Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
Level 145
God Stats
12W - 8L
1,557 SR
Queue Stats
56W - 66L
1,445 Elo+
Party 1
Ra
Ra
Jabo1998
Ra
Level 86
God Stats
15W - 8L
1,719 SR
Queue Stats
101W - 102L
1,525 Elo+
Solo
Neith
Neith
LuisXAncestral
Neith
Level 93
God Stats
3W - 7L
1,289 SR
Queue Stats
67W - 66L
1,466 Elo+
Solo
Ganesha
Ganesha
MeghanBrooke
Ganesha
Level 86
God Stats
162W - 134L
1,560 SR
Queue Stats
303W - 332L
1,488 Elo+
Solo
Nemesis
Nemesis
Napstabloop
Nemesis
Level 119
God Stats
3W - 7L
1,600 SR
Queue Stats
29W - 33L
1,467 Elo+
Party 1
Team Averages
Level 106
1,545 SR
1,478 Elo+

VS

Team Averages
Level 113
1,502 SR
1,492 Elo+
Izanami
Izanami
DC3698
Izanami
Level 152
God Stats
3W - 2L
1,542 SR
Queue Stats
119W - 101L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
KnightVyper
Kukulkan
Level 122
God Stats
68W - 49L
1,540 SR
Queue Stats
81W - 72L
1,441 Elo+
Solo
Bakasura
Bakasura
Niddy1996
Bakasura
Level 58
God Stats
1W - 2L
1,355 SR
Queue Stats
108W - 96L
1,505 Elo+
Party 2
Xing Tian
Xing Tian
Reggenoeforeva
Xing Tian
Level 131
God Stats
6W - 1L
1,574 SR
Queue Stats
101W - 101L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
Xtraterrestiall
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
17
4 / 5 / 8
11,444
1,144
23,868
20,045
10,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 6 / 9
10,730
1,073
11,541
15,155
7,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 8
11,497
1,150
16,148
14,409
7,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ganesha
MeghanBrooke
Ganesha
17
0 / 4 / 10
11,500
1,150
6,202
23,995
28,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Napstabloop
Nemesis
17
4 / 5 / 8
11,102
1,110
11,630
19,142
10,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

156

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DC3698
Izanami
18
11 / 5 / 10
13,005
1,301
30,480
17,222
7,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
KnightVyper
Kukulkan
17
3 / 1 / 12
11,188
1,119
16,008
7,892
3,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Niddy1996
Bakasura
17
3 / 2 / 8
10,474
1,047
10,737
14,936
9,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Reggenoeforeva
Xing Tian
18
3 / 2 / 18
11,449
1,145
17,620
18,395
20,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
Xtraterrestiall
Amaterasu
17
3 / 4 / 13
11,445
1,145
13,150
18,728
17,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
84
14
Kills
23
23
Deaths
14
43
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
DC3698
Izanami
11
5
10
3.2
L
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
4
5
8
1.6
L
2
6
9
1.08
W
Kukulkan
KnightVyper
Kukulkan
3
1
12
9
L
4
3
8
2.67
L
Ganesha
MeghanBrooke
Ganesha
0
4
10
1.25
L
Nemesis
Napstabloop
Nemesis
4
5
8
1.6
W
Bakasura
Niddy1996
Bakasura
3
2
8
3.5
W
Xing Tian
Reggenoeforeva
Xing Tian
3
2
18
6
W
Amaterasu
Xtraterrestiall
Amaterasu
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,389
Damage
87,995
92,746
Taken
77,173
63,809
Mitigated
57,441
14,244
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DC3698
Izanami
30,480
24,961
0
1,365
17,222
7,187
0
2,576
14,646
0
59,025
L
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
23,868
8,255
47
4,493
20,045
10,068
0
7,907
12,068
0
44,716
L
11,541
1,476
1,718
1,445
15,155
7,205
0
5,294
9,441
36,078
0
W
Kukulkan
KnightVyper
Kukulkan
16,008
1,053
196
336
7,892
3,411
0
1,888
6,004
43,729
0
L
16,148
5,618
157
2,142
14,409
7,158
0
3,883
10,526
0
44,617
L
Ganesha
MeghanBrooke
Ganesha
6,202
1,696
0
2,205
23,995
28,935
0
7,429
15,395
19,369
0
L
Nemesis
Napstabloop
Nemesis
11,630
5,665
182
1,855
19,142
10,443
0
9,115
9,652
0
16,257
W
Bakasura
Niddy1996
Bakasura
10,737
6,714
0
1,635
14,936
9,584
0
4,564
10,372
0
13,538
W
Xing Tian
Reggenoeforeva
Xing Tian
17,620
1,263
0
705
18,395
20,061
0
4,181
14,093
30,570
0
W
Amaterasu
Xtraterrestiall
Amaterasu
13,150
5,664
659
6,016
18,728
17,198
0
4,534
14,194
0
27,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,273
Gold Earned
57,561
204
Minions Killed
234
3
Camps Cleared
9
867,593
Distance Traveled
999,212
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,005
1,301
76
8
0
165,988
0
L
Ah Muzen Cab
11,444
1,144
40
4
0
187,803
1
L
Ra
10,730
1,073
78
8
0
150,066
0
W
Kukulkan
11,188
1,119
83
8
0
198,079
0
L
Neith
11,497
1,150
71
7
0
168,334
0
L
Ganesha
11,500
1,150
0
0
0
176,369
4
L
Nemesis
11,102
1,110
15
2
3
185,021
0
W
Bakasura
10,474
1,047
21
2
4
204,617
0
W
Xing Tian
11,449
1,145
29
3
0
218,126
0
W
Amaterasu
11,445
1,145
25
3
5
212,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role