Player Matchup

Chang'e
Chang'e
Deserok
Chang'e
Level 104
God Stats
9W - 19L
1,406 SR
Queue Stats
177W - 186L
1,426 Elo+
Party 2
Charybdis
Charybdis
FeatherHeather10
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
SHIELD19
Fafnir
Level 108
God Stats
20W - 22L
1,540 SR
Queue Stats
378W - 396L
1,389 Elo+
Party 2
Horus
Horus
SoulsBorne683
Horus
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
Wolf of Divine
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,543 Elo+
Party 1
Team Averages
Level 76
1,489 SR
1,480 Elo+

VS

Team Averages
Level 80
1,455 SR
1,508 Elo+
Horus
Horus
 
Horus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Darth Valsyr
Jing Wei
Level 89
God Stats
1W - 3L
1,278 SR
Queue Stats
261W - 212L
1,520 Elo+
Party 3
Kali
Kali
HurricanesComing
Kali
Level 104
God Stats
1W - 0L
1,299 SR
Queue Stats
50W - 52L
1,391 Elo+
Solo
Terra
Terra
Medi Plaga
Terra
Level 106
God Stats
11W - 7L
1,648 SR
Queue Stats
236W - 204L
1,631 Elo+
Party 3
Vulcan
Vulcan
Nicõ
Vulcan
Level 4
God Stats
1W - 0L
1,551 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deserok
Chang'e
11
1 / 2 / 0
6,698
447
6,715
12,412
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
10
0 / 6 / 0
5,677
378
4,572
11,895
3,492
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
SHIELD19
Fafnir
10
0 / 3 / 0
6,843
456
3,447
15,476
17,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 1
6,096
406
3,366
11,466
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 0
6,869
458
5,105
12,290
5,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 0 / 2
8,704
580
8,149
10,935
9,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Darth Valsyr
Jing Wei
15
8 / 0 / 0
8,805
587
13,238
12,834
5,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 2 / 6
7,484
499
3,273
13,555
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
12
0 / 0 / 6
7,492
499
2,794
9,629
6,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
Nicõ
Vulcan
15
5 / 0 / 1
8,807
587
12,768
6,042
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
17
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
2
4
W
Jing Wei
Darth Valsyr
Jing Wei
8
0
0
8
L
Chang'e
Deserok
Chang'e
1
2
0
0.5
L
Charybdis
0
6
0
0
W
1
2
6
2
W
Terra
0
0
6
3
W
Vulcan
Nicõ
Vulcan
5
0
1
5.5
L
Fafnir
SHIELD19
Fafnir
0
3
0
0
L
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
40,222
63,539
Taken
52,995
36,388
Mitigated
29,776
23,966
Healing
23,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,149
3,899
1,037
5,614
10,935
9,010
238
205
10,730
0
60,200
W
Jing Wei
Darth Valsyr
Jing Wei
13,238
10,285
0
6,674
12,834
5,409
1,339
1,952
10,882
0
74,112
L
Chang'e
Deserok
Chang'e
6,715
316
754
6,435
12,412
5,001
0
7,359
5,005
50,577
0
L
Charybdis
4,572
3,572
183
2,602
11,895
3,492
0
787
11,108
0
36,838
W
3,273
1,730
0
2,422
13,555
6,005
735
1,734
11,821
0
53,044
W
Terra
2,794
161
2,790
4,103
9,629
6,219
364
2,969
6,660
18,166
2,985
W
Vulcan
Nicõ
Vulcan
12,768
5,441
0
666
6,042
3,133
110
3,302
2,740
95,622
0
L
Fafnir
SHIELD19
Fafnir
3,447
1,113
0
4,255
15,476
17,100
117
4,908
10,568
24,553
0
L
3,366
1,934
567
4,131
11,466
5,018
0
1,432
9,866
0
36,092
L
5,105
1,258
0
5,039
12,290
5,777
0
896
10,675
0
47,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
41,292
349
Minions Killed
485
0
Camps Cleared
0
1,302,007
Distance Traveled
1,361,934
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,704
580
98
7
0
258,963
2
W
Jing Wei
8,805
587
120
8
0
261,972
3
L
Chang'e
6,698
447
96
6
0
256,962
3
L
Charybdis
5,677
378
62
4
0
253,619
0
W
Kali
7,484
499
83
6
0
298,421
4
W
Terra
7,492
499
27
2
0
252,126
2
W
Vulcan
8,807
587
157
10
0
290,452
1
L
Fafnir
6,843
456
39
3
0
257,222
0
L
Horus
6,096
406
69
5
0
249,516
0
L
Ne Zha
6,869
458
83
6
0
284,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role