Player Matchup

Neith
Neith
Silver I
foxikush
Neith
Silver I
Level 147
God Stats
55W - 56L
1,489 SR
Queue Stats
399W - 442L
1,241 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
hurdlexxchamp
Baron Samedi
Gold IV
Level 67
God Stats
64W - 39L
1,629 SR
Queue Stats
169W - 202L
1,612 MMR
Party 2
Jormungandr
Jormungandr
Silver II
xPeachesx
Jormungandr
Silver II
Level 101
God Stats
173W - 188L
1,529 SR
Queue Stats
361W - 435L
1,082 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,549 SR
1,312 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,573 SR
1,390 MMR
Izanami
Izanami
Bronze III
Alpha uF
Izanami
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
Ez Ganji
Bacchus
Bronze III
Level 109
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 4L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
MGT_KFSP
Morgan Le Fay
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
foxikush
Neith
17
4 / 2 / 5
12,051
670
19,940
13,832
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
hurdlexxchamp
Baron Samedi
18
5 / 2 / 8
12,620
701
16,758
14,875
10,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
xPeachesx
Jormungandr
18
4 / 2 / 8
12,423
690
17,982
18,701
15,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAtlasShivaTyrAh Muzen Cab

VS

Bans
PersephoneBaba YagaGuan YuAnubisAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alpha uF
Izanami
15
3 / 7 / 1
11,222
623
12,145
20,836
8,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Ez Ganji
Bacchus
14
3 / 4 / 1
11,170
621
9,037
25,831
36,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
MGT_KFSP
Morgan Le Fay
15
0 / 2 / 5
10,309
573
14,808
14,777
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
6
6
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alpha uF
Izanami
3
7
1
0.5
L
Bacchus
Ez Ganji
Bacchus
3
4
1
0.88
L
Morgan Le Fay
MGT_KFSP
Morgan Le Fay
0
2
5
1.25
W
Neith
foxikush
Neith
4
2
5
3.25
W
Baron Samedi
hurdlexxchamp
Baron Samedi
5
2
8
4.5
W
Jormungandr
xPeachesx
Jormungandr
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,680
Damage
35,990
47,408
Taken
61,444
31,731
Mitigated
51,799
23,517
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alpha uF
Izanami
12,145
7,722
601
2,154
20,836
8,524
0
11,042
9,794
0
44,311
L
Bacchus
Ez Ganji
Bacchus
9,037
586
0
3,195
25,831
36,576
150
16,913
8,918
19,767
0
L
Morgan Le Fay
MGT_KFSP
Morgan Le Fay
14,808
560
0
1,851
14,777
6,699
0
6,879
7,898
45,009
0
W
Neith
foxikush
Neith
19,940
6,592
0
4,975
13,832
5,905
1,823
6,995
6,837
0
70,174
W
Baron Samedi
hurdlexxchamp
Baron Samedi
16,758
1,527
4,747
7,149
14,875
10,379
322
9,859
5,016
46,485
0
W
Jormungandr
xPeachesx
Jormungandr
17,982
5,512
1,190
5,456
18,701
15,447
750
7,880
10,821
55,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,094
Gold Earned
32,701
229
Minions Killed
157
14
Camps Cleared
1
913,033
Distance Traveled
910,640
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,222
623
73
4
1
254,386
3
L
Bacchus
11,170
621
15
1
0
321,758
2
L
Morgan Le Fay
10,309
573
69
4
0
334,496
2
W
Neith
12,051
670
104
6
9
302,910
4
W
Baron Samedi
12,620
701
60
3
2
287,334
3
W
Jormungandr
12,423
690
65
4
3
322,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role