Player Matchup

Anubis
Anubis
Fricandelle
Anubis
Level 84
God Stats
13W - 8L
1,531 SR
Queue Stats
153W - 113L
1,618 Elo+
Party 2
Kuzenbo
Kuzenbo
MadAnarchist
Kuzenbo
Level 63
God Stats
40W - 12L
1,750 SR
Queue Stats
147W - 112L
1,618 Elo+
Party 2
Medusa
Medusa
Roubignølle
Medusa
Level 14
God Stats
12W - 1L
1,804 SR
Queue Stats
30W - 11L
1,638 Elo+
Party 2
Team Averages
Level 54
1,695 SR
1,625 Elo+

VS

Team Averages
Level 81
1,382 SR
1,327 Elo+
Athena
Athena
Bootheim
Athena
Level 85
God Stats
0W - 4L
1,095 SR
Queue Stats
32W - 70L
1,354 Elo+
Party 1
Osiris
Osiris
babymulan
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,053 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kovgarenok
Morgan Le Fay
Level 142
God Stats
6W - 7L
1,552 SR
Queue Stats
812W - 782L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 3 / 3
11,717
689
19,864
14,944
9,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
MadAnarchist
Kuzenbo
16
2 / 2 / 8
11,432
672
12,257
23,012
37,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
16
3 / 1 / 9
11,578
681
24,080
14,655
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bootheim
Athena
14
0 / 2 / 4
10,902
641
6,038
27,387
32,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
babymulan
Osiris
15
1 / 5 / 3
10,757
633
7,683
18,031
10,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
kovgarenok
Morgan Le Fay
17
5 / 5 / 1
11,936
702
28,818
21,252
8,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
6
6
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
Bootheim
Athena
0
2
4
1
W
Anubis
7
3
3
2.83
W
Kuzenbo
MadAnarchist
Kuzenbo
2
2
8
3
W
Medusa
3
1
9
7.5
L
Osiris
babymulan
Osiris
1
5
3
0.5
L
Morgan Le Fay
kovgarenok
Morgan Le Fay
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,201
Damage
42,539
52,611
Taken
66,670
53,354
Mitigated
51,531
15,113
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bootheim
Athena
6,038
1,318
0
2,995
27,387
32,693
73
12,174
15,213
21,208
0
W
Anubis
19,864
1,471
0
5,047
14,944
9,230
515
11,777
2,792
57,512
0
W
Kuzenbo
MadAnarchist
Kuzenbo
12,257
5,176
1,076
4,615
23,012
37,309
223
11,205
11,134
25,899
0
W
Medusa
24,080
17,493
0
4,375
14,655
6,815
1,700
12,030
2,625
0
61,739
L
Osiris
babymulan
Osiris
7,683
1,683
0
2,446
18,031
10,536
0
11,862
6,169
0
26,907
L
Morgan Le Fay
kovgarenok
Morgan Le Fay
28,818
3,778
239
3,781
21,252
8,302
180
10,049
11,203
91,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
33,595
202
Minions Killed
189
8
Camps Cleared
7
985,476
Distance Traveled
944,078
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,902
641
35
2
2
331,390
4
W
Anubis
11,717
689
101
6
2
294,745
0
W
Kuzenbo
11,432
672
20
1
0
344,896
3
W
Medusa
11,578
681
81
5
6
345,835
4
L
Osiris
10,757
633
38
2
2
321,002
1
L
Morgan Le Fay
11,936
702
116
7
3
291,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role