Player Matchup

Skadi
Skadi
BiigBeasty313
Skadi
Level 140
God Stats
3W - 4L
1,626 SR
Queue Stats
139W - 143L
1,473 Elo+
Party 1
Ganesha
Ganesha
KingBabooon
Ganesha
Level 109
God Stats
16W - 18L
1,621 SR
Queue Stats
117W - 106L
1,534 Elo+
Solo
Jing Wei
Jing Wei
KlInTrOn
Jing Wei
Level 80
God Stats
2W - 2L
1,694 SR
Queue Stats
126W - 124L
1,520 Elo+
Solo
Nu Wa
Nu Wa
OGGrandad
Nu Wa
Level 127
God Stats
3W - 4L
1,496 SR
Queue Stats
137W - 139L
1,492 Elo+
Party 1
Ymir
Ymir
biohhh
Ymir
Level 127
God Stats
3W - 6L
1,384 SR
Queue Stats
12W - 15L
1,445 Elo+
Solo
Team Averages
Level 117
1,564 SR
1,493 Elo+

VS

Team Averages
Level 122
1,551 SR
1,574 Elo+
Khepri
Khepri
BarrientosCR79
Khepri
Level 146
God Stats
7W - 5L
1,645 SR
Queue Stats
13W - 11L
1,574 Elo+
Party 2
Arachne
Arachne
DakotaGriz
Arachne
Level 150
God Stats
8W - 4L
1,751 SR
Queue Stats
385W - 401L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Maybeisaiah
Sun Wukong
Level 106
God Stats
1W - 2L
1,494 SR
Queue Stats
14W - 11L
1,605 Elo+
Solo
Discordia
Discordia
SovereignRat
Discordia
Level 122
God Stats
0W - 4L
1,205 SR
Queue Stats
25W - 19L
1,617 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheHomieTrax
Ah Muzen Cab
Level 85
God Stats
3W - 2L
1,661 SR
Queue Stats
7W - 8L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,008
779
7,446
5,434
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
KingBabooon
Ganesha
13
0 / 0 / 3
6,951
772
2,124
5,881
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
KlInTrOn
Jing Wei
13
0 / 0 / 2
6,595
733
2,007
3,248
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
OGGrandad
Nu Wa
12
1 / 2 / 2
6,678
742
7,921
6,709
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
biohhh
Ymir
13
1 / 1 / 3
6,701
745
3,042
6,760
3,548
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,591
732
3,578
5,746
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
DakotaGriz
Arachne
13
2 / 0 / 0
6,595
733
3,880
6,342
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Maybeisaiah
Sun Wukong
10
0 / 1 / 0
5,663
629
1,000
3,085
1,482
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
SovereignRat
Discordia
13
1 / 1 / 1
6,472
719
5,308
4,837
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
TheHomieTrax
Ah Muzen Cab
14
0 / 1 / 0
6,810
757
7,380
7,539
2,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
5
Kills
3
3
Deaths
5
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
2
4
L
Arachne
DakotaGriz
Arachne
2
0
0
2
W
Ganesha
KingBabooon
Ganesha
0
0
3
1.5
W
Jing Wei
KlInTrOn
Jing Wei
0
0
2
1
L
Sun Wukong
Maybeisaiah
Sun Wukong
0
1
0
0
W
Nu Wa
OGGrandad
Nu Wa
1
2
2
1
L
Discordia
SovereignRat
Discordia
1
1
1
1.5
L
Ah Muzen Cab
TheHomieTrax
Ah Muzen Cab
0
1
0
0
W
Ymir
biohhh
Ymir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,540
Damage
21,146
28,032
Taken
27,549
15,898
Mitigated
15,604
5,102
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,578
74
0
1,160
5,746
5,192
0
1,939
3,807
17,208
0
W
7,446
3,320
0
465
5,434
2,629
262
1,566
3,868
0
26,357
L
Arachne
DakotaGriz
Arachne
3,880
3,134
0
2,633
6,342
3,752
0
2,627
3,715
0
16,509
W
Ganesha
KingBabooon
Ganesha
2,124
81
0
2,173
5,881
5,408
0
916
4,965
19,935
0
W
Jing Wei
KlInTrOn
Jing Wei
2,007
1,922
0
1,247
3,248
1,384
935
1,411
1,837
0
22,943
L
Sun Wukong
Maybeisaiah
Sun Wukong
1,000
102
0
52
3,085
1,482
0
1,308
1,777
0
5,343
W
Nu Wa
OGGrandad
Nu Wa
7,921
2,546
0
615
6,709
2,929
369
2,464
4,245
32,152
0
L
Discordia
SovereignRat
Discordia
5,308
647
0
0
4,837
2,180
0
3,055
1,782
22,181
0
L
Ah Muzen Cab
TheHomieTrax
Ah Muzen Cab
7,380
1,568
0
773
7,539
2,998
246
4,158
3,381
0
35,655
W
Ymir
biohhh
Ymir
3,042
675
40
562
6,760
3,548
0
2,529
4,231
16,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
32,131
240
Minions Killed
175
0
Camps Cleared
0
881,565
Distance Traveled
836,823
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,591
732
17
2
0
193,541
2
W
Skadi
7,008
779
54
6
0
184,029
2
L
Arachne
6,595
733
33
4
0
193,608
1
W
Ganesha
6,951
772
25
3
0
182,580
3
W
Jing Wei
6,595
733
69
8
0
172,353
3
L
Sun Wukong
5,663
629
15
2
0
69,640
0
W
Nu Wa
6,678
742
42
5
0
166,780
2
L
Discordia
6,472
719
42
5
0
200,269
1
L
Ah Muzen Cab
6,810
757
68
8
0
179,765
2
W
Ymir
6,701
745
50
6
0
175,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role