Player Matchup

Eset
Eset
HELLmet
Eset
Level 159
God Stats
3W - 0L
1,882 SR
Queue Stats
118W - 85L
1,610 Elo+
Party 1
Atlas
Atlas
SunnySema
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,221 Elo+
Party 1
Bastet
Bastet
Vengefulspartan
Bastet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,563 Elo+
Party 1
Team Averages
Level 111
1,627 SR
1,464 Elo+

VS

Team Averages
Level 64
1,430 SR
1,590 Elo+
Zeus
Zeus
Azozhi
Zeus
Level 129
God Stats
23W - 27L
1,547 SR
Queue Stats
413W - 499L
1,459 Elo+
Solo
Bellona
Bellona
Tayou_97
Bellona
Level 23
God Stats
0W - 1L
1,243 SR
Queue Stats
21W - 12L
1,605 Elo+
Party 2
Amaterasu
Amaterasu
Ygrfrim
Amaterasu
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 58L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
HELLmet
Eset
20
8 / 8 / 8
16,691
759
30,654
26,153
15,550
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
SunnySema
Atlas
18
0 / 7 / 14
14,971
681
13,470
29,794
46,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 7 / 5
15,786
718
27,595
27,389
19,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Azozhi
Zeus
20
8 / 10 / 10
15,773
717
26,611
20,098
10,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Tayou_97
Bellona
19
4 / 4 / 15
15,953
725
19,179
34,528
46,647
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Ygrfrim
Amaterasu
20
10 / 2 / 8
18,201
827
23,438
29,745
31,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
16
Kills
22
22
Deaths
16
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zeus
Azozhi
Zeus
8
10
10
1.3
W
Eset
HELLmet
Eset
8
8
8
1.5
W
Atlas
SunnySema
Atlas
0
7
14
1
L
Bellona
Tayou_97
Bellona
4
4
15
2.88
W
8
7
5
1.5
L
Amaterasu
Ygrfrim
Amaterasu
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,719
Damage
69,228
83,336
Taken
84,371
81,527
Mitigated
88,142
20,993
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Azozhi
Zeus
26,611
1,749
90
2,190
20,098
10,008
657
11,114
8,984
79,839
0
W
Eset
HELLmet
Eset
30,654
3,070
2,427
9,254
26,153
15,550
522
9,159
16,994
99,851
0
W
Atlas
SunnySema
Atlas
13,470
4,851
0
1,773
29,794
46,064
0
12,011
17,783
22,032
0
L
Bellona
Tayou_97
Bellona
19,179
6,289
932
7,448
34,528
46,647
1,164
16,517
18,011
0
51,686
W
27,595
7,573
0
7,539
27,389
19,913
453
9,104
18,285
0
59,843
L
Amaterasu
Ygrfrim
Amaterasu
23,438
9,898
1,968
6,075
29,745
31,487
1,018
16,787
12,958
11,100
48,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
49,927
221
Minions Killed
239
8
Camps Cleared
10
1,079,758
Distance Traveled
1,054,506
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,773
717
101
5
5
324,203
10
W
Eset
16,691
759
144
7
4
359,097
5
W
Atlas
14,971
681
22
1
1
340,141
9
L
Bellona
15,953
725
65
3
3
378,789
6
W
Bastet
15,786
718
55
3
3
380,520
9
L
Amaterasu
18,201
827
73
3
2
351,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role