Player Matchup

Pele
Pele
BrujO87
Pele
Level 18
God Stats
17W - 28L
1,409 SR
Queue Stats
24W - 39L
1,430 Elo+
Party 2
Nox
Nox
DonChokolate
Nox
Level 44
God Stats
0W - 4L
1,235 SR
Queue Stats
146W - 170L
1,509 Elo+
Solo
Achilles
Achilles
ErikRojo89
Achilles
Level 42
God Stats
4W - 6L
1,522 SR
Queue Stats
60W - 87L
1,457 Elo+
Party 2
Team Averages
Level 35
1,388 SR
1,465 Elo+

VS

Team Averages
Level 62
1,614 SR
1,549 Elo+
Scylla
Scylla
DrTomy
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,364 Elo+
Solo
Bacchus
Bacchus
Tayou_97
Bacchus
Level 23
God Stats
4W - 1L
1,639 SR
Queue Stats
21W - 12L
1,594 Elo+
Party 1
Jing Wei
Jing Wei
Ygrfrim
Jing Wei
Level 39
God Stats
5W - 1L
1,704 SR
Queue Stats
155W - 58L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BrujO87
Pele
13
2 / 4 / 1
9,068
605
5,376
13,229
6,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
2 / 5 / 0
9,938
663
10,145
14,228
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ErikRojo89
Achilles
13
0 / 2 / 4
9,186
612
6,780
25,784
36,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrTomy
Scylla
16
3 / 2 / 6
10,503
700
10,047
10,517
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Tayou_97
Bacchus
15
1 / 1 / 7
11,176
745
11,336
18,942
21,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Ygrfrim
Jing Wei
17
7 / 1 / 2
11,971
798
23,180
14,062
8,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
11
11
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
BrujO87
Pele
2
4
1
0.63
L
2
5
0
0.4
W
Scylla
DrTomy
Scylla
3
2
6
3
L
Achilles
ErikRojo89
Achilles
0
2
4
1
W
Bacchus
Tayou_97
Bacchus
1
1
7
4.5
W
Jing Wei
Ygrfrim
Jing Wei
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
44,563
53,241
Taken
43,521
49,711
Mitigated
34,930
5,253
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BrujO87
Pele
5,376
794
0
2,856
13,229
6,066
0
6,194
7,035
0
26,469
L
10,145
414
0
475
14,228
7,129
0
6,169
8,059
49,899
0
W
Scylla
DrTomy
Scylla
10,047
803
0
2,839
10,517
4,652
467
3,229
7,288
45,932
0
L
Achilles
ErikRojo89
Achilles
6,780
840
0
1,922
25,784
36,516
0
9,116
16,668
0
14,313
W
Bacchus
Tayou_97
Bacchus
11,336
1,135
0
7,271
18,942
21,933
211
3,433
15,509
26,384
0
W
Jing Wei
Ygrfrim
Jing Wei
23,180
17,955
0
5,124
14,062
8,345
1,350
4,026
10,036
0
80,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
33,650
132
Minions Killed
205
2
Camps Cleared
12
790,576
Distance Traveled
834,886
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,068
605
34
2
2
284,441
1
L
Nox
9,938
663
67
4
0
261,264
4
W
Scylla
10,503
700
64
4
2
253,217
5
L
Achilles
9,186
612
31
2
0
244,871
0
W
Bacchus
11,176
745
31
2
0
276,676
8
W
Jing Wei
11,971
798
110
7
10
304,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role