Player Matchup

Mulan
Mulan
Asian-Wolf-
Mulan
Level 96
God Stats
39W - 35L
1,571 SR
Queue Stats
118W - 152L
1,409 Elo+
Party 1
Chiron
Chiron
Asian-Wolff
Chiron
Level 99
God Stats
13W - 7L
1,789 SR
Queue Stats
380W - 478L
1,397 Elo+
Party 1
Chang'e
Chang'e
FriendorFoe123
Chang'e
Level 100
God Stats
217W - 198L
1,554 SR
Queue Stats
331W - 347L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Goloso-_-sabroso
Gilgamesh
Level 40
God Stats
19W - 28L
1,314 SR
Queue Stats
128W - 186L
1,321 Elo+
Party 1
Shiva
Shiva
Victor-_-19-
Shiva
Level 58
God Stats
36W - 37L
1,531 SR
Queue Stats
170W - 209L
1,354 Elo+
Party 1
Team Averages
Level 79
1,552 SR
1,389 Elo+

VS

Team Averages
Level 116
1,477 SR
1,368 Elo+
King Arthur
King Arthur
TigerDukTM92
King Arthur
Level 159
God Stats
2W - 12L
1,323 SR
Queue Stats
208W - 236L
1,429 Elo+
Solo
Cthulhu
Cthulhu
blkmoney
Cthulhu
Level 108
God Stats
0W - 2L
1,245 SR
Queue Stats
2W - 13L
1,388 Elo+
Solo
Yu Huang
Yu Huang
gembock
Yu Huang
Level 87
God Stats
1W - 2L
1,591 SR
Queue Stats
69W - 70L
1,396 Elo+
Solo
Chiron
Chiron
l Novus l
Chiron
Level 105
God Stats
1W - 3L
1,397 SR
Queue Stats
27W - 26L
1,421 Elo+
Solo
Achilles
Achilles
smurf_imanoob
Achilles
Level 119
God Stats
1W - 1L
1,828 SR
Queue Stats
14W - 21L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
9,728
423
5,058
14,202
10,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
20
9 / 1 / 2
13,063
568
24,521
18,845
8,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 3 / 4
11,654
507
17,139
22,360
9,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
16
1 / 3 / 3
10,400
452
10,266
27,824
13,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 4 / 5
11,831
514
19,522
26,916
20,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TigerDukTM92
King Arthur
16
3 / 4 / 1
11,104
483
12,724
22,322
18,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
blkmoney
Cthulhu
14
1 / 2 / 7
9,541
415
15,816
26,886
32,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
gembock
Yu Huang
17
5 / 5 / 5
11,114
483
20,861
21,544
9,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
l Novus l
Chiron
16
1 / 3 / 1
10,167
442
8,100
16,483
6,469
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
smurf_imanoob
Achilles
15
2 / 4 / 3
9,900
430
8,094
20,956
11,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
18
Kills
12
13
Deaths
18
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Chiron
9
1
2
10
W
2
3
4
1.33
W
Gilgamesh
1
3
3
0.83
L
King Arthur
TigerDukTM92
King Arthur
3
4
1
0.88
W
5
4
5
1.88
L
Cthulhu
blkmoney
Cthulhu
1
2
7
2.25
L
Yu Huang
gembock
Yu Huang
5
5
5
1.5
L
Chiron
l Novus l
Chiron
1
3
1
0.5
L
Achilles
smurf_imanoob
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,506
Damage
65,595
110,147
Taken
108,191
63,102
Mitigated
79,042
37,093
Healing
24,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,058
899
377
1,075
14,202
10,481
1,764
4,794
9,408
0
51,370
W
Chiron
24,521
12,710
722
6,033
18,845
8,824
10,873
7,582
11,262
0
114,475
W
17,139
513
4,186
11,712
22,360
9,925
365
9,440
12,920
92,863
0
W
Gilgamesh
10,266
3,565
0
4,949
27,824
13,767
0
9,992
17,832
0
86,145
L
King Arthur
TigerDukTM92
King Arthur
12,724
1,527
129
8,049
22,322
18,937
0
2,255
19,981
199
72,073
W
19,522
4,480
1,293
6,746
26,916
20,105
326
5,233
21,683
0
81,415
L
Cthulhu
blkmoney
Cthulhu
15,816
1,310
802
1,582
26,886
32,918
0
4,909
21,670
46,179
0
L
Yu Huang
gembock
Yu Huang
20,861
2,752
11
4,226
21,544
9,251
79
3,113
18,161
92,729
0
L
Chiron
l Novus l
Chiron
8,100
2,529
542
4,660
16,483
6,469
3,762
3,160
13,148
0
72,659
L
Achilles
smurf_imanoob
Achilles
8,094
2,860
0
4,887
20,956
11,467
0
2,778
17,932
0
75,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,676
Gold Earned
51,826
612
Minions Killed
515
0
Camps Cleared
0
2,204,323
Distance Traveled
1,917,112
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,728
423
89
4
0
353,920
2
W
Chiron
13,063
568
147
6
0
433,668
0
W
Chang'e
11,654
507
149
6
0
486,759
2
W
Gilgamesh
10,400
452
110
5
0
507,071
1
L
King Arthur
11,104
483
102
4
0
327,193
1
W
Shiva
11,831
514
117
5
0
422,905
1
L
Cthulhu
9,541
415
48
2
0
448,096
3
L
Yu Huang
11,114
483
144
6
0
372,981
1
L
Chiron
10,167
442
122
5
0
416,675
4
L
Achilles
9,900
430
99
4
0
352,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role