Player Matchup

Awilix
Awilix
ArcherElk
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 179L
1,574 Elo+
Solo
Artio
Artio
GmanGTR
Artio
Level 129
God Stats
36W - 29L
1,599 SR
Queue Stats
145W - 143L
1,519 Elo+
Solo
Shiva
Shiva
GravesHero-
Shiva
Level 160
God Stats
3W - 6L
1,415 SR
Queue Stats
197W - 193L
1,572 Elo+
Solo
Ra
Ra
Tekkadan562
Ra
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
373W - 305L
1,619 Elo+
Solo
Ishtar
Ishtar
rob_9570
Ishtar
Level 139
God Stats
6W - 7L
1,583 SR
Queue Stats
158W - 161L
1,533 Elo+
Solo
Team Averages
Level 139
1,520 SR
1,563 Elo+

VS

Team Averages
Level 111
1,594 SR
1,609 Elo+
Poseidon
Poseidon
Baellonaing
Poseidon
Level 148
God Stats
7W - 2L
1,640 SR
Queue Stats
107W - 89L
1,582 Elo+
Party 1
Horus
Horus
Masterpro02
Horus
Level 123
God Stats
3W - 7L
1,407 SR
Queue Stats
326W - 339L
1,495 Elo+
Solo
Neith
Neith
PPNOGUUD
Neith
Level 145
God Stats
4W - 0L
1,812 SR
Queue Stats
59W - 41L
1,656 Elo+
Party 1
Sol
Sol
Thehumanyeet
Sol
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,682 Elo+
Solo
Lancelot
Lancelot
mmspcy
Lancelot
Level 57
God Stats
2W - 2L
1,608 SR
Queue Stats
65W - 45L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ArcherElk
Awilix
18
4 / 15 / 0
12,240
453
10,768
30,819
14,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
GmanGTR
Artio
14
3 / 6 / 1
10,014
371
11,076
33,266
24,688
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 5 / 2
9,831
364
8,403
24,931
21,959
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 6 / 3
10,546
391
5,423
17,367
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
rob_9570
Ishtar
18
0 / 12 / 2
11,189
414
10,031
31,995
13,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Baellonaing
Poseidon
20
13 / 1 / 8
17,455
646
25,639
16,701
6,668
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 3 / 15
15,195
563
22,677
32,186
34,608
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
PPNOGUUD
Neith
20
9 / 0 / 8
16,907
626
18,319
11,500
7,691
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 0 / 8
15,916
589
16,359
28,018
11,094
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
mmspcy
Lancelot
20
7 / 4 / 10
16,109
597
27,417
31,280
25,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
8
Kills
44
44
Deaths
8
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Awilix
ArcherElk
Awilix
4
15
0
0.27
W
Poseidon
Baellonaing
Poseidon
13
1
8
17
L
Artio
GmanGTR
Artio
3
6
1
0.58
L
1
5
2
0.4
W
10
3
15
5.83
W
Neith
PPNOGUUD
Neith
9
0
8
13
L
0
6
3
0.25
W
5
0
8
9
W
Lancelot
mmspcy
Lancelot
7
4
10
3
L
Ishtar
rob_9570
Ishtar
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
110,411
138,378
Taken
119,685
80,115
Mitigated
85,899
22,692
Healing
63,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ArcherElk
Awilix
10,768
4,643
0
476
30,819
14,184
0
9,987
20,510
0
98,434
W
Poseidon
Baellonaing
Poseidon
25,639
5,401
0
9,317
16,701
6,668
1,813
3,707
12,994
172,838
0
L
Artio
GmanGTR
Artio
11,076
855
158
12,605
33,266
24,688
0
11,583
21,582
57,441
0
L
8,403
973
0
2,480
24,931
21,959
0
8,339
16,034
0
61,499
W
22,677
10,779
3,950
13,908
32,186
34,608
834
3,758
25,608
410
86,720
W
Neith
PPNOGUUD
Neith
18,319
5,803
0
5,632
11,500
7,691
1,393
2,043
9,457
0
169,478
L
5,423
545
562
2,611
17,367
5,370
0
3,133
13,885
87,943
869
W
16,359
7,804
0
19,079
28,018
11,094
18,422
1,385
26,633
167,440
8,470
W
Lancelot
mmspcy
Lancelot
27,417
4,768
0
11,928
31,280
25,838
227
8,175
20,197
547
125,698
L
Ishtar
rob_9570
Ishtar
10,031
6,099
0
3,800
31,995
13,914
0
9,642
21,864
0
97,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
81,582
626
Minions Killed
910
0
Camps Cleared
0
1,915,972
Distance Traveled
2,697,146
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,240
453
150
6
0
458,671
2
W
Poseidon
17,455
646
240
9
0
579,242
5
L
Artio
10,014
371
87
3
0
314,318
6
L
Shiva
9,831
364
92
3
0
414,843
2
W
Horus
15,195
563
113
4
0
583,910
2
W
Neith
16,907
626
195
7
0
469,820
3
L
Ra
10,546
391
150
6
0
353,737
7
W
Sol
15,916
589
200
7
0
492,579
3
W
Lancelot
16,109
597
162
6
0
571,595
4
L
Ishtar
11,189
414
147
5
0
374,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role