Player Matchup

Anubis
Anubis
GhostPantScreams
Anubis
Level 43
God Stats
2W - 2L
1,539 SR
Queue Stats
15W - 18L
1,429 Elo+
Party 1
Bacchus
Bacchus
LinusSegsTips
Bacchus
Level 144
God Stats
2W - 3L
1,639 SR
Queue Stats
19W - 20L
1,468 Elo+
Party 1
Neith
Neith
MrMahulu
Neith
Level 42
God Stats
1W - 2L
1,443 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1
Team Averages
Level 76
1,540 SR
1,366 Elo+

VS

Team Averages
Level 97
1,525 SR
1,455 Elo+
Lancelot
Lancelot
PForeheadZ
Lancelot
Level 98
God Stats
2W - 1L
1,371 SR
Queue Stats
74W - 78L
1,447 Elo+
Solo
Atlas
Atlas
cancerbeef
Atlas
Level 108
God Stats
171W - 103L
1,740 SR
Queue Stats
873W - 762L
1,668 Elo+
Solo
Chronos
Chronos
jordyreal
Chronos
Level 84
God Stats
2W - 2L
1,464 SR
Queue Stats
105W - 197L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
11,628
684
22,004
18,416
12,656
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
14
1 / 3 / 6
10,639
626
14,628
22,397
33,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
MrMahulu
Neith
14
3 / 8 / 3
10,373
610
15,779
17,787
9,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PForeheadZ
Lancelot
16
7 / 7 / 8
12,014
707
16,693
19,727
20,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
17
4 / 1 / 11
12,985
764
14,636
30,353
23,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
jordyreal
Chronos
17
7 / 1 / 9
12,361
727
16,110
17,909
6,324
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
18
18
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
L
Bacchus
1
3
6
1.33
L
Neith
MrMahulu
Neith
3
8
3
0.56
W
Lancelot
PForeheadZ
Lancelot
7
7
8
1.57
W
Atlas
4
1
11
9.5
W
Chronos
jordyreal
Chronos
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,411
Damage
47,439
58,600
Taken
67,989
54,757
Mitigated
50,255
12,838
Healing
23,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,004
1,101
962
4,889
18,416
12,656
126
10,220
8,196
53,440
0
L
Bacchus
14,628
2,969
0
2,392
22,397
33,062
0
11,332
11,065
29,983
0
L
Neith
MrMahulu
Neith
15,779
6,396
0
4,595
17,787
9,039
0
9,528
8,259
0
43,554
W
Lancelot
PForeheadZ
Lancelot
16,693
3,665
0
3,398
19,727
20,498
345
10,194
9,336
0
48,866
W
Atlas
14,636
6,030
0
14,212
30,353
23,433
148
15,975
14,000
39,842
0
W
Chronos
jordyreal
Chronos
16,110
4,707
1,206
4,259
17,909
6,324
1,341
11,279
6,630
43,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
37,360
141
Minions Killed
163
5
Camps Cleared
8
822,819
Distance Traveled
957,184
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,628
684
59
3
2
243,642
7
L
Bacchus
10,639
626
29
2
2
339,376
5
L
Neith
10,373
610
53
3
1
239,801
0
W
Lancelot
12,014
707
51
3
5
313,320
5
W
Atlas
12,985
764
48
3
2
333,363
3
W
Chronos
12,361
727
64
4
1
310,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role