Player Matchup

Bacchus
Bacchus
MUERTEFAKE
Bacchus
Level 63
God Stats
9W - 7L
1,600 SR
Queue Stats
197W - 214L
1,361 Elo+
Solo
Jormungandr
Jormungandr
NrD Dragon
Jormungandr
Level 86
God Stats
4W - 6L
1,220 SR
Queue Stats
465W - 504L
1,362 Elo+
Solo
Hades
Hades
Rafael150392
Hades
Level 109
God Stats
17W - 8L
1,621 SR
Queue Stats
47W - 68L
1,362 Elo+
Party 2
Izanami
Izanami
SDTERRORISTA
Izanami
Level 109
God Stats
11W - 14L
1,463 SR
Queue Stats
131W - 155L
1,369 Elo+
Party 2
Thor
Thor
janos1989
Thor
Level 127
God Stats
2W - 2L
1,391 SR
Queue Stats
40W - 53L
1,343 Elo+
Solo
Team Averages
Level 99
1,459 SR
1,359 Elo+

VS

Team Averages
Level 39
1,566 SR
1,312 Elo+
Awilix
Awilix
Fears2Severe
Awilix
Level 47
God Stats
6W - 6L
1,546 SR
Queue Stats
78W - 96L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
Mvndanx
Baron Samedi
Level 34
God Stats
4W - 4L
1,653 SR
Queue Stats
20W - 35L
1,321 Elo+
Solo
Loki
Loki
Narachi20
Loki
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 52L
1,265 Elo+
Solo
Thoth
Thoth
Reilly5100
Thoth
Level 18
God Stats
7W - 7L
1,447 SR
Queue Stats
10W - 15L
1,279 Elo+
Party 1
Artio
Artio
its Nibbs
Artio
Level 64
God Stats
1W - 1L
1,685 SR
Queue Stats
88W - 88L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MUERTEFAKE
Bacchus
12
3 / 3 / 5
8,393
525
5,760
15,744
17,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
NrD Dragon
Jormungandr
15
8 / 0 / 6
10,119
632
12,711
13,983
12,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 4
9,479
592
11,936
11,052
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SDTERRORISTA
Izanami
14
3 / 1 / 3
8,327
520
5,613
8,506
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
14
4 / 0 / 6
8,519
532
6,823
10,649
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
2 / 2 / 1
7,089
443
4,362
11,555
6,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Mvndanx
Baron Samedi
10
1 / 6 / 1
6,731
421
4,654
13,550
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
13
0 / 9 / 0
7,614
476
5,155
16,439
6,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
11
0 / 4 / 1
6,801
425
7,270
8,226
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
its Nibbs
Artio
10
1 / 3 / 0
6,691
418
2,572
11,448
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
24
Kills
4
5
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
2
1
1.25
W
Bacchus
MUERTEFAKE
Bacchus
3
3
5
1.83
L
Baron Samedi
Mvndanx
Baron Samedi
1
6
1
0.25
L
Loki
0
9
0
0
W
Jormungandr
NrD Dragon
Jormungandr
8
0
6
11
W
6
1
4
8
L
Thoth
0
4
1
0.13
W
Izanami
SDTERRORISTA
Izanami
3
1
3
4.5
L
Artio
its Nibbs
Artio
1
3
0
0.33
W
Thor
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,843
Damage
24,013
59,934
Taken
61,218
44,162
Mitigated
27,591
17,722
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,362
2,186
0
0
11,555
6,781
810
4,898
6,657
0
40,505
W
Bacchus
MUERTEFAKE
Bacchus
5,760
914
0
2,504
15,744
17,997
373
4,149
11,154
37,822
221
L
Baron Samedi
Mvndanx
Baron Samedi
4,654
475
106
1,637
13,550
6,195
0
8,867
4,683
31,720
0
L
Loki
5,155
2,170
0
2,112
16,439
6,263
2,207
8,540
7,899
0
51,622
W
Jormungandr
NrD Dragon
Jormungandr
12,711
5,080
0
1,000
13,983
12,345
1,008
809
13,144
67,829
0
W
11,936
368
371
6,902
11,052
6,236
1,484
3,283
7,711
83,602
0
L
Thoth
7,270
308
0
1,696
8,226
2,239
474
2,958
5,268
43,289
624
W
Izanami
SDTERRORISTA
Izanami
5,613
3,805
0
3,257
8,506
3,320
2,430
3,633
4,433
0
58,366
L
Artio
its Nibbs
Artio
2,572
208
224
3,101
11,448
6,113
0
4,923
6,525
14,820
0
W
Thor
6,823
2,030
0
3,688
10,649
4,264
1,407
1,462
9,147
0
47,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,837
Gold Earned
34,926
469
Minions Killed
313
0
Camps Cleared
0
1,512,586
Distance Traveled
1,529,782
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,089
443
61
4
0
364,491
0
W
Bacchus
8,393
525
46
3
0
307,828
1
L
Baron Samedi
6,731
421
56
4
0
245,475
1
L
Loki
7,614
476
98
6
0
292,319
0
W
Jormungandr
10,119
632
98
6
0
307,726
0
W
Hades
9,479
592
135
8
0
278,643
4
L
Thoth
6,801
425
80
5
0
292,902
0
W
Izanami
8,327
520
108
7
0
271,179
2
L
Artio
6,691
418
18
1
0
334,595
2
W
Thor
8,519
532
82
5
0
347,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role