Player Matchup

Hades
Hades
Chaotic1991
Hades
Level 105
God Stats
1W - 3L
1,468 SR
Queue Stats
142W - 113L
1,592 Elo+
Party 1
Freya
Freya
EasyWork_P33k
Freya
Level 107
God Stats
10W - 3L
1,668 SR
Queue Stats
27W - 15L
1,649 Elo+
Party 1
Kukulkan
Kukulkan
KillaInstinct_13
Kukulkan
Level 67
God Stats
13W - 16L
1,488 SR
Queue Stats
57W - 60L
1,459 Elo+
Party 1
Horus
Horus
MarshBrady_12
Horus
Level 83
God Stats
2W - 2L
1,296 SR
Queue Stats
89W - 84L
1,476 Elo+
Party 1
Loki
Loki
TopTierSalesman
Loki
Level 69
God Stats
11W - 6L
1,663 SR
Queue Stats
38W - 45L
1,473 Elo+
Party 1
Team Averages
Level 86
1,517 SR
1,530 Elo+

VS

Team Averages
Level 126
1,456 SR
1,537 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Jerp5118
Bakasura
Level 123
God Stats
0W - 1L
1,703 SR
Queue Stats
61W - 58L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
OmegaWooper
Tsukuyomi
Level 144
God Stats
0W - 1L
1,304 SR
Queue Stats
600W - 617L
1,533 Elo+
Party 2
Sol
Sol
Skittles4994
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 318L
1,485 Elo+
Party 2
Khepri
Khepri
joeybloco
Khepri
Level 149
God Stats
0W - 2L
1,271 SR
Queue Stats
462W - 458L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,729
612
3,329
6,779
3,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
4 / 2 / 1
5,955
541
8,860
7,632
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 3 / 1
5,908
537
3,084
3,901
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 5
5,887
535
4,634
7,527
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
2 / 1 / 1
5,594
509
2,853
7,316
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
3 / 4 / 0
5,416
492
6,187
7,974
2,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Jerp5118
Bakasura
11
2 / 1 / 0
5,931
539
3,226
9,213
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
OmegaWooper
Tsukuyomi
10
0 / 3 / 0
5,752
523
3,679
9,334
3,444
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 2 / 2
5,535
503
2,238
5,826
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
joeybloco
Khepri
9
1 / 1 / 5
5,651
514
4,804
8,843
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
11
Kills
6
6
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
0
0.75
W
2
0
0
2
W
4
2
1
2.25
L
Bakasura
Jerp5118
Bakasura
2
1
0
2
W
2
3
1
0.83
W
1
0
5
3.5
L
Tsukuyomi
OmegaWooper
Tsukuyomi
0
3
0
0
L
0
2
2
0.5
W
2
1
1
2.5
L
Khepri
joeybloco
Khepri
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,760
Damage
20,134
33,155
Taken
41,190
15,820
Mitigated
17,653
13,203
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,187
3,159
0
2,350
7,974
2,542
12
3,766
3,813
0
28,938
W
3,329
836
62
4,931
6,779
3,762
0
0
6,629
47,917
0
W
8,860
3,272
0
2,838
7,632
2,609
0
1,239
6,368
33,215
0
L
Bakasura
Jerp5118
Bakasura
3,226
2,341
0
2,397
9,213
3,353
0
1,796
7,301
29
34,045
W
3,084
433
0
0
3,901
1,743
0
1,888
1,638
28,560
0
W
4,634
1,953
695
3,608
7,527
5,074
0
2,316
5,211
0
12,077
L
Tsukuyomi
OmegaWooper
Tsukuyomi
3,679
1,075
0
2,532
9,334
3,444
0
3,289
6,045
0
42,652
L
2,238
325
0
1,881
5,826
2,166
0
2,162
3,428
30,427
4,571
W
2,853
430
0
1,069
7,316
2,632
0
1,479
5,792
0
37,277
L
Khepri
joeybloco
Khepri
4,804
523
423
3,261
8,843
6,148
0
3,220
5,330
17,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
28,285
315
Minions Killed
296
0
Camps Cleared
0
1,046,124
Distance Traveled
1,073,926
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,416
492
43
4
0
207,131
1
W
Hades
6,729
612
110
10
0
195,736
3
W
Freya
5,955
541
44
4
0
206,022
2
L
Bakasura
5,931
539
77
7
0
270,549
1
W
Kukulkan
5,908
537
77
7
0
189,210
2
W
Horus
5,887
535
26
2
0
222,631
5
L
Tsukuyomi
5,752
523
70
6
0
217,389
3
L
Sol
5,535
503
83
8
0
174,747
5
W
Loki
5,594
509
58
5
0
232,525
4
L
Khepri
5,651
514
23
2
0
204,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role