Player Matchup

Rama
Rama
BahamaRama
Rama
Level 80
God Stats
9W - 6L
1,611 SR
Queue Stats
214W - 159L
1,583 Elo+
Party 2
Tyr
Tyr
BustyAnimeGirl
Tyr
Level 24
God Stats
24W - 2L
1,859 SR
Queue Stats
312W - 12L
1,999 Elo+
Party 2
Atlas
Atlas
GhostyGhost
Atlas
Level 160
God Stats
46W - 4L
1,995 SR
Queue Stats
542W - 61L
2,075 Elo+
Party 2
Discordia
Discordia
NotAnActualSupp
Discordia
Level 123
God Stats
2W - 1L
1,354 SR
Queue Stats
92W - 66L
1,606 Elo+
Party 2
Thor
Thor
TheYallFather
Thor
Level 160
God Stats
8W - 2L
1,852 SR
Queue Stats
280W - 107L
1,716 Elo+
Party 2
Team Averages
Level 109
1,734 SR
1,796 Elo+

VS

Team Averages
Level 103
1,610 SR
1,514 Elo+
Yemoja
Yemoja
 
Yemoja
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FierceWalrus367
Chaac
Level 142
God Stats
6W - 7L
1,656 SR
Queue Stats
430W - 408L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HateLaggySmite
Tsukuyomi
Level 25
God Stats
31W - 32L
1,578 SR
Queue Stats
43W - 44L
1,507 Elo+
Solo
Lancelot
Lancelot
Juriasu2001
Lancelot
Level 126
God Stats
11W - 12L
1,543 SR
Queue Stats
131W - 147L
1,540 Elo+
Solo
Baba Yaga
Baba Yaga
Vexed144282
Baba Yaga
Level 119
God Stats
3W - 2L
1,771 SR
Queue Stats
250W - 232L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
7,938
722
7,738
12,071
5,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 2
7,802
709
9,130
12,829
13,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 7
8,259
751
10,164
14,018
13,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
NotAnActualSupp
Discordia
13
1 / 0 / 6
7,460
678
8,642
4,488
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 0 / 2
8,545
777
12,603
8,196
8,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 1 / 1
7,516
683
2,145
10,606
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 1
7,506
682
9,545
16,203
11,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
HateLaggySmite
Tsukuyomi
13
1 / 3 / 1
7,529
684
6,653
14,057
11,615
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Juriasu2001
Lancelot
15
1 / 0 / 2
8,009
728
7,763
7,964
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baba Yaga
Vexed144282
Baba Yaga
15
1 / 2 / 2
7,842
713
8,266
9,637
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
11
Kills
4
4
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
W
0
3
5
0.83
W
2
0
2
3
L
1
5
1
0.3
W
1
1
7
4.5
L
Tsukuyomi
HateLaggySmite
Tsukuyomi
1
3
1
0.5
L
Lancelot
Juriasu2001
Lancelot
1
0
2
2
W
Discordia
NotAnActualSupp
Discordia
1
0
6
4
W
7
0
2
8
L
Baba Yaga
Vexed144282
Baba Yaga
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,277
Damage
34,372
51,602
Taken
58,467
42,627
Mitigated
42,484
12,920
Healing
20,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,145
836
6,476
3,373
10,606
8,390
27
4,754
5,817
7,144
0
W
7,738
6,131
0
1,112
12,071
5,480
1,499
2,893
8,995
0
39,583
W
9,130
726
0
5,719
12,829
13,910
0
1,930
10,568
198
23,221
L
9,545
2,011
0
4,192
16,203
11,148
0
4,796
11,263
0
35,969
W
10,164
4,397
0
4,038
14,018
13,380
156
2,415
11,558
26,704
0
L
Tsukuyomi
HateLaggySmite
Tsukuyomi
6,653
1,964
0
2,368
14,057
11,615
71
3,525
10,319
0
23,740
L
Lancelot
Juriasu2001
Lancelot
7,763
1,057
0
3,316
7,964
6,743
0
2,002
5,754
0
25,824
W
Discordia
NotAnActualSupp
Discordia
8,642
427
0
1,551
4,488
1,769
448
943
3,497
22,517
0
W
12,603
2,644
0
500
8,196
8,088
0
2,230
5,793
148
29,504
L
Baba Yaga
Vexed144282
Baba Yaga
8,266
232
0
985
9,637
4,588
0
4,075
5,422
34,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
38,402
211
Minions Killed
209
0
Camps Cleared
0
1,187,837
Distance Traveled
1,174,683
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,516
683
15
1
0
207,380
1
W
Rama
7,938
722
71
6
0
199,904
0
W
Tyr
7,802
709
36
3
0
262,521
2
L
Chaac
7,506
682
47
4
0
216,123
1
W
Atlas
8,259
751
22
2
0
232,365
1
L
Tsukuyomi
7,529
684
29
3
0
244,985
2
L
Lancelot
8,009
728
57
5
0
257,772
3
W
Discordia
7,460
678
41
4
0
251,120
3
W
Thor
8,545
777
41
4
0
241,927
3
L
Baba Yaga
7,842
713
61
6
0
248,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role