Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Aretheus09
Poseidon
Level 20
God Stats
6W - 0L
1,893 SR
Queue Stats
53W - 28L
1,582 Elo+
Party 2
Bacchus
Bacchus
Duuvah
Bacchus
Level 128
God Stats
11W - 6L
1,542 SR
Queue Stats
18W - 22L
1,437 Elo+
Solo
Da Ji
Da Ji
HAHAURFACE
Da Ji
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 106L
1,570 Elo+
Party 2
Atlas
Atlas
Useds
Atlas
Level 63
God Stats
4W - 2L
1,738 SR
Queue Stats
126W - 90L
1,612 Elo+
Party 2
Team Averages
Level 76
1,635 SR
1,540 Elo+

VS

Team Averages
Level 64
1,392 SR
1,439 Elo+
Achilles
Achilles
DaBubbaNoob
Achilles
Level 11
God Stats
12W - 13L
1,600 SR
Queue Stats
31W - 31L
1,584 Elo+
Party 3
Discordia
Discordia
Jellalsan
Discordia
Level 102
God Stats
5W - 7L
1,524 SR
Queue Stats
93W - 105L
1,433 Elo+
Solo
Skadi
Skadi
Seanpc
Skadi
Level 120
God Stats
0W - 4L
1,280 SR
Queue Stats
115W - 122L
1,582 Elo+
Party 3
Fenrir
Fenrir
cheeseguts
Fenrir
Level 27
God Stats
0W - 4L
1,106 SR
Queue Stats
40W - 54L
1,281 Elo+
Party 1
Olorun
Olorun
iDoom64
Olorun
Level 59
God Stats
4W - 3L
1,448 SR
Queue Stats
43W - 62L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
10 / 0 / 14
12,465
1,247
25,497
10,365
6,108
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Aretheus09
Poseidon
17
2 / 3 / 16
10,651
1,065
12,637
9,038
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Duuvah
Bacchus
17
0 / 0 / 21
11,283
1,128
8,611
10,521
14,200
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
17
10 / 0 / 5
11,380
1,138
14,860
9,125
5,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Useds
Atlas
17
4 / 0 / 19
10,975
1,098
14,665
11,385
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

297

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaBubbaNoob
Achilles
15
2 / 4 / 1
9,634
963
11,579
18,494
22,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
Jellalsan
Discordia
15
0 / 3 / 2
9,267
927
11,443
7,677
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Seanpc
Skadi
15
1 / 5 / 2
9,840
984
11,412
13,623
5,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
cheeseguts
Fenrir
15
0 / 8 / 1
9,174
917
6,122
21,810
9,902
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
iDoom64
Olorun
15
0 / 6 / 1
9,474
947
5,457
17,331
7,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
10
26
Kills
3
3
Deaths
26
75
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
0
14
17
W
Poseidon
Aretheus09
Poseidon
2
3
16
3.33
L
Achilles
DaBubbaNoob
Achilles
2
4
1
0.63
W
Bacchus
Duuvah
Bacchus
0
0
21
10.5
W
Da Ji
10
0
5
12.5
L
Discordia
Jellalsan
Discordia
0
3
2
0.33
L
Skadi
Seanpc
Skadi
1
5
2
0.4
W
Atlas
Useds
Atlas
4
0
19
13.5
L
Fenrir
cheeseguts
Fenrir
0
8
1
0.06
L
Olorun
iDoom64
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,270
Damage
46,013
50,434
Taken
78,935
37,083
Mitigated
47,635
9,990
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
25,497
21,100
0
3,821
10,365
6,108
0
2,490
7,875
0
54,597
W
Poseidon
Aretheus09
Poseidon
12,637
1,103
0
0
9,038
4,174
0
3,314
5,551
26,091
0
L
Achilles
DaBubbaNoob
Achilles
11,579
1,416
0
1,664
18,494
22,557
0
9,403
8,789
0
16,761
W
Bacchus
Duuvah
Bacchus
8,611
654
3,290
2,879
10,521
14,200
0
3,767
6,325
12,148
0
W
Da Ji
14,860
2,003
0
0
9,125
5,490
0
2,168
6,831
0
22,551
L
Discordia
Jellalsan
Discordia
11,443
0
0
0
7,677
2,861
0
2,889
4,722
25,207
0
L
Skadi
Seanpc
Skadi
11,412
5,452
0
421
13,623
5,180
0
5,151
8,306
0
44,740
W
Atlas
Useds
Atlas
14,665
3,347
0
0
11,385
7,111
0
5,161
5,883
27,466
0
L
Fenrir
cheeseguts
Fenrir
6,122
1,084
0
1,596
21,810
9,902
0
9,545
11,975
0
15,018
L
Olorun
iDoom64
Olorun
5,457
1,331
152
1,223
17,331
7,135
0
7,851
9,230
26,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,754
Gold Earned
47,389
175
Minions Killed
171
6
Camps Cleared
9
1,011,838
Distance Traveled
942,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,465
1,247
92
9
0
199,039
0
W
Poseidon
10,651
1,065
34
3
0
180,775
0
L
Achilles
9,634
963
11
1
2
212,673
0
W
Bacchus
11,283
1,128
6
1
2
219,640
0
W
Da Ji
11,380
1,138
10
1
4
215,899
0
L
Discordia
9,267
927
32
3
0
198,341
0
L
Skadi
9,840
984
71
7
4
169,503
0
W
Atlas
10,975
1,098
33
3
0
196,485
0
L
Fenrir
9,174
917
13
1
1
188,936
0
L
Olorun
9,474
947
44
4
2
172,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role