Player Matchup

Chaac
Chaac
Gold III
Ainura
Chaac
Gold III
Level 106
God Stats
47W - 41L
1,610 SR
Queue Stats
98W - 94L
1,489 MMR
Solo
Persephone
Persephone
Gold V
PzzT
Persephone
Gold V
Level 108
God Stats
5W - 4L
1,596 SR
Queue Stats
32W - 33L
1,483 MMR
Solo
Anhur
Anhur
Bronze V
SimpForSerqet
Anhur
Bronze V
Level 109
God Stats
1W - 0L
1,741 SR
Queue Stats
7W - 5L
1,558 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Smoovvblizz
Baron Samedi
Gold IV
Level 66
God Stats
19W - 11L
1,601 SR
Queue Stats
541W - 542L
1,473 MMR
Solo
Ravana
Ravana
Gold II
beWondorian
Ravana
Gold II
Level 144
God Stats
4W - 10L
1,521 SR
Queue Stats
451W - 441L
1,581 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,614 SR
1,517 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,543 SR
1,516 MMR
Tyr
Tyr
Gold V
Andagio
Tyr
Gold V
Level 154
God Stats
9W - 8L
1,567 SR
Queue Stats
137W - 127L
1,480 MMR
Solo
Sol
Sol
Platinum V
DarkPE
Sol
Platinum V
Level 122
God Stats
1W - 1L
1,359 SR
Queue Stats
187W - 178L
1,621 MMR
Solo
Loki
Loki
Silver III
SupremeTemp
Loki
Silver III
Level 85
God Stats
5W - 9L
1,630 SR
Queue Stats
12W - 16L
1,471 MMR
Solo
Yemoja
Yemoja
Gold IV
rmac1955
Yemoja
Gold IV
Level 89
God Stats
17W - 20L
1,540 SR
Queue Stats
117W - 116L
1,531 MMR
Solo
Danzaburou
Danzaburou
Gold V
swylus
Danzaburou
Gold V
Level 129
God Stats
0W - 1L
1,620 SR
Queue Stats
54W - 49L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ainura
Chaac
19
6 / 2 / 15
15,101
559
28,202
39,415
45,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
PzzT
Persephone
20
3 / 2 / 11
15,804
585
19,813
17,238
8,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 1 / 16
13,728
508
13,349
18,366
8,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Smoovvblizz
Baron Samedi
18
2 / 4 / 12
13,590
503
16,155
26,892
30,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
20
15 / 2 / 7
18,253
676
29,119
20,929
14,620
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Yu HuangKhepriLancelot

VS

Bans
Ne ZhaUllrAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
4 / 2 / 1
11,432
423
14,683
32,087
33,773
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
DarkPE
Sol
19
0 / 3 / 5
11,915
441
25,183
30,004
13,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 10 / 3
12,737
472
14,163
24,325
10,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
rmac1955
Yemoja
15
1 / 5 / 4
10,353
383
6,480
28,907
30,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
swylus
Danzaburou
16
1 / 8 / 3
10,922
405
11,294
23,386
9,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
28
Kills
11
11
Deaths
28
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ainura
Chaac
6
2
15
6.75
L
Tyr
4
2
1
2.25
L
Sol
DarkPE
Sol
0
3
5
0.83
W
Persephone
PzzT
Persephone
3
2
11
4.25
W
2
1
16
10
W
Baron Samedi
Smoovvblizz
Baron Samedi
2
4
12
2
L
5
10
3
0.65
W
Ravana
15
2
7
9.25
L
Yemoja
rmac1955
Yemoja
1
5
4
0.6
L
Danzaburou
swylus
Danzaburou
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,638
Damage
71,803
122,840
Taken
138,709
107,756
Mitigated
97,860
61,563
Healing
46,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ainura
Chaac
28,202
4,129
0
22,897
39,415
45,560
3,553
12,104
27,311
0
104,005
L
Tyr
14,683
1,576
0
6,650
32,087
33,773
0
5,104
25,870
0
80,057
L
Sol
DarkPE
Sol
25,183
7,936
0
15,622
30,004
13,362
338
10,581
18,987
136,752
0
W
Persephone
PzzT
Persephone
19,813
1,205
0
5,537
17,238
8,940
4,769
6,743
10,493
145,215
0
W
13,349
6,570
0
7,368
18,366
8,426
10,023
4,513
13,853
0
103,577
W
Baron Samedi
Smoovvblizz
Baron Samedi
16,155
1,368
3,553
13,836
26,892
30,210
751
6,877
20,015
44,393
1,385
L
14,163
4,181
0
5,605
24,325
10,697
0
3,563
20,625
0
110,199
W
Ravana
29,119
9,766
0
8,372
20,929
14,620
5,091
5,233
15,696
0
181,065
L
Yemoja
rmac1955
Yemoja
6,480
1,809
8,608
5,317
28,907
30,268
29
9,436
19,077
25,728
2,103
L
Danzaburou
swylus
Danzaburou
11,294
4,365
0
4,607
23,386
9,760
99
7,080
15,944
0
83,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,476
Gold Earned
57,359
708
Minions Killed
651
0
Camps Cleared
0
2,716,325
Distance Traveled
2,526,163
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,101
559
117
4
0
548,910
6
L
Tyr
11,432
423
124
5
0
605,190
6
L
Sol
11,915
441
209
8
0
488,619
10
W
Persephone
15,804
585
194
7
0
541,712
10
W
Anhur
13,728
508
126
5
0
513,886
8
W
Baron Samedi
13,590
503
36
1
0
492,273
4
L
Loki
12,737
472
145
5
0
499,019
9
W
Ravana
18,253
676
235
9
0
619,544
5
L
Yemoja
10,353
383
39
1
0
467,951
4
L
Danzaburou
10,922
405
134
5
0
465,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role