Player Matchup

Yu Huang
Yu Huang
AngrySteveNL
Yu Huang
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 159L
1,443 Elo+
Solo
Lancelot
Lancelot
DEMON_Kuraama
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 327L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
DominusEnimVolat
Gilgamesh
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,463 Elo+
Solo
Fafnir
Fafnir
FlaxenPillow Za
Fafnir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,480 Elo+
Solo
Danzaburou
Danzaburou
obijuanka
Danzaburou
Level 127
God Stats
8W - 7L
1,533 SR
Queue Stats
286W - 283L
1,468 Elo+
Solo
Team Averages
Level 113
1,507 SR
1,451 Elo+

VS

Team Averages
Level 57
1,491 SR
1,430 Elo+
Skadi
Skadi
Akumor
Skadi
Level 28
God Stats
6W - 6L
1,435 SR
Queue Stats
138W - 173L
1,418 Elo+
Party 1
Thoth
Thoth
Darcan2
Thoth
Level 63
God Stats
2W - 0L
1,721 SR
Queue Stats
147W - 185L
1,431 Elo+
Party 1
Hades
Hades
MrWorldwide95
Hades
Level 66
God Stats
2W - 1L
1,388 SR
Queue Stats
141W - 150L
1,390 Elo+
Solo
Sol
Sol
Steast
Sol
Level 104
God Stats
1W - 2L
1,158 SR
Queue Stats
103W - 109L
1,460 Elo+
Solo
Yu Huang
Yu Huang
Vorguno
Yu Huang
Level 22
God Stats
3W - 0L
1,753 SR
Queue Stats
52W - 73L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AngrySteveNL
Yu Huang
19
4 / 5 / 8
11,469
637
10,181
14,096
7,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
DEMON_Kuraama
Lancelot
18
4 / 8 / 7
11,749
653
10,313
16,604
8,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
18
2 / 7 / 9
12,151
675
15,037
26,265
26,662
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 7 / 7
12,022
668
14,027
30,283
58,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
obijuanka
Danzaburou
19
6 / 7 / 6
12,661
703
15,588
21,713
11,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Akumor
Skadi
20
14 / 5 / 12
13,704
761
27,279
16,304
8,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Darcan2
Thoth
20
1 / 4 / 20
11,895
661
15,036
13,383
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 5 / 17
13,454
747
21,818
21,790
15,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
Steast
Sol
20
6 / 3 / 19
13,235
735
15,800
11,108
6,661
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
Vorguno
Yu Huang
19
2 / 5 / 18
11,986
666
17,715
12,891
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
120
21
Kills
34
34
Deaths
22
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Skadi
Akumor
Skadi
14
5
12
4
L
Yu Huang
AngrySteveNL
Yu Huang
4
5
8
1.6
L
Lancelot
DEMON_Kuraama
Lancelot
4
8
7
0.94
W
Thoth
Darcan2
Thoth
1
4
20
2.75
L
Gilgamesh
2
7
9
0.93
L
5
7
7
1.21
W
11
5
17
3.9
W
Sol
Steast
Sol
6
3
19
5.17
W
Yu Huang
Vorguno
Yu Huang
2
5
18
2.2
L
Danzaburou
obijuanka
Danzaburou
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,146
Damage
97,648
108,961
Taken
75,476
112,089
Mitigated
43,246
31,124
Healing
26,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Akumor
Skadi
27,279
14,906
1,164
2,505
16,304
8,332
3,078
5,415
10,889
0
49,478
L
Yu Huang
AngrySteveNL
Yu Huang
10,181
231
3,542
1,736
14,096
7,318
1,062
11,209
2,887
22,444
0
L
Lancelot
DEMON_Kuraama
Lancelot
10,313
751
962
770
16,604
8,815
681
10,831
5,773
0
28,122
W
Thoth
Darcan2
Thoth
15,036
865
1,714
2,615
13,383
6,063
1,676
5,039
8,344
34,429
0
L
Gilgamesh
15,037
2,549
3,351
3,875
26,265
26,662
0
16,717
9,548
0
25,488
L
14,027
4,557
1,644
6,868
30,283
58,077
0
17,733
12,550
21,596
0
W
21,818
1,214
1,988
8,536
21,790
15,943
1,128
5,511
16,279
37,229
0
W
Sol
Steast
Sol
15,800
4,590
0
2,327
11,108
6,661
1,326
3,712
7,396
31,186
0
W
Yu Huang
Vorguno
Yu Huang
17,715
1,519
4,155
1,788
12,891
6,247
517
4,531
8,360
34,585
0
L
Danzaburou
obijuanka
Danzaburou
15,588
5,382
2,053
6,323
21,713
11,217
1,717
13,879
7,834
0
48,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,052
Gold Earned
64,274
169
Minions Killed
189
0
Camps Cleared
0
1,594,862
Distance Traveled
1,511,648
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,704
761
43
2
0
294,514
0
L
Yu Huang
11,469
637
38
2
0
290,080
0
L
Lancelot
11,749
653
44
2
0
356,116
5
W
Thoth
11,895
661
46
3
0
330,493
1
L
Gilgamesh
12,151
675
18
1
0
346,344
1
L
Fafnir
12,022
668
11
1
0
288,760
0
W
Hades
13,454
747
30
2
0
283,046
0
W
Sol
13,235
735
33
2
0
286,893
0
W
Yu Huang
11,986
666
37
2
0
316,702
4
L
Danzaburou
12,661
703
58
3
0
313,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role