Player Matchup

Thanatos
Thanatos
Diamond II
Areonos
Thanatos
Diamond II
Level 160
God Stats
2W - 9L
1,670 SR
Queue Stats
53W - 40L
2,384 MMR
Solo
Amaterasu
Amaterasu
Diamond III
DaddyMerk
Amaterasu
Diamond III
Level 158
God Stats
2W - 1L
1,634 SR
Queue Stats
231W - 229L
2,214 MMR
Solo
Thoth
Thoth
Diamond IV
GetOutMeSwamps
Thoth
Diamond IV
Level 156
God Stats
9W - 10L
1,575 SR
Queue Stats
409W - 384L
2,157 MMR
Solo
Cerberus
Cerberus
Diamond I
Mattagross
Cerberus
Diamond I
Level 157
God Stats
3W - 1L
1,598 SR
Queue Stats
372W - 373L
2,356 MMR
Solo
Cupid
Cupid
Diamond I
Skuuunk
Cupid
Diamond I
Level 148
God Stats
13W - 6L
1,730 SR
Queue Stats
172W - 143L
2,491 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,641 SR
2,321 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,686 SR
2,325 MMR
Guan Yu
Guan Yu
Masters
Dulzdude
Guan Yu
Masters
Level 149
God Stats
40W - 26L
1,664 SR
Queue Stats
402W - 379L
2,469 MMR
Party 1
Charybdis
Charybdis
Diamond III
Eêyore
Charybdis
Diamond III
Level 160
God Stats
6W - 8L
1,668 SR
Queue Stats
659W - 667L
2,290 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
KCGromins
Zhong Kui
Diamond I
Level 69
God Stats
4W - 4L
1,747 SR
Queue Stats
154W - 136L
2,403 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond IV
Orhka
Tsukuyomi
Diamond IV
Level 155
God Stats
4W - 9L
1,673 SR
Queue Stats
268W - 263L
2,131 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Rorschαch
Baron Samedi
Diamond IV
Level 109
God Stats
1W - 3L
1,675 SR
Queue Stats
62W - 43L
2,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Areonos
Thanatos
15
3 / 1 / 6
8,997
529
8,448
15,250
7,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
DaddyMerk
Amaterasu
17
3 / 0 / 2
10,245
603
11,263
16,164
10,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 2 / 4
9,536
561
6,867
6,591
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Mattagross
Cerberus
13
0 / 0 / 10
8,577
505
7,193
18,930
12,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
Skuuunk
Cupid
19
6 / 0 / 1
11,113
654
12,461
12,132
5,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Ne ZhaKaliHadesKing Arthur

VS

Bans
AtlasLancelotDa JiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dulzdude
Guan Yu
16
0 / 0 / 0
9,508
559
8,796
12,616
17,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
Eêyore
Charybdis
13
0 / 4 / 0
7,867
463
6,379
14,646
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
KCGromins
Zhong Kui
14
2 / 2 / 1
8,590
505
9,446
10,128
6,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Orhka
Tsukuyomi
12
0 / 5 / 2
7,413
436
6,254
14,463
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Rorschαch
Baron Samedi
12
1 / 3 / 2
7,627
449
6,730
12,725
13,588
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Areonos
Thanatos
3
1
6
6
W
Amaterasu
DaddyMerk
Amaterasu
3
0
2
4
L
Guan Yu
Dulzdude
Guan Yu
0
0
0
0
L
Charybdis
Eêyore
Charybdis
0
4
0
0
W
2
2
4
2
L
Zhong Kui
KCGromins
Zhong Kui
2
2
1
1.25
W
Cerberus
Mattagross
Cerberus
0
0
10
5
L
Tsukuyomi
Orhka
Tsukuyomi
0
5
2
0.2
L
Baron Samedi
Rorschαch
Baron Samedi
1
3
2
0.67
W
Cupid
Skuuunk
Cupid
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,232
Damage
37,605
69,067
Taken
64,578
39,781
Mitigated
47,691
41,116
Healing
26,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Areonos
Thanatos
8,448
2,849
0
14,174
15,250
7,850
0
4,065
11,185
0
82,228
W
Amaterasu
DaddyMerk
Amaterasu
11,263
5,421
0
9,922
16,164
10,738
0
1,933
13,071
0
86,405
L
Guan Yu
Dulzdude
Guan Yu
8,796
1,406
779
8,558
12,616
17,070
284
410
12,206
0
89,901
L
Charybdis
Eêyore
Charybdis
6,379
3,432
0
5,288
14,646
5,013
0
950
13,696
0
68,099
W
6,867
401
0
883
6,591
2,770
0
3,251
3,340
93,828
0
L
Zhong Kui
KCGromins
Zhong Kui
9,446
1,060
0
4,061
10,128
6,790
0
4,273
5,855
78,964
0
W
Cerberus
Mattagross
Cerberus
7,193
337
2,827
5,694
18,930
12,892
0
6,763
12,065
20,923
1,972
L
Tsukuyomi
Orhka
Tsukuyomi
6,254
1,331
0
4,326
14,463
5,230
0
4,570
9,893
0
60,202
L
Baron Samedi
Rorschαch
Baron Samedi
6,730
1,488
785
2,981
12,725
13,588
0
3,595
9,130
25,771
2,284
W
Cupid
Skuuunk
Cupid
12,461
7,670
651
6,965
12,132
5,531
636
358
11,774
0
112,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,468
Gold Earned
41,005
666
Minions Killed
587
0
Camps Cleared
0
1,747,365
Distance Traveled
1,608,128
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,997
529
107
6
0
367,683
4
W
Amaterasu
10,245
603
158
9
0
353,411
5
L
Guan Yu
9,508
559
181
11
0
353,229
3
L
Charybdis
7,867
463
128
8
0
275,106
5
W
Thoth
9,536
561
175
10
0
329,534
8
L
Zhong Kui
8,590
505
147
9
0
312,911
3
W
Cerberus
8,577
505
30
2
0
373,341
8
L
Tsukuyomi
7,413
436
97
6
0
370,957
7
L
Baron Samedi
7,627
449
34
2
0
295,925
6
W
Cupid
11,113
654
196
12
0
323,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role