Player Matchup

Sol
Sol
CallMeKevi
Sol
Level 129
God Stats
0W - 5L
1,596 SR
Queue Stats
20W - 27L
1,328 Elo+
Party 1
Nemesis
Nemesis
NavyF35C
Nemesis
Level 89
God Stats
15W - 14L
1,476 SR
Queue Stats
109W - 91L
1,474 Elo+
Solo
Cthulhu
Cthulhu
PorcoXDio
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,241 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kaperserifis
Ah Muzen Cab
Level 157
God Stats
3W - 9L
1,201 SR
Queue Stats
186W - 179L
1,413 Elo+
Party 1
Neith
Neith
simoTisPaccone92
Neith
Level 36
God Stats
0W - 2L
1,245 SR
Queue Stats
6W - 17L
1,329 Elo+
Party 2
Team Averages
Level 88
1,404 SR
1,357 Elo+

VS

Team Averages
Level 78
1,373 SR
1,371 Elo+
Danzaburou
Danzaburou
LindleHH
Danzaburou
Level 48
God Stats
5W - 7L
1,214 SR
Queue Stats
91W - 107L
1,333 Elo+
Solo
Janus
Janus
Sniper109083
Janus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 233L
1,374 Elo+
Solo
Ao Kuang
Ao Kuang
ThatBloodyW8nka
Ao Kuang
Level 38
God Stats
3W - 4L
1,121 SR
Queue Stats
50W - 61L
1,389 Elo+
Solo
Mulan
Mulan
WyvernRyd3r
Mulan
Level 57
God Stats
8W - 6L
1,650 SR
Queue Stats
228W - 242L
1,451 Elo+
Solo
Yemoja
Yemoja
longhornjo
Yemoja
Level 139
God Stats
16W - 17L
1,380 SR
Queue Stats
96W - 115L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,215
201
0
0
0
Nemesis
NavyF35C
Nemesis
10
1 / 3 / 1
6,184
562
2,261
9,088
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
PorcoXDio
Cthulhu
8
0 / 2 / 1
5,554
505
2,148
6,428
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
kaperserifis
Ah Muzen Cab
12
2 / 0 / 0
7,265
660
3,755
4,117
1,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
1 / 4 / 1
5,364
488
3,583
6,714
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LindleHH
Danzaburou
8
2 / 1 / 1
5,165
470
3,789
5,332
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 2
6,668
606
3,173
4,004
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
10
1 / 2 / 0
5,455
496
1,675
6,187
3,834
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 2
6,099
554
3,518
9,194
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
longhornjo
Yemoja
9
1 / 1 / 3
5,481
498
2,523
3,277
1,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Danzaburou
LindleHH
Danzaburou
2
1
1
2.5
L
Nemesis
NavyF35C
Nemesis
1
3
1
0.5
L
Cthulhu
PorcoXDio
Cthulhu
0
2
1
0.25
W
2
0
2
3
W
Ao Kuang
1
2
0
0.5
W
3
0
2
4
L
Ah Muzen Cab
kaperserifis
Ah Muzen Cab
2
0
0
2
W
Yemoja
longhornjo
Yemoja
1
1
3
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,747
Damage
14,678
26,347
Taken
27,994
11,141
Mitigated
12,554
5,314
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
LindleHH
Danzaburou
3,789
1,795
0
1,166
5,332
1,799
0
1,128
4,204
0
24,498
L
Nemesis
NavyF35C
Nemesis
2,261
1,079
0
763
9,088
2,839
0
1,615
7,473
0
42,403
L
Cthulhu
PorcoXDio
Cthulhu
2,148
234
0
978
6,428
4,038
0
1,434
4,994
16,194
0
W
3,173
290
0
919
4,004
1,403
0
0
4,004
44,532
0
W
Ao Kuang
1,675
274
0
1,554
6,187
3,834
0
0
6,187
24,409
0
W
3,518
714
0
6,249
9,194
3,843
0
0
9,194
0
38,313
L
Ah Muzen Cab
kaperserifis
Ah Muzen Cab
3,755
1,491
0
2,363
4,117
1,756
378
1,716
2,401
0
52,226
W
Yemoja
longhornjo
Yemoja
2,523
662
363
129
3,277
1,675
84
1,020
2,257
21,915
0
L
3,583
880
122
1,088
6,714
2,508
0
2,606
4,108
0
25,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
28,868
237
Minions Killed
291
0
Camps Cleared
0
787,550
Distance Traveled
913,895
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,215
201
0
0
0
0
0
W
Danzaburou
5,165
470
46
4
0
155,081
1
L
Nemesis
6,184
562
79
7
0
203,044
0
L
Cthulhu
5,554
505
20
2
0
213,975
1
W
Janus
6,668
606
87
8
0
194,730
1
W
Ao Kuang
5,455
496
58
5
0
188,232
1
W
Mulan
6,099
554
72
7
0
235,129
0
L
Ah Muzen Cab
7,265
660
98
9
0
194,957
3
W
Yemoja
5,481
498
28
3
0
140,723
0
L
Neith
5,364
488
40
4
0
175,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role