui
11
2 / 2 / 0
6,885
492
7,421
10,989
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
10
0 / 4 / 1
6,292
449
2,569
14,913
9,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 3 / 2
6,492
464
2,532
8,038
2,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gëmînïs
Achilles
15
4 / 0 / 3
9,350
668
8,989
11,584
8,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
PsychoJimmy
Cerberus
11
0 / 1 / 6
7,586
542
6,177
8,476
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
15
6 / 1 / 1
9,389
671
14,911
8,827
3,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Täurø
Chang'e
14
5 / 0 / 1
8,785
628
6,344
6,305
2,866
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
12
3 / 2 / 1
7,914
565
5,140
13,279
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
18
18
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DJpug64
Charybdis
0
5
1
0.1
L
Bellona
Dj oikawa
Bellona
0
4
0
0
W
Achilles
Gëmînïs
Achilles
4
0
3
5.5
L
Zhong Kui
II RELATED II
Zhong Kui
2
2
0
1
L
Yemoja
0
4
1
0.13
L
1
3
2
0.67
W
Cerberus
PsychoJimmy
Cerberus
0
1
6
3
W
Izanami
6
1
1
6.5
W
Chang'e
Täurø
Chang'e
5
0
1
5.5
W
Arachne
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
41,561
59,972
Taken
48,471
33,193
Mitigated
27,519
17,743
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DJpug64
Charybdis
5,887
3,175
228
3,999
14,672
4,498
0
2,400
12,272
0
46,902
L
Bellona
Dj oikawa
Bellona
1,761
370
105
3,501
11,360
8,332
0
433
10,927
0
24,126
W
Achilles
Gëmînïs
Achilles
8,989
1,575
0
5,777
11,584
8,970
874
1,663
9,921
86
63,200
L
Zhong Kui
II RELATED II
Zhong Kui
7,421
486
34
5,455
10,989
7,750
0
3,141
7,848
52,132
0
L
Yemoja
2,569
371
2,451
1,347
14,913
9,665
0
3,499
11,414
25,922
0
L
2,532
656
186
437
8,038
2,948
65
2,845
5,193
31,164
5,468
W
Cerberus
PsychoJimmy
Cerberus
6,177
437
0
2,612
8,476
6,567
104
2,303
6,173
19,098
2,062
W
Izanami
14,911
10,964
0
2,350
8,827
3,412
6,380
1,395
7,432
0
89,590
W
Chang'e
Täurø
Chang'e
6,344
235
634
2,749
6,305
2,866
248
3,097
3,208
56,490
0
W
Arachne
5,140
3,797
16
2,894
13,279
5,704
0
3,745
9,534
23
53,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
43,024
306
Minions Killed
492
0
Camps Cleared
0
1,235,687
Distance Traveled
1,354,541
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,920
423
83
6
0
257,596
2
L
Bellona
5,655
404
34
2
0
240,274
1
W
Achilles
9,350
668
105
8
0
290,782
3
L
Zhong Kui
6,885
492
96
7
0
228,449
4
L
Yemoja
6,292
449
38
3
0
250,606
1
L
Nox
6,492
464
55
4
0
258,762
1
W
Cerberus
7,586
542
65
5
0
277,781
4
W
Izanami
9,389
671
137
10
0
259,292
0
W
Chang'e
8,785
628
100
7
0
258,376
1
W
Arachne
7,914
565
85
6
0
268,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role