Player Matchup

Yu Huang
Yu Huang
Kaguja
Yu Huang
Level 47
God Stats
1W - 2L
1,458 SR
Queue Stats
19W - 25L
1,400 Elo+
Party 3
Cliodhna
Cliodhna
Niruki24
Cliodhna
Level 50
God Stats
1W - 5L
1,287 SR
Queue Stats
95W - 91L
1,427 Elo+
Party 2
Odin
Odin
SeaSaIty
Odin
Level 17
God Stats
1W - 3L
1,693 SR
Queue Stats
6W - 8L
1,467 Elo+
Party 3
Chang'e
Chang'e
Shinhashi
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,316 Elo+
Party 3
Rama
Rama
Tuskness
Rama
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 95L
1,447 Elo+
Party 2
Team Averages
Level 38
1,488 SR
1,411 Elo+

VS

Team Averages
Level 56
1,621 SR
1,477 Elo+
Ne Zha
Ne Zha
Axeel2205
Ne Zha
Level 63
God Stats
3W - 2L
1,639 SR
Queue Stats
139W - 129L
1,464 Elo+
Party 1
Anhur
Anhur
DiegoPla19
Anhur
Level 62
God Stats
7W - 2L
1,654 SR
Queue Stats
113W - 84L
1,529 Elo+
Party 1
Poseidon
Poseidon
Florentiiin0902
Poseidon
Level 58
God Stats
14W - 17L
1,333 SR
Queue Stats
165W - 150L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
TheFatKiing
Baron Samedi
Level 48
God Stats
19W - 5L
1,804 SR
Queue Stats
165W - 138L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
Vaujors
Sun Wukong
Level 47
God Stats
2W - 1L
1,676 SR
Queue Stats
80W - 90L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Kaguja
Yu Huang
9
0 / 0 / 0
5,024
502
1,798
2,722
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Niruki24
Cliodhna
8
0 / 1 / 0
4,688
469
3,371
5,849
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Odin
9
0 / 1 / 0
4,848
485
2,527
4,400
2,374
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
Shinhashi
Chang'e
7
0 / 0 / 0
3,958
396
1,307
4,811
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
7
0 / 2 / 0
4,106
411
960
5,970
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Axeel2205
Ne Zha
10
1 / 0 / 0
5,594
559
1,328
7,627
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
9
2 / 0 / 1
5,481
548
6,787
7,106
2,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
10
0 / 0 / 0
5,636
564
792
2,332
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TheFatKiing
Baron Samedi
7
0 / 0 / 2
5,156
516
1,888
4,168
1,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Vaujors
Sun Wukong
11
1 / 0 / 0
6,430
643
2,004
4,724
2,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Axeel2205
Ne Zha
1
0
0
1
W
Anhur
2
0
1
2.5
W
Poseidon
0
0
0
0
L
Yu Huang
Kaguja
Yu Huang
0
0
0
0
L
Cliodhna
Niruki24
Cliodhna
0
1
0
0
L
Odin
0
1
0
0
L
Chang'e
Shinhashi
Chang'e
0
0
0
0
W
Baron Samedi
TheFatKiing
Baron Samedi
0
0
2
1
L
Rama
0
2
0
0
W
Sun Wukong
Vaujors
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,963
Damage
12,799
23,752
Taken
25,957
7,020
Mitigated
9,384
7,040
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Axeel2205
Ne Zha
1,328
505
0
2,373
7,627
2,635
0
507
7,120
0
44,286
W
Anhur
6,787
3,561
0
2,511
7,106
2,074
239
1,797
5,309
0
42,781
W
Poseidon
792
270
0
1,278
2,332
683
0
330
2,002
44,191
0
L
Yu Huang
Kaguja
Yu Huang
1,798
269
0
360
2,722
948
0
197
2,525
30,783
0
L
Cliodhna
Niruki24
Cliodhna
3,371
562
0
2,808
5,849
1,703
0
1,022
4,827
0
28,055
L
Odin
2,527
326
0
500
4,400
2,374
0
0
4,400
0
24,742
L
Chang'e
Shinhashi
Chang'e
1,307
298
535
1,175
4,811
736
0
798
4,013
9,972
0
W
Baron Samedi
TheFatKiing
Baron Samedi
1,888
236
1,341
1,134
4,168
1,792
63
471
3,697
12,910
2,427
L
Rama
960
566
0
1,662
5,970
1,259
0
510
5,460
0
20,781
W
Sun Wukong
Vaujors
Sun Wukong
2,004
162
0
1,859
4,724
2,200
459
0
4,724
0
37,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,624
Gold Earned
28,297
230
Minions Killed
334
0
Camps Cleared
0
885,528
Distance Traveled
952,849
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,594
559
79
8
0
224,809
2
W
Anhur
5,481
548
76
8
0
179,354
1
W
Poseidon
5,636
564
77
8
0
206,470
5
L
Yu Huang
5,024
502
76
8
0
190,790
0
L
Cliodhna
4,688
469
53
5
0
208,014
2
L
Odin
4,848
485
56
6
0
167,202
3
L
Chang'e
3,958
396
23
2
0
180,360
2
W
Baron Samedi
5,156
516
17
2
0
169,082
0
L
Rama
4,106
411
22
2
0
139,162
0
W
Sun Wukong
6,430
643
85
9
0
173,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role