Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HetVuurStijgt
Ah Muzen Cab
Level 102
God Stats
1W - 2L
1,407 SR
Queue Stats
109W - 140L
1,417 Elo+
Party 2
Shiva
Shiva
Kona028
Shiva
Level 82
God Stats
2W - 3L
1,547 SR
Queue Stats
32W - 39L
1,379 Elo+
Party 2
Ra
Ra
LocNess27
Ra
Level 105
God Stats
0W - 1L
1,111 SR
Queue Stats
43W - 45L
1,500 Elo+
Party 2
Team Averages
Level 96
1,355 SR
1,432 Elo+

VS

Team Averages
Level 92
1,617 SR
1,594 Elo+
Artio
Artio
Swillie05
Artio
Level 102
God Stats
6W - 2L
1,754 SR
Queue Stats
318W - 280L
1,624 Elo+
Party 1
Nike
Nike
TheArcangel24
Nike
Level 145
God Stats
3W - 3L
1,290 SR
Queue Stats
327W - 256L
1,623 Elo+
Party 1
Nu Wa
Nu Wa
mattych14
Nu Wa
Level 28
God Stats
3W - 0L
1,806 SR
Queue Stats
36W - 27L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HetVuurStijgt
Ah Muzen Cab
16
4 / 1 / 3
10,509
657
13,647
11,826
5,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Kona028
Shiva
13
0 / 4 / 6
9,352
585
12,376
20,709
19,603
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 3
11,228
702
12,395
18,270
7,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Swillie05
Artio
15
2 / 2 / 7
11,679
730
7,496
23,663
31,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 4 / 5
11,156
697
19,870
19,567
17,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
mattych14
Nu Wa
16
3 / 2 / 5
11,241
703
16,128
8,357
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
9
9
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
HetVuurStijgt
Ah Muzen Cab
4
1
3
5.5
L
Shiva
Kona028
Shiva
0
4
6
0.75
L
4
4
3
1.38
W
Artio
Swillie05
Artio
2
2
7
2.75
W
4
4
5
1.63
W
Nu Wa
mattych14
Nu Wa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,418
Damage
43,494
50,805
Taken
51,587
32,242
Mitigated
52,182
18,236
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
HetVuurStijgt
Ah Muzen Cab
13,647
3,061
0
4,107
11,826
5,258
955
5,955
5,871
0
38,507
L
Shiva
Kona028
Shiva
12,376
2,467
1,785
2,067
20,709
19,603
0
10,054
10,655
61
32,678
L
12,395
1,228
4,001
6,276
18,270
7,381
495
7,824
10,446
67,207
0
W
Artio
Swillie05
Artio
7,496
895
2,185
5,174
23,663
31,673
372
6,226
17,437
30,955
0
W
19,870
1,155
0
1,280
19,567
17,256
134
5,222
14,345
0
53,640
W
Nu Wa
mattych14
Nu Wa
16,128
6,845
0
740
8,357
3,253
2,082
2,297
6,060
54,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,089
Gold Earned
34,076
212
Minions Killed
193
7
Camps Cleared
7
846,403
Distance Traveled
867,159
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,509
657
60
4
1
302,300
4
L
Shiva
9,352
585
27
2
2
273,972
1
L
Ra
11,228
702
125
8
4
270,131
2
W
Artio
11,679
730
52
3
3
309,810
7
W
Nike
11,156
697
63
4
3
287,358
5
W
Nu Wa
11,241
703
78
5
1
269,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role