Player Matchup

Geb
Geb
Demzuh
Geb
Level 41
God Stats
2W - 0L
1,816 SR
Queue Stats
60W - 35L
1,780 Elo+
Party 2
Aphrodite
Aphrodite
Mehuia
Aphrodite
Level 8
God Stats
14W - 2L
1,845 SR
Queue Stats
30W - 5L
1,811 Elo+
Party 2
Achilles
Achilles
Querencias
Achilles
Level 160
God Stats
38W - 9L
1,764 SR
Queue Stats
227W - 110L
1,691 Elo+
Party 2
Chaac
Chaac
TheDaedricMan
Chaac
Level 153
God Stats
8W - 3L
1,687 SR
Queue Stats
117W - 50L
1,653 Elo+
Party 2
Bastet
Bastet
TheOnlyTekDaMik
Bastet
Level 105
God Stats
6W - 5L
1,747 SR
Queue Stats
164W - 75L
1,670 Elo+
Party 2
Team Averages
Level 93
1,772 SR
1,721 Elo+

VS

Team Averages
Level 89
1,503 SR
1,430 Elo+
Nu Wa
Nu Wa
Deaven21
Nu Wa
Level 49
God Stats
1W - 2L
1,584 SR
Queue Stats
64W - 56L
1,450 Elo+
Solo
Arachne
Arachne
GT3000
Arachne
Level 151
God Stats
0W - 2L
1,294 SR
Queue Stats
130W - 144L
1,403 Elo+
Party 1
Ishtar
Ishtar
Honyxguerrier1
Ishtar
Level 61
God Stats
31W - 21L
1,615 SR
Queue Stats
53W - 40L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
llBlue_Queenll
Morgan Le Fay
Level 67
God Stats
3W - 3L
1,522 SR
Queue Stats
44W - 47L
1,452 Elo+
Party 1
Ares
Ares
xI-Rusher-Ix
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Demzuh
Geb
18
2 / 0 / 27
12,566
1,142
11,906
19,526
25,809
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Mehuia
Aphrodite
18
3 / 0 / 27
11,936
1,085
14,232
9,991
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Querencias
Achilles
19
21 / 0 / 15
14,084
1,280
47,617
25,799
21,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 0 / 26
12,149
1,104
25,703
21,299
16,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
8 / 1 / 15
11,900
1,082
19,894
14,614
7,542
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deaven21
Nu Wa
15
0 / 9 / 1
9,848
895
15,591
26,743
8,587
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
GT3000
Arachne
15
0 / 4 / 0
9,427
857
5,019
15,279
12,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 14 / 0
10,549
959
21,267
27,699
10,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
llBlue_Queenll
Morgan Le Fay
15
0 / 6 / 1
10,337
940
16,824
24,189
9,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 1
10,653
968
18,538
29,771
31,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
4
38
Kills
1
1
Deaths
38
110
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Deaven21
Nu Wa
0
9
1
0.06
W
Geb
Demzuh
Geb
2
0
27
15.5
L
Arachne
GT3000
Arachne
0
4
0
0
L
1
14
0
0.07
W
Aphrodite
Mehuia
Aphrodite
3
0
27
16.5
W
Achilles
Querencias
Achilles
21
0
15
28.5
W
4
0
26
17
W
8
1
15
15.5
L
Morgan Le Fay
llBlue_Queenll
Morgan Le Fay
0
6
1
0.08
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,352
Damage
77,239
91,229
Taken
123,681
77,484
Mitigated
72,981
41,176
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Deaven21
Nu Wa
15,591
4,696
0
0
26,743
8,587
0
4,854
21,569
28,085
0
W
Geb
Demzuh
Geb
11,906
1,166
0
5,617
19,526
25,809
0
11,608
7,918
27,724
0
L
Arachne
GT3000
Arachne
5,019
3,118
0
2,515
15,279
12,716
0
4,528
10,709
66
5,826
L
21,267
9,898
0
0
27,699
10,875
0
5,014
22,195
0
37,001
W
Aphrodite
Mehuia
Aphrodite
14,232
810
11,147
6,989
9,991
6,707
0
5,276
4,715
37,473
0
W
Achilles
Querencias
Achilles
47,617
18,618
0
4,539
25,799
21,370
0
13,660
12,139
0
56,070
W
25,703
2,692
0
10,865
21,299
16,056
0
14,301
6,998
0
60,233
W
19,894
7,175
0
2,019
14,614
7,542
0
6,174
8,440
0
35,940
L
Morgan Le Fay
llBlue_Queenll
Morgan Le Fay
16,824
904
194
1,717
24,189
9,511
0
2,943
20,725
43,902
0
L
18,538
799
0
2,462
29,771
31,292
0
8,799
20,378
26,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,635
Gold Earned
50,814
259
Minions Killed
139
7
Camps Cleared
3
1,221,651
Distance Traveled
912,615
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,848
895
17
2
1
192,350
0
W
Geb
12,566
1,142
17
2
2
244,860
5
L
Arachne
9,427
857
4
0
0
132,209
0
L
Ishtar
10,549
959
46
4
1
174,496
2
W
Aphrodite
11,936
1,085
83
8
2
248,682
0
W
Achilles
14,084
1,280
29
3
0
265,864
0
W
Chaac
12,149
1,104
78
7
0
240,449
0
W
Bastet
11,900
1,082
52
5
3
221,796
4
L
Morgan Le Fay
10,337
940
58
5
1
198,284
0
L
Ares
10,653
968
14
1
0
215,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role