Player Matchup

Arachne
Arachne
Allwight19
Arachne
Level 99
God Stats
0W - 4L
1,179 SR
Queue Stats
348W - 409L
1,315 Elo+
Party 2
Olorun
Olorun
Kmp993
Olorun
Level 116
God Stats
1W - 2L
1,457 SR
Queue Stats
182W - 235L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
bymati2005
Baron Samedi
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 120L
1,430 Elo+
Solo
Hou Yi
Hou Yi
iM_Omnificent
Hou Yi
Level 69
God Stats
52W - 51L
1,504 SR
Queue Stats
415W - 489L
1,406 Elo+
Solo
Poseidon
Poseidon
xXlOverLordlXx
Poseidon
Level 67
God Stats
13W - 11L
1,461 SR
Queue Stats
69W - 80L
1,416 Elo+
Solo
Team Averages
Level 89
1,420 SR
1,378 Elo+

VS

Team Averages
Level 115
1,548 SR
1,443 Elo+
Bastet
Bastet
Jcavilap246
Bastet
Level 107
God Stats
9W - 5L
1,527 SR
Queue Stats
209W - 190L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
King Tesla8036
Amaterasu
Level 123
God Stats
3W - 8L
1,234 SR
Queue Stats
303W - 333L
1,416 Elo+
Solo
Heimdallr
Heimdallr
NiFe Ganseki
Heimdallr
Level 153
God Stats
9W - 7L
1,679 SR
Queue Stats
172W - 165L
1,503 Elo+
Solo
Geb
Geb
SebasG2076
Geb
Level 68
God Stats
3W - 1L
1,727 SR
Queue Stats
26W - 37L
1,394 Elo+
Party 1
Chronos
Chronos
gutbreaker
Chronos
Level 122
God Stats
9W - 6L
1,574 SR
Queue Stats
170W - 174L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Allwight19
Arachne
13
4 / 0 / 3
9,002
429
2,573
12,681
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Kmp993
Olorun
17
0 / 0 / 0
10,385
495
6,017
8,550
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
bymati2005
Baron Samedi
11
1 / 5 / 4
7,771
370
7,186
13,891
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 3
10,125
482
11,519
17,680
6,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
14
2 / 4 / 0
9,375
446
2,989
9,014
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
7 / 5 / 6
11,555
550
15,455
16,913
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
King Tesla8036
Amaterasu
20
0 / 0 / 0
12,954
617
5,711
15,293
10,676
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
NiFe Ganseki
Heimdallr
18
4 / 2 / 7
11,318
539
12,755
16,021
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 5
10,485
499
5,233
18,331
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
gutbreaker
Chronos
3
0 / 0 / 0
6,188
295
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
14
15
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
Allwight19
Arachne
4
0
3
5.5
W
Bastet
7
5
6
2
W
Amaterasu
King Tesla8036
Amaterasu
0
0
0
0
L
Olorun
Kmp993
Olorun
0
0
0
0
W
Heimdallr
NiFe Ganseki
Heimdallr
4
2
7
3.75
W
3
4
5
1.38
L
Baron Samedi
bymati2005
Baron Samedi
1
5
4
0.6
W
Chronos
gutbreaker
Chronos
0
0
0
0
L
3
6
3
0.75
L
Poseidon
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
39,154
61,816
Taken
66,558
28,685
Mitigated
44,064
21,565
Healing
26,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Allwight19
Arachne
2,573
1,604
0
7,526
12,681
4,660
0
405
12,276
0
35,029
W
Bastet
15,455
4,049
0
6,350
16,913
7,483
1,484
2,403
14,056
0
77,779
W
Amaterasu
King Tesla8036
Amaterasu
5,711
2,919
0
10,077
15,293
10,676
1,709
6,942
8,265
0
122,945
L
Olorun
Kmp993
Olorun
6,017
3,032
0
5,995
8,550
7,263
0
0
8,550
83,255
0
W
Heimdallr
NiFe Ganseki
Heimdallr
12,755
6,255
0
7,130
16,021
7,306
6,350
2,992
12,714
0
103,110
W
5,233
238
487
2,155
18,331
18,599
411
2,557
15,331
35,951
2,202
L
Baron Samedi
bymati2005
Baron Samedi
7,186
1,245
41
5,499
13,891
7,139
244
2,137
11,754
34,416
0
W
Chronos
gutbreaker
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
11,519
7,115
0
2,004
17,680
6,916
614
2,272
15,408
0
77,543
L
Poseidon
2,989
643
0
500
9,014
2,707
774
0
9,011
72,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,658
Gold Earned
52,500
561
Minions Killed
562
0
Camps Cleared
0
1,803,794
Distance Traveled
1,649,402
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,002
429
64
3
0
409,111
6
W
Bastet
11,555
550
128
6
0
425,494
0
W
Amaterasu
12,954
617
248
12
0
460,558
4
L
Olorun
10,385
495
184
9
0
376,300
4
W
Heimdallr
11,318
539
141
7
0
384,752
2
W
Geb
10,485
499
45
2
0
378,598
0
L
Baron Samedi
7,771
370
56
3
0
334,840
0
W
Chronos
6,188
295
0
0
0
0
0
L
Hou Yi
10,125
482
110
5
0
331,784
1
L
Poseidon
9,375
446
147
7
0
351,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role