Player Matchup

Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
 
Odin
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
DaeMonsDevils
Ravana
Gold I
Level 127
God Stats
2W - 5L
1,605 SR
Queue Stats
81W - 79L
1,631 MMR
Solo
Bacchus
Bacchus
Gold IV
MariusxD3
Bacchus
Gold IV
Level 124
God Stats
14W - 13L
1,760 SR
Queue Stats
174W - 169L
1,689 MMR
Solo
Eset
Eset
Platinum V
XuiNTuiC
Eset
Platinum V
Level 157
God Stats
266W - 187L
1,691 SR
Queue Stats
713W - 702L
1,726 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,611 SR
1,609 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,696 SR
1,717 MMR
Guan Yu
Guan Yu
Platinum IV
StubyOo
Guan Yu
Platinum IV
Level 154
God Stats
3W - 0L
1,830 SR
Queue Stats
387W - 386L
1,758 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Wiwaxia
Yu Huang
Platinum III
Level 150
God Stats
1W - 1L
1,629 SR
Queue Stats
12W - 10L
1,840 MMR
Solo
Susano
Susano
Bronze III
Zаra
Susano
Bronze III
Level 107
God Stats
4W - 1L
1,833 SR
Queue Stats
17W - 4L
1,600 MMR
Party 1
Cerberus
Cerberus
Gold V
brown7
Cerberus
Gold V
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,640 MMR
Party 1
Rama
Rama
Gold IV
joshimeister
Rama
Gold IV
Level 68
God Stats
3W - 3L
1,688 SR
Queue Stats
22W - 14L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 3 / 0
8,762
548
6,622
8,262
2,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
 
Odin
15
2 / 2 / 0
8,146
509
7,945
9,452
9,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 7 / 3
6,914
432
6,820
12,685
4,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
MariusxD3
Bacchus
10
1 / 3 / 3
6,934
433
7,308
12,228
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Eset
11
1 / 7 / 2
6,984
437
8,285
13,103
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ne ZhaKaliHadesIzanami

VS

Bans
FenrirThorAresLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
StubyOo
Guan Yu
14
0 / 1 / 1
8,719
545
6,172
14,184
15,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
Wiwaxia
Yu Huang
14
1 / 0 / 9
8,099
506
6,155
9,556
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
Zаra
Susano
16
17 / 2 / 4
10,278
642
20,316
14,614
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
brown7
Cerberus
11
2 / 3 / 8
7,528
471
6,147
13,527
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 2 / 3
9,230
577
4,383
13,314
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
22
22
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
3
0
1
L
Odin
 
Odin
2
2
0
1
L
1
7
3
0.36
L
Bacchus
MariusxD3
Bacchus
1
3
3
0.83
W
Guan Yu
StubyOo
Guan Yu
0
1
1
0.5
W
Yu Huang
Wiwaxia
Yu Huang
1
0
9
5.5
L
Eset
1
7
2
0.29
W
Susano
Zаra
Susano
17
2
4
9.5
W
Cerberus
brown7
Cerberus
2
3
8
2
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,980
Damage
43,173
55,730
Taken
65,195
35,667
Mitigated
40,051
9,715
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,622
2,251
0
529
8,262
2,548
0
893
7,369
0
78,926
L
Odin
 
Odin
7,945
1,747
0
3,322
9,452
9,968
0
128
9,324
0
61,033
L
6,820
1,843
0
1,110
12,685
4,107
0
1,237
11,448
0
46,960
L
Bacchus
MariusxD3
Bacchus
7,308
1,416
0
1,457
12,228
14,229
0
4,298
7,930
17,589
3,690
W
Guan Yu
StubyOo
Guan Yu
6,172
1,456
0
2,253
14,184
15,451
182
944
11,870
0
71,056
W
Yu Huang
Wiwaxia
Yu Huang
6,155
663
0
2,524
9,556
3,964
594
4,663
4,629
68,037
0
L
Eset
8,285
966
716
2,581
13,103
4,815
0
5,746
7,357
42,795
0
W
Susano
Zаra
Susano
20,316
9,797
0
5,708
14,614
6,268
0
2,680
11,731
0
82,534
W
Cerberus
brown7
Cerberus
6,147
799
0
2,953
13,527
9,469
0
4,510
8,807
23,682
0
W
4,383
3,347
0
6,980
13,314
4,899
0
1,679
11,635
0
80,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
43,854
436
Minions Killed
549
0
Camps Cleared
0
1,416,731
Distance Traveled
1,571,953
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,762
548
143
9
0
276,235
4
L
Odin
8,146
509
101
6
0
291,491
0
L
Ravana
6,914
432
80
5
0
299,995
1
L
Bacchus
6,934
433
31
2
0
309,451
5
W
Guan Yu
8,719
545
153
10
0
287,756
4
W
Yu Huang
8,099
506
109
7
0
318,135
3
L
Eset
6,984
437
81
5
0
239,559
5
W
Susano
10,278
642
99
6
0
375,032
5
W
Cerberus
7,528
471
38
2
0
289,410
5
W
Rama
9,230
577
150
9
0
301,620
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role