Player Matchup

Danzaburou
Danzaburou
Jobuscus26
Danzaburou
Level 79
God Stats
3W - 3L
1,518 SR
Queue Stats
109W - 123L
1,457 Elo+
Party 1
Mulan
Mulan
Plantsie16
Mulan
Level 141
God Stats
1W - 2L
1,421 SR
Queue Stats
36W - 29L
1,462 Elo+
Party 1
Anubis
Anubis
Yaczs
Anubis
Level 21
God Stats
2W - 0L
1,812 SR
Queue Stats
32W - 23L
1,428 Elo+
Party 1
Team Averages
Level 80
1,584 SR
1,449 Elo+

VS

Team Averages
Level 64
1,497 SR
1,258 Elo+
Cthulhu
Cthulhu
Dark_Brandon08
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,168 Elo+
Party 2
Olorun
Olorun
KofyOnTheTrack
Olorun
Level 68
God Stats
55W - 62L
1,471 SR
Queue Stats
57W - 68L
1,348 Elo+
Solo
Zeus
Zeus
khratos16rogelio
Zeus
Level 122
God Stats
5W - 9L
1,521 SR
Queue Stats
29W - 55L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jobuscus26
Danzaburou
16
6 / 0 / 10
10,751
768
14,222
13,218
6,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
15
9 / 4 / 5
10,993
785
17,389
16,806
17,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Yaczs
Anubis
15
3 / 1 / 9
9,943
710
12,124
11,479
7,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
9,692
692
7,737
21,102
27,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 7 / 2
9,301
664
7,084
16,110
5,782
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 4
9,021
644
14,066
11,284
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
5
5
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Danzaburou
Jobuscus26
Danzaburou
6
0
10
11
L
2
7
2
0.43
W
Mulan
9
4
5
2.88
W
Anubis
Yaczs
Anubis
3
1
9
7.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,735
Damage
28,887
41,503
Taken
48,496
31,777
Mitigated
36,536
15,356
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,737
1,023
115
988
21,102
27,397
0
5,437
14,809
16,029
0
W
Danzaburou
Jobuscus26
Danzaburou
14,222
8,002
426
6,372
13,218
6,638
2,070
9,236
3,982
0
45,912
L
7,084
3,541
884
3,173
16,110
5,782
56
4,946
10,510
27,110
0
W
Mulan
17,389
4,343
0
3,076
16,806
17,782
0
10,634
6,172
414
36,337
W
Anubis
Yaczs
Anubis
12,124
876
0
5,482
11,479
7,357
528
9,326
2,153
42,492
0
L
14,066
1,323
0
0
11,284
3,357
43
1,639
9,432
35,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
28,014
168
Minions Killed
127
11
Camps Cleared
2
717,188
Distance Traveled
644,970
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,692
692
21
2
0
227,234
0
W
Danzaburou
10,751
768
58
4
3
261,615
3
L
Olorun
9,301
664
48
3
2
197,007
5
W
Mulan
10,993
785
44
3
5
220,193
3
W
Anubis
9,943
710
66
5
3
235,380
3
L
Zeus
9,021
644
58
4
0
220,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role