Player Matchup

Da Ji
Da Ji
Poemoethamofo
Da Ji
Level 138
God Stats
8W - 8L
1,603 SR
Queue Stats
277W - 274L
1,533 Elo+
Solo
Osiris
Osiris
SolielLunaire
Osiris
Level 119
God Stats
14W - 17L
1,524 SR
Queue Stats
559W - 594L
1,493 Elo+
Solo
Terra
Terra
SonPaco24
Terra
Level 93
God Stats
1W - 2L
1,203 SR
Queue Stats
151W - 152L
1,527 Elo+
Solo
Ishtar
Ishtar
reachcole
Ishtar
Level 125
God Stats
33W - 15L
1,709 SR
Queue Stats
97W - 88L
1,581 Elo+
Solo
Scylla
Scylla
sygma24
Scylla
Level 142
God Stats
6W - 4L
1,619 SR
Queue Stats
359W - 368L
1,513 Elo+
Solo
Team Averages
Level 123
1,532 SR
1,529 Elo+

VS

Team Averages
Level 111
1,517 SR
1,506 Elo+
Ganesha
Ganesha
 
Ganesha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlphaTwiss
Danzaburou
Level 85
God Stats
5W - 3L
1,610 SR
Queue Stats
23W - 24L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
BootyBandit987
Zhong Kui
Level 156
God Stats
0W - 3L
1,225 SR
Queue Stats
275W - 275L
1,567 Elo+
Solo
Kali
Kali
MaGiiKz_Karp
Kali
Level 101
God Stats
12W - 12L
1,520 SR
Queue Stats
32W - 37L
1,436 Elo+
Party 1
Ratatoskr
Ratatoskr
yolorolo102
Ratatoskr
Level 100
God Stats
1W - 2L
1,733 SR
Queue Stats
53W - 51L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,705
519
3,125
7,411
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
6,498
591
3,571
9,119
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
SonPaco24
Terra
10
2 / 0 / 5
6,542
595
5,550
7,361
4,260
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
reachcole
Ishtar
10
2 / 0 / 2
6,255
569
6,931
6,868
2,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
sygma24
Scylla
11
2 / 0 / 2
6,240
567
5,234
3,801
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 0
5,065
460
2,981
10,385
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Danzaburou
AlphaTwiss
Danzaburou
7
0 / 2 / 0
4,693
427
3,430
7,871
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
BootyBandit987
Zhong Kui
10
0 / 2 / 0
5,746
522
3,910
6,918
5,274
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

8
0 / 1 / 0
5,029
457
1,785
8,250
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
yolorolo102
Ratatoskr
12
2 / 0 / 0
6,888
626
6,814
8,175
3,919
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
2
3
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
L
Danzaburou
AlphaTwiss
Danzaburou
0
2
0
0
L
Zhong Kui
BootyBandit987
Zhong Kui
0
2
0
0
L
0
1
0
0
W
2
2
2
1.5
W
0
1
0
0
W
Terra
SonPaco24
Terra
2
0
5
4.5
W
Ishtar
reachcole
Ishtar
2
0
2
3
W
Scylla
sygma24
Scylla
2
0
2
3
L
Ratatoskr
yolorolo102
Ratatoskr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,411
Damage
18,920
34,560
Taken
41,599
16,180
Mitigated
21,105
18,618
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,981
855
0
1,872
10,385
6,434
0
3,205
7,180
21,299
0
L
Danzaburou
AlphaTwiss
Danzaburou
3,430
2,167
0
2,215
7,871
2,382
0
1,407
6,464
0
19,569
L
Zhong Kui
BootyBandit987
Zhong Kui
3,910
349
0
2,465
6,918
5,274
0
3,922
2,996
43,219
0
L
1,785
840
0
2,022
8,250
3,096
0
872
7,378
0
36,940
W
3,125
1,140
0
3,521
7,411
2,608
0
623
6,788
0
33,066
W
3,571
1,220
0
5,602
9,119
5,463
0
0
9,119
0
47,322
W
Terra
SonPaco24
Terra
5,550
1,166
2,548
3,502
7,361
4,260
0
2,434
4,927
19,568
3,893
W
Ishtar
reachcole
Ishtar
6,931
4,798
0
2,173
6,868
2,451
0
1,245
5,623
24
50,192
W
Scylla
sygma24
Scylla
5,234
1,302
0
1,272
3,801
1,398
0
2,589
1,212
42,396
0
L
Ratatoskr
yolorolo102
Ratatoskr
6,814
2,640
0
2,817
8,175
3,919
0
430
7,745
0
53,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
27,421
351
Minions Killed
325
0
Camps Cleared
0
1,007,932
Distance Traveled
969,662
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,065
460
9
1
0
183,221
2
L
Danzaburou
4,693
427
52
5
0
167,613
1
L
Zhong Kui
5,746
522
80
7
0
173,048
3
L
Kali
5,029
457
70
6
0
228,537
1
W
Da Ji
5,705
519
50
5
0
189,870
1
W
Osiris
6,498
591
112
10
0
217,960
1
W
Terra
6,542
595
30
3
0
221,442
2
W
Ishtar
6,255
569
90
8
0
188,720
1
W
Scylla
6,240
567
69
6
0
189,940
3
L
Ratatoskr
6,888
626
114
10
0
217,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role