Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ATOMIC ROBO5205
Achilles
Level 29
God Stats
1W - 3L
1,323 SR
Queue Stats
110W - 101L
1,471 Elo+
Party 2
Ra
Ra
CheechNDong
Ra
Level 62
God Stats
5W - 2L
1,717 SR
Queue Stats
65W - 30L
1,619 Elo+
Party 2
Charybdis
Charybdis
Nyx Arc8368
Charybdis
Level 61
God Stats
6W - 3L
1,620 SR
Queue Stats
70W - 59L
1,461 Elo+
Party 2
Shiva
Shiva
P0mpinara
Shiva
Level 94
God Stats
1W - 2L
1,487 SR
Queue Stats
420W - 219L
1,653 Elo+
Party 2
Team Averages
Level 78
1,530 SR
1,541 Elo+

VS

Team Averages
Level 90
1,473 SR
1,550 Elo+
Ishtar
Ishtar
BansheeKween
Ishtar
Level 115
God Stats
2W - 5L
1,445 SR
Queue Stats
12W - 22L
1,404 Elo+
Solo
Set
Set
DonKing70
Set
Level 129
God Stats
9W - 8L
1,560 SR
Queue Stats
237W - 228L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SadLocs
Morgan Le Fay
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
515W - 490L
1,612 Elo+
Party 1
Cabrakan
Cabrakan
StrawHatPanda666
Cabrakan
Level 29
God Stats
1W - 3L
1,465 SR
Queue Stats
130W - 117L
1,571 Elo+
Party 1
Tyr
Tyr
我是你亲爹草泥马的狗东西
Tyr
Level 49
God Stats
1W - 2L
1,395 SR
Queue Stats
94W - 39L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
17 / 5 / 14
17,796
574
39,105
34,541
25,930
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
19
5 / 7 / 14
13,133
424
19,945
33,983
47,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 4 / 18
15,966
515
30,902
18,461
10,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Nyx Arc8368
Charybdis
20
8 / 5 / 11
15,001
484
18,790
26,173
14,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
P0mpinara
Shiva
19
3 / 8 / 24
14,434
466
26,559
45,278
58,485
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
5 / 8 / 8
12,545
405
19,295
26,986
12,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 10 / 10
12,839
414
15,208
33,714
17,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SadLocs
Morgan Le Fay
19
9 / 9 / 6
14,093
455
27,154
29,088
14,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 10 / 16
12,562
405
13,610
37,665
65,056
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
12 / 3 / 11
15,732
507
35,313
44,394
65,612
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
80
39
Kills
29
29
Deaths
40
81
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
17
5
14
4.8
W
Achilles
5
7
14
1.71
L
Ishtar
5
8
8
1.13
W
6
4
18
3.75
L
2
10
10
0.7
W
Charybdis
Nyx Arc8368
Charybdis
8
5
11
2.7
W
Shiva
P0mpinara
Shiva
3
8
24
1.88
L
Morgan Le Fay
SadLocs
Morgan Le Fay
9
9
6
1.33
L
1
10
16
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,301
Damage
110,580
158,436
Taken
171,847
157,881
Mitigated
175,361
73,428
Healing
35,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
39,105
17,123
0
34,920
34,541
25,930
3,217
8,252
26,289
0
202,358
W
Achilles
19,945
4,060
0
6,417
33,983
47,981
464
11,033
22,950
285
49,590
L
Ishtar
19,295
7,693
0
4,688
26,986
12,622
1,392
5,879
20,968
25
113,327
W
30,902
1,238
5,920
5,705
18,461
10,954
1,880
4,989
13,472
139,470
2,419
L
15,208
8,125
0
9,666
33,714
17,200
240
2,389
31,041
42
82,978
W
Charybdis
Nyx Arc8368
Charybdis
18,790
10,136
0
5,771
26,173
14,531
3,590
6,332
19,841
0
140,905
W
Shiva
P0mpinara
Shiva
26,559
3,351
5,117
9,578
45,278
58,485
196
13,822
31,456
1,143
70,327
L
Morgan Le Fay
SadLocs
Morgan Le Fay
27,154
3,452
473
2,236
29,088
14,871
546
5,816
22,966
92,121
0
L
13,610
2,580
0
3,052
37,665
65,056
135
8,050
28,480
26,641
0
L
35,313
1,778
0
15,620
44,394
65,612
18
8,360
34,372
844
117,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,330
Gold Earned
67,771
699
Minions Killed
586
0
Camps Cleared
0
2,886,772
Distance Traveled
2,689,097
16
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
17,796
574
214
7
0
635,737
6
W
Achilles
13,133
424
53
2
0
512,395
0
L
Ishtar
12,545
405
160
5
0
490,053
8
W
Ra
15,966
515
192
6
0
612,325
3
L
Set
12,839
414
120
4
0
540,550
12
W
Charybdis
15,001
484
183
6
0
534,975
2
W
Shiva
14,434
466
57
2
0
591,340
5
L
Morgan Le Fay
14,093
455
121
4
0
507,083
11
L
Cabrakan
12,562
405
19
1
0
490,236
8
L
Tyr
15,732
507
166
5
0
661,175
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role