Player Matchup

Ishtar
Ishtar
FortuneData1
Ishtar
Level 14
God Stats
4W - 3L
1,184 SR
Queue Stats
10W - 10L
1,399 Elo+
Party 3
Raijin
Raijin
Molzec
Raijin
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,847 Elo+
Party 1
Hun Batz
Hun Batz
VICHOOOR
Hun Batz
Level 148
God Stats
1W - 1L
1,710 SR
Queue Stats
46W - 32L
1,672 Elo+
Party 1
Anubis
Anubis
XtedyX
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
2,061 Elo+
Party 1
Horus
Horus
iSaulGoodMan
Horus
Level 46
God Stats
3W - 4L
1,333 SR
Queue Stats
43W - 64L
1,386 Elo+
Party 3
Team Averages
Level 72
1,446 SR
1,673 Elo+

VS

Team Averages
Level 87
1,597 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Crackoon101
Ares
Level 86
God Stats
1W - 2L
1,773 SR
Queue Stats
106W - 96L
1,513 Elo+
Party 2
Set
Set
EinhornPubs22
Set
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IcarusPC
Ah Muzen Cab
Level 78
God Stats
46W - 21L
1,713 SR
Queue Stats
151W - 132L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
2 / 7 / 0
6,265
482
3,587
10,824
4,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Molzec
Raijin
13
1 / 1 / 4
7,642
588
5,410
6,353
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
VICHOOOR
Hun Batz
14
3 / 1 / 1
7,764
597
4,616
10,818
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
XtedyX
Anubis
14
5 / 2 / 1
8,188
630
8,181
8,518
4,201
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 2
6,300
485
3,888
11,194
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 4 / 1
6,463
497
3,765
11,133
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
 
The Morrigan
11
2 / 4 / 0
6,457
497
5,156
8,420
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 7
6,963
536
6,576
7,241
7,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 3 / 1
5,375
413
1,913
7,272
2,338
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
IcarusPC
Ah Muzen Cab
12
6 / 1 / 2
7,633
587
11,398
8,158
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
11
Kills
11
12
Deaths
12
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
L
The Morrigan
 
The Morrigan
2
4
0
0.5
L
2
0
7
5.5
L
1
3
1
0.5
W
Ishtar
2
7
0
0.29
L
Ah Muzen Cab
IcarusPC
Ah Muzen Cab
6
1
2
7
W
Raijin
Molzec
Raijin
1
1
4
3
W
Hun Batz
VICHOOOR
Hun Batz
3
1
1
3.5
W
Anubis
XtedyX
Anubis
5
2
1
2.75
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,682
Damage
28,808
47,707
Taken
42,224
24,258
Mitigated
19,854
17,553
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,765
2,378
0
3,047
11,133
4,534
0
5,375
5,758
0
56,225
L
The Morrigan
 
The Morrigan
5,156
1,328
0
3,190
8,420
2,452
0
3,230
4,906
40,443
1,044
L
6,576
758
187
698
7,241
7,161
0
605
6,636
25,607
6,881
L
1,913
643
0
1,990
7,272
2,338
0
4,329
2,943
0
25,988
W
Ishtar
3,587
2,017
0
686
10,824
4,562
0
3,088
7,736
0
39,403
L
Ah Muzen Cab
IcarusPC
Ah Muzen Cab
11,398
5,616
0
4,170
8,158
3,369
0
0
8,158
0
66,572
W
Raijin
Molzec
Raijin
5,410
675
0
902
6,353
2,190
220
1,428
4,925
65,465
0
W
Hun Batz
VICHOOOR
Hun Batz
4,616
1,949
0
5,590
10,818
4,317
0
1,558
9,260
0
64,987
W
Anubis
XtedyX
Anubis
8,181
821
0
5,154
8,518
4,201
300
1,017
7,501
63,561
0
W
3,888
1,716
675
4,546
11,194
8,988
0
3,083
8,111
0
20,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,159
Gold Earned
32,891
454
Minions Killed
382
0
Camps Cleared
0
1,282,920
Distance Traveled
1,198,586
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,463
497
95
7
0
229,302
0
L
The Morrigan
6,457
497
87
7
0
258,421
1
L
Ares
6,963
536
52
4
0
280,294
1
L
Set
5,375
413
40
3
0
172,017
3
W
Ishtar
6,265
482
69
5
0
245,055
1
L
Ah Muzen Cab
7,633
587
108
8
0
258,552
2
W
Raijin
7,642
588
122
9
0
252,643
3
W
Hun Batz
7,764
597
117
9
0
317,793
4
W
Anubis
8,188
630
114
9
0
233,074
2
W
Horus
6,300
485
32
2
0
234,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role