Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DracheLumi
Neith
Level 149
God Stats
14W - 8L
1,677 SR
Queue Stats
633W - 518L
1,578 Elo+
Party 3
Athena
Athena
TismTantrum
Athena
Level 96
God Stats
0W - 1L
1,723 SR
Queue Stats
39W - 42L
1,502 Elo+
Party 2
Ra
Ra
UhWeezyy
Ra
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 34L
1,260 Elo+
Party 2
Bastet
Bastet
YourChenpai
Bastet
Level 38
God Stats
21W - 9L
1,500 SR
Queue Stats
513W - 431L
1,580 Elo+
Party 3
Team Averages
Level 83
1,580 SR
1,484 Elo+

VS

Team Averages
Level 41
1,511 SR
1,491 Elo+
Sylvanus
Sylvanus
Anteplex
Sylvanus
Level 66
God Stats
12W - 8L
1,581 SR
Queue Stats
165W - 109L
1,519 Elo+
Party 1
Izanami
Izanami
KingNova02
Izanami
Level 22
God Stats
16W - 8L
1,425 SR
Queue Stats
36W - 30L
1,492 Elo+
Party 1
Tyr
Tyr
Omnifect
Tyr
Level 41
God Stats
5W - 4L
1,495 SR
Queue Stats
94W - 53L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
evrzen
Zhong Kui
Level 12
God Stats
2W - 2L
1,261 SR
Queue Stats
25W - 19L
1,410 Elo+
Party 1
Sol
Sol
strawberrysachi
Sol
Level 64
God Stats
18W - 7L
1,793 SR
Queue Stats
168W - 169L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 0
5,681
1,136
4,897
7,209
3,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
10
0 / 0 / 0
5,827
1,165
3,940
2,897
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
10
0 / 4 / 0
6,078
1,216
2,900
10,794
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 4 / 0
5,670
1,134
3,538
4,390
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
5
0 / 0 / 0
5,249
1,050
119
653
187
Team 1 Tickets

325

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anteplex
Sylvanus
12
1 / 0 / 10
7,161
1,432
3,294
5,315
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
KingNova02
Izanami
12
4 / 0 / 6
7,085
1,417
6,906
2,533
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 11
6,171
1,234
4,943
5,009
4,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
evrzen
Zhong Kui
12
2 / 0 / 8
6,471
1,294
2,551
2,749
2,230
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 6
6,779
1,356
6,106
3,644
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
11
11
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
W
Sylvanus
Anteplex
Sylvanus
1
0
10
6
L
Neith
0
0
0
0
W
Izanami
KingNova02
Izanami
4
0
6
7
W
0
0
11
5.5
L
Athena
0
4
0
0
L
0
4
0
0
L
Bastet
0
0
0
0
W
Zhong Kui
evrzen
Zhong Kui
2
0
8
6
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,394
Damage
23,800
25,943
Taken
19,250
15,418
Mitigated
13,642
3,044
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,897
161
0
1,398
7,209
3,982
0
2,852
4,357
18,532
0
W
Sylvanus
Anteplex
Sylvanus
3,294
724
1,687
2,300
5,315
4,600
0
3,022
2,293
13,445
0
L
Neith
3,940
2,249
0
835
2,897
1,361
0
1,417
1,480
0
15,802
W
Izanami
KingNova02
Izanami
6,906
4,628
0
650
2,533
1,150
0
1,455
1,078
0
18,085
W
4,943
512
0
373
5,009
4,078
0
2,661
2,348
0
10,732
L
Athena
2,900
1,090
0
577
10,794
8,402
0
5,171
5,623
10,368
0
L
3,538
424
202
32
4,390
1,486
0
1,853
2,537
12,500
0
L
Bastet
119
16
0
0
653
187
0
0
653
0
507
W
Zhong Kui
evrzen
Zhong Kui
2,551
718
0
494
2,749
2,230
0
1,772
977
8,145
0
W
6,106
3,319
0
805
3,644
1,584
0
2,425
1,219
19,752
1,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
33,667
92
Minions Killed
106
3
Camps Cleared
9
414,284
Distance Traveled
531,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,681
1,136
26
5
0
93,477
0
W
Sylvanus
7,161
1,432
26
5
2
88,746
0
L
Neith
5,827
1,165
33
7
3
98,391
0
W
Izanami
7,085
1,417
23
5
3
105,981
0
W
Tyr
6,171
1,234
15
3
1
115,572
0
L
Athena
6,078
1,216
20
4
0
99,454
0
L
Ra
5,670
1,134
11
2
0
96,179
0
L
Bastet
5,249
1,050
2
0
0
26,783
0
W
Zhong Kui
6,471
1,294
11
2
1
113,429
0
W
Sol
6,779
1,356
31
6
2
107,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role