Player Matchup

Lancelot
Lancelot
Diamond V
Aййiх
Lancelot
Diamond V
Level 55
God Stats
3W - 4L
1,476 SR
Queue Stats
66W - 61L
2,185 MMR
Solo
Khepri
Khepri
Diamond III
Burzum AD
Khepri
Diamond III
Level 160
God Stats
22W - 17L
1,626 SR
Queue Stats
531W - 526L
2,164 MMR
Solo
Rama
Rama
Masters
Perry8421
Rama
Masters
Level 160
God Stats
18W - 15L
1,707 SR
Queue Stats
432W - 440L
2,145 MMR
Solo
Cabrakan
Cabrakan
Masters
VintaO0O
Cabrakan
Masters
Level 147
God Stats
52W - 37L
1,692 SR
Queue Stats
506W - 499L
2,712 MMR
Solo
Persephone
Persephone
Diamond I
Yizera
Persephone
Diamond I
Level 146
God Stats
6W - 8L
1,603 SR
Queue Stats
770W - 762L
2,338 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,621 SR
2,309 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,632 SR
2,308 MMR
Terra
Terra
Masters
Eli-Power
Terra
Masters
Level 149
God Stats
1W - 4L
1,438 SR
Queue Stats
645W - 632L
2,381 MMR
Party 1
Skadi
Skadi
Diamond II
KazeKage-Ryu
Skadi
Diamond II
Level 150
God Stats
20W - 9L
1,756 SR
Queue Stats
218W - 207L
2,243 MMR
Party 1
Ra
Ra
Platinum I
NoxHandzSwitch
Ra
Platinum I
Level 143
God Stats
3W - 3L
1,793 SR
Queue Stats
158W - 155L
2,054 MMR
Solo
Ne Zha
Ne Zha
Diamond I
PaulMescal
Ne Zha
Diamond I
Level 119
God Stats
14W - 20L
1,696 SR
Queue Stats
500W - 502L
2,384 MMR
Solo
Bastet
Bastet
Diamond IV
i_Supremacyy
Bastet
Diamond IV
Level 137
God Stats
3W - 7L
1,477 SR
Queue Stats
114W - 98L
2,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aййiх
Lancelot
15
8 / 1 / 2
8,894
635
8,183
8,540
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Burzum AD
Khepri
12
0 / 1 / 6
7,427
531
4,182
10,264
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
0 / 0 / 5
8,417
601
7,330
7,201
2,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
VintaO0O
Cabrakan
14
2 / 2 / 1
8,363
597
7,312
9,432
8,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
Yizera
Persephone
14
3 / 1 / 4
8,700
621
8,412
6,210
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
GebHadesBakasuraAo Kuang

VS

Bans
SusanoOdinUllrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Eli-Power
Terra
10
0 / 3 / 2
6,146
439
4,085
11,867
7,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 2 / 2
6,838
488
6,438
8,769
2,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 1
7,557
540
4,894
8,870
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
PaulMescal
Ne Zha
10
1 / 3 / 0
6,429
459
4,243
8,837
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
12
2 / 3 / 2
7,450
532
4,586
11,587
4,424

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
5
5
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aййiх
Lancelot
8
1
2
9
W
Khepri
Burzum AD
Khepri
0
1
6
3
L
Terra
Eli-Power
Terra
0
3
2
0.33
L
0
2
2
0.5
L
2
2
1
1.25
L
Ne Zha
PaulMescal
Ne Zha
1
3
0
0.33
W
Rama
0
0
5
2.5
W
Cabrakan
VintaO0O
Cabrakan
2
2
1
1.25
W
Persephone
Yizera
Persephone
3
1
4
5
L
Bastet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
24,246
41,647
Taken
49,930
26,225
Mitigated
23,034
16,303
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aййiх
Lancelot
8,183
2,984
0
4,268
8,540
3,939
0
1,880
6,616
0
62,327
W
Khepri
Burzum AD
Khepri
4,182
475
313
2,622
10,264
8,595
0
3,355
6,909
16,473
3,609
L
Terra
Eli-Power
Terra
4,085
931
1,980
3,681
11,867
7,352
0
5,624
6,243
17,006
0
L
6,438
1,756
0
634
8,769
2,947
0
1,360
7,409
0
58,773
L
4,894
333
592
2,040
8,870
3,246
0
5,461
3,409
51,492
0
L
Ne Zha
PaulMescal
Ne Zha
4,243
1,761
0
3,596
8,837
5,065
0
3,790
5,047
0
35,244
W
Rama
7,330
5,787
0
3,276
7,201
2,813
246
1,017
6,184
0
80,735
W
Cabrakan
VintaO0O
Cabrakan
7,312
1,003
0
4,068
9,432
8,689
0
1,677
7,282
58,623
0
W
Persephone
Yizera
Persephone
8,412
160
0
1,756
6,210
2,189
0
1,787
4,422
77,961
0
L
Bastet
4,586
965
0
4,424
11,587
4,424
0
2,969
8,618
0
48,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
34,420
506
Minions Killed
396
0
Camps Cleared
0
1,390,075
Distance Traveled
1,300,080
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,894
635
112
8
0
320,581
0
W
Khepri
7,427
531
27
2
0
277,778
2
L
Terra
6,146
439
24
2
0
283,934
5
L
Skadi
6,838
488
109
8
0
262,718
4
L
Ra
7,557
540
97
7
0
258,116
3
L
Ne Zha
6,429
459
66
5
0
212,532
1
W
Rama
8,417
601
145
10
0
263,928
4
W
Cabrakan
8,363
597
95
7
0
247,185
5
W
Persephone
8,700
621
127
9
0
280,603
5
L
Bastet
7,450
532
100
7
0
282,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role