Player Matchup

Ra
Ra
CinemaPal
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Party 2
Ymir
Ymir
Quaint_MF_bird
Ymir
Level 157
God Stats
6W - 8L
1,584 SR
Queue Stats
408W - 375L
1,604 Elo+
Party 4
Kali
Kali
Spectra VaLos
Kali
Level 123
God Stats
1W - 2L
1,634 SR
Queue Stats
17W - 17L
1,455 Elo+
Party 2
Skadi
Skadi
liveloverepeat
Skadi
Level 37
God Stats
1W - 1L
1,723 SR
Queue Stats
30W - 52L
1,343 Elo+
Party 4
Amaterasu
Amaterasu
sorry_mom36
Amaterasu
Level 26
God Stats
3W - 1L
1,881 SR
Queue Stats
7W - 10L
1,371 Elo+
Party 2
Team Averages
Level 71
1,664 SR
1,457 Elo+

VS

Team Averages
Level 66
1,532 SR
1,403 Elo+
Ishtar
Ishtar
Larrainza
Ishtar
Level 33
God Stats
1W - 2L
1,211 SR
Queue Stats
12W - 18L
1,321 Elo+
Party 3
Artio
Artio
SinaloaSicario
Artio
Level 26
God Stats
3W - 1L
1,765 SR
Queue Stats
80W - 74L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
broswitfros99
Guan Yu
Level 85
God Stats
12W - 3L
1,686 SR
Queue Stats
258W - 271L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
ezekial3000
Zhong Kui
Level 38
God Stats
2W - 4L
1,318 SR
Queue Stats
10W - 16L
1,296 Elo+
Party 3
Bacchus
Bacchus
vFIERCE DEITY
Bacchus
Level 147
God Stats
13W - 6L
1,682 SR
Queue Stats
159W - 138L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,476
391
2,734
6,006
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
1 / 4 / 1
5,933
424
4,975
12,147
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 1
6,333
452
5,498
14,496
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 0
6,720
480
3,553
8,817
3,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
sorry_mom36
Amaterasu
11
0 / 3 / 1
5,956
425
3,514
11,096
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Larrainza
Ishtar
11
0 / 2 / 3
6,917
494
6,038
9,109
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 6
7,489
535
5,945
11,912
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
14
7 / 0 / 1
8,885
635
8,681
11,227
11,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
ezekial3000
Zhong Kui
12
3 / 0 / 3
7,503
536
6,484
9,143
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
9
1 / 1 / 6
6,749
482
5,630
10,307
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
12
12
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ishtar
Larrainza
Ishtar
0
2
3
0.75
L
1
4
1
0.38
W
1
0
6
4
L
0
1
1
0.5
W
Guan Yu
7
0
1
7.5
W
Zhong Kui
ezekial3000
Zhong Kui
3
0
3
4.5
L
2
2
0
1
L
Amaterasu
sorry_mom36
Amaterasu
0
3
1
0.17
W
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
32,778
52,562
Taken
51,698
25,216
Mitigated
34,750
13,541
Healing
20,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,734
416
172
1,709
6,006
1,979
0
2,491
3,309
31,873
0
W
Ishtar
Larrainza
Ishtar
6,038
4,009
0
940
9,109
3,166
865
1,158
7,951
0
41,071
L
4,975
1,647
0
2,572
12,147
9,303
0
6,063
5,851
20,759
0
W
5,945
830
1,056
6,737
11,912
6,051
23
1,060
10,852
50,821
4,756
L
5,498
2,062
0
3,997
14,496
5,855
0
4,283
9,965
0
59,233
W
Guan Yu
8,681
963
336
4,308
11,227
11,646
90
1,297
9,930
0
58,885
W
Zhong Kui
ezekial3000
Zhong Kui
6,484
473
0
3,722
9,143
5,851
647
1,838
7,305
39,613
0
L
3,553
1,219
0
955
8,817
3,231
0
2,305
6,512
0
42,094
L
Amaterasu
sorry_mom36
Amaterasu
3,514
1,469
0
4,136
11,096
4,848
0
1,528
9,568
0
31,062
W
Bacchus
5,630
602
550
2,518
10,307
8,036
63
2,356
7,951
16,006
4,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
37,543
309
Minions Killed
350
0
Camps Cleared
0
1,270,158
Distance Traveled
1,411,450
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,476
391
46
3
0
210,319
0
W
Ishtar
6,917
494
63
5
0
238,186
1
L
Ymir
5,933
424
38
3
0
247,778
0
W
Artio
7,489
535
83
6
0
302,471
2
L
Kali
6,333
452
89
6
0
274,893
3
W
Guan Yu
8,885
635
116
8
0
307,287
3
W
Zhong Kui
7,503
536
69
5
0
270,733
0
L
Skadi
6,720
480
84
6
0
255,625
7
L
Amaterasu
5,956
425
52
4
0
281,543
2
W
Bacchus
6,749
482
19
1
0
292,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role