Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dashunee
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,316 Elo+
Party 2
Hel
Hel
IcelyCold
Hel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,304 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,373 Elo+

VS

Team Averages
Level 55
1,500 SR
1,454 Elo+
Heimdallr
Heimdallr
Alnakard
Heimdallr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,480 Elo+
Party 1
Tyr
Tyr
Incalo
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,441 Elo+
Party 1
Discordia
Discordia
Onoderaritsu12
Discordia
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 6 / 4
13,158
627
11,459
34,441
42,793
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Dashunee
Chaac
17
1 / 6 / 4
12,546
597
15,348
40,771
41,701
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 8 / 2
13,631
649
10,771
22,377
9,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alnakard
Heimdallr
20
9 / 3 / 11
15,035
716
44,316
21,418
11,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
Incalo
Tyr
19
4 / 2 / 12
13,898
662
13,481
23,058
21,127
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Onoderaritsu12
Discordia
20
7 / 1 / 13
15,016
715
24,481
13,702
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
20
20
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
6
4
0.67
W
Heimdallr
Alnakard
Heimdallr
9
3
11
4.83
L
Chaac
Dashunee
Chaac
1
6
4
0.5
L
3
8
2
0.5
W
Tyr
Incalo
Tyr
4
2
12
5
W
Discordia
Onoderaritsu12
Discordia
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,578
Damage
82,278
97,589
Taken
58,178
93,942
Mitigated
39,423
30,024
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,459
1,733
0
8,782
34,441
42,793
0
7,956
26,485
0
30,797
W
Heimdallr
Alnakard
Heimdallr
44,316
26,679
0
7,654
21,418
11,761
2,429
5,094
15,881
0
97,185
L
Chaac
Dashunee
Chaac
15,348
2,544
0
6,647
40,771
41,701
0
9,166
31,605
376
58,161
L
10,771
538
7,866
6,729
22,377
9,448
0
8,002
14,373
57,520
0
W
Tyr
Incalo
Tyr
13,481
2,372
0
4,945
23,058
21,127
118
4,603
18,115
0
42,419
W
Discordia
Onoderaritsu12
Discordia
24,481
2,611
0
2,149
13,702
6,535
515
1,984
11,718
71,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
43,949
188
Minions Killed
244
3
Camps Cleared
12
1,113,080
Distance Traveled
1,207,493
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,158
627
33
2
1
390,845
7
W
Heimdallr
15,035
716
117
6
5
353,308
3
L
Chaac
12,546
597
74
4
0
363,475
4
L
Hel
13,631
649
81
4
2
358,760
3
W
Tyr
13,898
662
45
2
3
450,411
7
W
Discordia
15,016
715
82
4
4
403,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role