Player Matchup

Hercules
Hercules
I Crn I
Hercules
Level 158
God Stats
9W - 11L
1,365 SR
Queue Stats
59W - 65L
1,511 Elo+
Solo
Ra
Ra
TheRealBally
Ra
Level 159
God Stats
1W - 1L
1,307 SR
Queue Stats
10W - 12L
1,344 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheRealHarryy
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,297 Elo+
Party 2
Xing Tian
Xing Tian
Vodnick
Xing Tian
Level 29
God Stats
6W - 4L
1,519 SR
Queue Stats
24W - 18L
1,471 Elo+
Solo
Ares
Ares
WeTheSunBanned
Ares
Level 19
God Stats
1W - 0L
1,334 SR
Queue Stats
2W - 0L
1,727 Elo+
Party 2
Team Averages
Level 99
1,405 SR
1,470 Elo+

VS

Team Averages
Level 67
1,781 SR
1,574 Elo+
Anubis
Anubis
ShadowDLR
Anubis
Level 46
God Stats
6W - 4L
1,777 SR
Queue Stats
32W - 19L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
aurelio2002
Ne Zha
Level 87
God Stats
17W - 24L
1,529 SR
Queue Stats
107W - 86L
1,552 Elo+
Party 1
Bellona
Bellona
icekillss
Bellona
Level 89
God Stats
2W - 1L
1,892 SR
Queue Stats
98W - 76L
1,564 Elo+
Party 1
Hun Batz
Hun Batz
nagm
Hun Batz
Level 108
God Stats
0W - 1L
1,840 SR
Queue Stats
83W - 82L
1,516 Elo+
Solo
Scylla
Scylla
yomismoo
Scylla
Level 7
God Stats
3W - 2L
1,867 SR
Queue Stats
5W - 4L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
I Crn I
Hercules
20
9 / 0 / 12
13,214
826
20,001
17,983
20,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 0 / 20
13,405
838
23,115
13,768
11,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
TheRealHarryy
Tsukuyomi
19
6 / 1 / 23
12,341
771
20,258
16,544
12,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Vodnick
Xing Tian
18
1 / 2 / 18
12,020
751
7,505
24,244
32,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 1 / 22
13,251
828
17,121
25,144
39,751
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ShadowDLR
Anubis
16
1 / 8 / 2
9,986
624
13,813
21,417
13,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
17
2 / 5 / 1
10,255
641
18,205
15,147
9,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
icekillss
Bellona
17
1 / 8 / 3
10,409
651
21,174
31,745
21,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
nagm
Hun Batz
16
0 / 7 / 1
9,764
610
9,029
19,456
9,872
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
yomismoo
Scylla
14
0 / 8 / 1
8,990
562
5,335
13,886
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
12
36
Kills
4
4
Deaths
36
95
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
I Crn I
Hercules
9
0
12
15
L
Anubis
ShadowDLR
Anubis
1
8
2
0.25
W
11
0
20
21
W
Tsukuyomi
TheRealHarryy
Tsukuyomi
6
1
23
17.5
W
Xing Tian
Vodnick
Xing Tian
1
2
18
5
W
9
1
22
20
L
Ne Zha
2
5
1
0.5
L
Bellona
icekillss
Bellona
1
8
3
0.31
L
Hun Batz
nagm
Hun Batz
0
7
1
0.07
L
Scylla
yomismoo
Scylla
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,000
Damage
67,556
97,683
Taken
101,651
116,825
Mitigated
59,812
46,004
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
I Crn I
Hercules
20,001
3,758
0
9,803
17,983
20,728
230
4,539
13,444
0
47,190
L
Anubis
ShadowDLR
Anubis
13,813
1,296
0
4,927
21,417
13,642
135
8,480
12,386
41,165
0
W
23,115
2,098
12,858
7,901
13,768
11,369
4,156
1,149
12,619
80,272
0
W
Tsukuyomi
TheRealHarryy
Tsukuyomi
20,258
5,813
0
4,256
16,544
12,622
6,079
4,443
12,101
0
46,415
W
Xing Tian
Vodnick
Xing Tian
7,505
591
0
5,736
24,244
32,355
571
5,840
18,404
22,244
0
W
17,121
1,210
0
5,450
25,144
39,751
946
3,177
21,967
31,042
0
L
Ne Zha
18,205
2,166
0
2,589
15,147
9,429
0
6,335
8,379
0
42,118
L
Bellona
icekillss
Bellona
21,174
6,634
0
4,453
31,745
21,335
0
17,225
13,727
0
54,527
L
Hun Batz
nagm
Hun Batz
9,029
1,601
0
2,643
19,456
9,872
0
9,230
9,868
0
37,427
L
Scylla
yomismoo
Scylla
5,335
570
0
7
13,886
5,534
0
5,898
7,771
14,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,231
Gold Earned
49,404
284
Minions Killed
233
0
Camps Cleared
0
1,682,150
Distance Traveled
1,488,794
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,214
826
65
4
0
326,905
0
L
Anubis
9,986
624
59
4
0
275,174
2
W
Ra
13,405
838
119
7
0
357,460
3
W
Tsukuyomi
12,341
771
49
3
0
347,265
1
W
Xing Tian
12,020
751
24
2
0
321,309
0
W
Ares
13,251
828
27
2
0
329,211
2
L
Ne Zha
10,255
641
48
3
0
323,195
3
L
Bellona
10,409
651
63
4
0
311,686
3
L
Hun Batz
9,764
610
47
3
0
286,095
4
L
Scylla
8,990
562
16
1
0
292,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role