Player Matchup

Sun Wukong
Sun Wukong
HealPro
Sun Wukong
Level 46
God Stats
5W - 5L
1,673 SR
Queue Stats
154W - 173L
1,416 Elo+
Solo
Merlin
Merlin
MrBean21
Merlin
Level 7
God Stats
2W - 10L
1,169 SR
Queue Stats
5W - 13L
1,169 Elo+
Party 3
Jing Wei
Jing Wei
PotemznyGomsior
Jing Wei
Level 44
God Stats
4W - 7L
1,367 SR
Queue Stats
90W - 122L
1,363 Elo+
Party 1
Fenrir
Fenrir
RetroAmami
Fenrir
Level 44
God Stats
2W - 1L
1,828 SR
Queue Stats
48W - 52L
1,415 Elo+
Party 3
Atlas
Atlas
XDBambaryla69
Atlas
Level 29
God Stats
5W - 7L
1,547 SR
Queue Stats
69W - 84L
1,376 Elo+
Party 1
Team Averages
Level 34
1,517 SR
1,347 Elo+

VS

Team Averages
Level 75
1,420 SR
1,453 Elo+
Zeus
Zeus
Fearnuttin
Zeus
Level 88
God Stats
3W - 6L
1,202 SR
Queue Stats
331W - 348L
1,420 Elo+
Solo
Baba Yaga
Baba Yaga
REIDAK3
Baba Yaga
Level 60
God Stats
1W - 0L
1,378 SR
Queue Stats
18W - 19L
1,415 Elo+
Solo
Ne Zha
Ne Zha
TGrDiego8
Ne Zha
Level 114
God Stats
3W - 2L
1,436 SR
Queue Stats
146W - 143L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
pelle31200
Yu Huang
Level 31
God Stats
4W - 2L
1,585 SR
Queue Stats
87W - 102L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
zeunicornx
Jing Wei
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 43L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HealPro
Sun Wukong
15
3 / 1 / 1
8,634
576
8,859
14,126
8,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
MrBean21
Merlin
13
1 / 4 / 2
7,205
480
2,593
7,769
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
11
0 / 3 / 0
6,534
436
2,463
11,173
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
RetroAmami
Fenrir
12
1 / 3 / 1
7,422
495
4,605
11,204
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
6,525
435
3,487
9,161
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,183
546
13,231
11,142
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
REIDAK3
Baba Yaga
12
0 / 0 / 4
7,660
511
5,349
6,270
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
TGrDiego8
Ne Zha
15
4 / 1 / 2
8,732
582
4,343
11,315
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
pelle31200
Yu Huang
14
4 / 2 / 4
8,912
594
5,672
6,228
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
zeunicornx
Jing Wei
13
2 / 0 / 1
7,536
502
3,926
6,047
2,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
12
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Sun Wukong
HealPro
Sun Wukong
3
1
1
3.5
L
Merlin
MrBean21
Merlin
1
4
2
0.5
L
Jing Wei
0
3
0
0
W
Baba Yaga
REIDAK3
Baba Yaga
0
0
4
2
L
Fenrir
RetroAmami
Fenrir
1
3
1
0.5
W
Ne Zha
TGrDiego8
Ne Zha
4
1
2
5
L
0
1
0
0
W
Yu Huang
pelle31200
Yu Huang
4
2
4
3
W
Jing Wei
zeunicornx
Jing Wei
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,007
Damage
32,521
53,433
Taken
41,002
25,503
Mitigated
21,800
13,349
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,231
2,398
0
5,042
11,142
7,619
0
1,323
9,661
61,933
0
L
Sun Wukong
HealPro
Sun Wukong
8,859
2,270
0
4,460
14,126
8,590
825
8,789
4,198
0
63,566
L
Merlin
MrBean21
Merlin
2,593
258
0
0
7,769
2,519
507
6,186
1,292
34,231
0
L
Jing Wei
2,463
1,530
0
3,861
11,173
4,130
784
2,686
8,487
0
44,587
W
Baba Yaga
REIDAK3
Baba Yaga
5,349
650
117
2,933
6,270
4,770
1,154
2,158
4,112
30,698
0
L
Fenrir
RetroAmami
Fenrir
4,605
1,030
0
1,817
11,204
4,639
0
2,372
8,619
0
54,518
W
Ne Zha
TGrDiego8
Ne Zha
4,343
1,003
0
3,794
11,315
4,348
0
643
10,576
0
77,406
L
3,487
1,723
166
3,045
9,161
5,625
0
2,576
6,585
23,408
0
W
Yu Huang
pelle31200
Yu Huang
5,672
142
0
860
6,228
2,583
480
431
5,699
59,200
0
W
Jing Wei
zeunicornx
Jing Wei
3,926
2,829
0
3,472
6,047
2,480
2,967
1,173
4,874
0
49,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
41,023
372
Minions Killed
498
0
Camps Cleared
0
1,353,844
Distance Traveled
1,387,902
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,183
546
102
7
0
234,840
4
L
Sun Wukong
8,634
576
115
8
0
301,025
4
L
Merlin
7,205
480
62
4
0
252,547
2
L
Jing Wei
6,534
436
84
6
0
234,369
1
W
Baba Yaga
7,660
511
39
3
0
276,737
1
L
Fenrir
7,422
495
87
6
0
323,669
4
W
Ne Zha
8,732
582
128
9
0
334,013
3
L
Atlas
6,525
435
24
2
0
242,234
0
W
Yu Huang
8,912
594
126
8
0
248,978
3
W
Jing Wei
7,536
502
103
7
0
293,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role