Player Matchup

Cthulhu
Cthulhu
Blackxjw
Cthulhu
Level 108
God Stats
3W - 1L
1,594 SR
Queue Stats
274W - 270L
1,528 Elo+
Party 2
Skadi
Skadi
PrblemKid
Skadi
Level 64
God Stats
31W - 19L
1,510 SR
Queue Stats
110W - 121L
1,432 Elo+
Party 2
He Bo
He Bo
Taco Sauce24
He Bo
Level 73
God Stats
4W - 4L
1,438 SR
Queue Stats
63W - 63L
1,474 Elo+
Party 2
Team Averages
Level 82
1,514 SR
1,478 Elo+

VS

Team Averages
Level 40
1,386 SR
1,390 Elo+
Janus
Janus
EthnicPurger
Janus
Level 49
God Stats
1W - 3L
1,375 SR
Queue Stats
120W - 192L
1,281 Elo+
Party 1
Nike
Nike
Glassyyt
Nike
Level 28
God Stats
2W - 5L
1,401 SR
Queue Stats
87W - 71L
1,605 Elo+
Party 1
Skadi
Skadi
SMORESCIENTIST
Skadi
Level 44
God Stats
15W - 18L
1,383 SR
Queue Stats
195W - 294L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackxjw
Cthulhu
14
4 / 0 / 8
9,063
824
10,201
10,927
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
PrblemKid
Skadi
12
2 / 1 / 7
7,497
682
10,577
5,433
2,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 2 / 4
8,498
773
9,142
6,114
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,491
590
4,427
11,187
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
12
3 / 2 / 0
7,993
727
7,476
14,661
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 1
6,544
595
3,158
8,734
3,169
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blackxjw
Cthulhu
4
0
8
8
L
0
9
1
0.06
L
Nike
3
2
0
1.5
W
Skadi
PrblemKid
Skadi
2
1
7
5.5
L
0
2
1
0.25
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,920
Damage
15,061
22,474
Taken
34,582
18,101
Mitigated
18,312
2,963
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blackxjw
Cthulhu
10,201
1,569
611
2,102
10,927
13,325
0
2,585
8,008
22,944
0
L
4,427
251
0
0
11,187
4,326
0
7,323
3,864
15,413
0
L
Nike
7,476
1,449
0
2,751
14,661
10,817
0
7,117
7,310
0
23,039
W
Skadi
PrblemKid
Skadi
10,577
5,963
0
0
5,433
2,606
0
969
4,382
0
26,567
L
3,158
1,250
0
179
8,734
3,169
246
4,967
3,767
0
16,166
W
9,142
236
0
250
6,114
2,170
76
715
5,355
25,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
21,028
105
Minions Killed
103
7
Camps Cleared
3
590,422
Distance Traveled
593,308
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,063
824
23
2
4
210,412
2
L
Janus
6,491
590
29
3
3
186,436
0
L
Nike
7,993
727
34
3
0
213,914
1
W
Skadi
7,497
682
46
4
1
183,427
0
L
Skadi
6,544
595
40
4
0
192,958
2
W
He Bo
8,498
773
36
3
2
196,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role