Player Matchup

Cthulhu
Cthulhu
Barrythanigz
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 40L
1,644 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RABBI-HAKENNASE
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Thomdlcrx
Gilgamesh
Level 116
God Stats
1W - 0L
1,755 SR
Queue Stats
172W - 124L
1,530 Elo+
Party 2
Freya
Freya
Wander40D3N
Freya
Level 107
God Stats
4W - 5L
1,513 SR
Queue Stats
417W - 378L
1,525 Elo+
Party 1
Tiamat
Tiamat
bloarr
Tiamat
Level 127
God Stats
15W - 17L
1,393 SR
Queue Stats
338W - 256L
1,534 Elo+
Party 2
Team Averages
Level 85
1,532 SR
1,557 Elo+

VS

Team Averages
Level 90
1,509 SR
1,673 Elo+
Baron Samedi
Baron Samedi
A RUNNING BOMB
Baron Samedi
Level 124
God Stats
3W - 3L
1,697 SR
Queue Stats
85W - 67L
1,548 Elo+
Party 3
Kukulkan
Kukulkan
Gliedstriker
Kukulkan
Level 66
God Stats
72W - 62L
1,489 SR
Queue Stats
84W - 77L
1,466 Elo+
Solo
Medusa
Medusa
JinxThePsycho
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,829 Elo+
Party 3
Chang'e
Chang'e
Rubyarty
Chang'e
Level 84
God Stats
0W - 1L
1,370 SR
Queue Stats
21W - 6L
1,693 Elo+
Party 3
Ratatoskr
Ratatoskr
xI cASt73 Ix
Ratatoskr
Level 77
God Stats
0W - 1L
1,490 SR
Queue Stats
5W - 1L
1,829 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barrythanigz
Cthulhu
17
3 / 2 / 2
11,204
590
9,784
14,176
12,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
RABBI-HAKENNASE
Tsukuyomi
17
7 / 2 / 6
11,089
584
12,125
15,894
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Thomdlcrx
Gilgamesh
16
6 / 2 / 10
10,370
546
9,672
18,857
17,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
7 / 1 / 6
11,949
629
17,873
16,864
7,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
bloarr
Tiamat
18
4 / 1 / 7
11,089
584
12,370
11,306
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A RUNNING BOMB
Baron Samedi
13
2 / 6 / 3
8,359
440
5,924
20,000
19,498
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Gliedstriker
Kukulkan
15
0 / 2 / 2
8,861
466
6,692
8,506
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 1
8,651
455
6,978
14,008
5,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Rubyarty
Chang'e
15
2 / 6 / 4
8,893
468
8,183
15,935
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
xI cASt73 Ix
Ratatoskr
13
2 / 7 / 3
8,642
455
7,297
20,709
10,371
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
27
Kills
7
8
Deaths
27
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A RUNNING BOMB
Baron Samedi
2
6
3
0.58
W
Cthulhu
Barrythanigz
Cthulhu
3
2
2
2
L
Kukulkan
Gliedstriker
Kukulkan
0
2
2
0.5
L
1
6
1
0.25
W
Tsukuyomi
RABBI-HAKENNASE
Tsukuyomi
7
2
6
5
L
Chang'e
Rubyarty
Chang'e
2
6
4
0.67
W
Gilgamesh
Thomdlcrx
Gilgamesh
6
2
10
5.5
W
7
1
6
10
W
Tiamat
bloarr
Tiamat
4
1
7
7.5
L
Ratatoskr
xI cASt73 Ix
Ratatoskr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,824
Damage
35,074
77,097
Taken
79,158
52,381
Mitigated
45,384
26,772
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A RUNNING BOMB
Baron Samedi
5,924
695
267
3,814
20,000
19,498
0
9,710
9,511
27,497
0
W
Cthulhu
Barrythanigz
Cthulhu
9,784
390
0
1,412
14,176
12,357
252
5,478
8,698
74,048
0
L
Kukulkan
Gliedstriker
Kukulkan
6,692
251
0
1,837
8,506
3,744
0
5,971
2,131
70,229
0
L
6,978
3,365
157
2,196
14,008
5,256
0
7,255
6,240
0
62,766
W
Tsukuyomi
RABBI-HAKENNASE
Tsukuyomi
12,125
3,422
0
7,668
15,894
7,162
0
3,482
12,412
0
96,527
L
Chang'e
Rubyarty
Chang'e
8,183
492
1,347
3,624
15,935
6,515
0
8,829
6,674
44,115
0
W
Gilgamesh
Thomdlcrx
Gilgamesh
9,672
2,139
555
2,369
18,857
17,375
73
4,252
14,605
0
37,416
W
17,873
5,711
0
10,670
16,864
7,655
912
4,382
12,482
102,817
1,618
W
Tiamat
bloarr
Tiamat
12,370
561
291
3,807
11,306
7,832
2,379
4,145
7,161
101,231
0
L
Ratatoskr
xI cASt73 Ix
Ratatoskr
7,297
1,774
0
3,304
20,709
10,371
0
6,595
14,000
0
62,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,701
Gold Earned
43,406
659
Minions Killed
440
0
Camps Cleared
0
1,958,233
Distance Traveled
1,711,853
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,359
440
38
2
0
310,681
2
W
Cthulhu
11,204
590
154
8
0
385,296
3
L
Kukulkan
8,861
466
143
8
0
396,965
6
L
Medusa
8,651
455
91
5
0
321,077
0
W
Tsukuyomi
11,089
584
140
7
0
427,573
4
L
Chang'e
8,893
468
79
4
0
323,599
0
W
Gilgamesh
10,370
546
47
2
0
399,310
1
W
Freya
11,949
629
151
8
0
363,556
0
W
Tiamat
11,089
584
167
9
0
382,498
6
L
Ratatoskr
8,642
455
89
5
0
359,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role