Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aaron8059
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,400 Elo+
Party 1
Ratatoskr
Ratatoskr
SYN Vanilla
Ratatoskr
Level 100
God Stats
1W - 1L
1,694 SR
Queue Stats
28W - 37L
1,408 Elo+
Party 1
King Arthur
King Arthur
codfish peter
King Arthur
Level 84
God Stats
0W - 3L
1,158 SR
Queue Stats
38W - 44L
1,357 Elo+
Party 1
Vulcan
Vulcan
painteddoq
Vulcan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 68L
1,348 Elo+
Solo
Team Averages
Level 93
1,470 SR
1,403 Elo+

VS

Team Averages
Level 105
1,627 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Drew-the-medic
Hades
Level 62
God Stats
3W - 0L
1,703 SR
Queue Stats
57W - 49L
1,448 Elo+
Solo
Ravana
Ravana
EHGxBananasplit
Ravana
Level 119
God Stats
1W - 0L
1,611 SR
Queue Stats
198W - 195L
1,429 Elo+
Solo
Artio
Artio
JohanDV77
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
LOCKONPR
Kuzenbo
Level 80
God Stats
3W - 0L
1,820 SR
Queue Stats
181W - 221L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
2 / 8 / 11
10,713
630
10,388
32,929
39,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Aaron8059
Gilgamesh
19
8 / 6 / 10
12,300
724
15,569
23,843
24,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
SYN Vanilla
Ratatoskr
19
8 / 5 / 8
11,738
690
14,047
21,094
11,573
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
codfish peter
King Arthur
18
1 / 7 / 12
10,339
608
9,822
26,190
32,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
painteddoq
Vulcan
18
0 / 4 / 19
11,115
654
34,794
18,272
10,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
13 / 1 / 17
14,521
854
48,832
12,398
7,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 7 / 20
12,486
734
26,888
29,195
22,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 6 / 14
11,621
684
12,422
19,766
20,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
JohanDV77
Artio
18
3 / 6 / 14
11,266
663
8,675
22,482
29,113
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
LOCKONPR
Kuzenbo
19
5 / 1 / 18
12,699
747
12,601
26,062
40,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
113
19
Kills
30
30
Deaths
21
60
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
8
11
0.94
W
Ah Muzen Cab
 
Ah Muzen Cab
13
1
17
21.5
L
Gilgamesh
Aaron8059
Gilgamesh
8
6
10
2.17
W
5
7
20
2.14
W
4
6
14
1.83
W
Artio
JohanDV77
Artio
3
6
14
1.67
W
Kuzenbo
LOCKONPR
Kuzenbo
5
1
18
14
L
Ratatoskr
SYN Vanilla
Ratatoskr
8
5
8
2.4
L
King Arthur
codfish peter
King Arthur
1
7
12
1
L
Vulcan
painteddoq
Vulcan
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,620
Damage
109,418
122,328
Taken
109,903
119,114
Mitigated
120,726
31,410
Healing
53,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
10,388
1,686
3,149
5,586
32,929
39,996
497
9,377
23,552
28,023
0
W
Ah Muzen Cab
 
Ah Muzen Cab
48,832
15,688
1,606
5,339
12,398
7,989
4,214
4,711
7,687
0
94,250
L
Gilgamesh
Aaron8059
Gilgamesh
15,569
4,144
3,883
2,460
23,843
24,256
686
10,920
12,923
0
24,602
W
26,888
2,331
6,033
12,027
29,195
22,380
1,779
12,976
16,219
47,542
0
W
12,422
2,723
2,121
6,597
19,766
20,505
831
5,667
14,099
0
24,061
W
Artio
JohanDV77
Artio
8,675
1,549
2,403
4,818
22,482
29,113
421
8,768
13,714
13,194
0
W
Kuzenbo
LOCKONPR
Kuzenbo
12,601
4,126
2,391
9,867
26,062
40,739
498
13,060
13,002
23,205
0
L
Ratatoskr
SYN Vanilla
Ratatoskr
14,047
6,359
3,330
4,323
21,094
11,573
2,223
8,298
12,796
0
24,297
L
King Arthur
codfish peter
King Arthur
9,822
1,495
839
863
26,190
32,935
356
12,167
14,023
0
21,755
L
Vulcan
painteddoq
Vulcan
34,794
11,254
3,420
3,557
18,272
10,354
988
7,402
10,870
65,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,205
Gold Earned
62,593
206
Minions Killed
201
0
Camps Cleared
0
1,547,861
Distance Traveled
1,515,033
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,713
630
20
1
0
267,027
1
W
Ah Muzen Cab
14,521
854
105
6
0
335,944
1
L
Gilgamesh
12,300
724
26
2
0
326,634
0
W
Hades
12,486
734
49
3
0
271,824
0
W
Ravana
11,621
684
21
1
0
300,374
0
W
Artio
11,266
663
14
1
0
292,373
0
W
Kuzenbo
12,699
747
12
1
0
314,518
0
L
Ratatoskr
11,738
690
46
3
0
327,201
0
L
King Arthur
10,339
608
35
2
0
296,064
0
L
Vulcan
11,115
654
79
5
0
330,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role