Player Matchup

Odin
Odin
 
Odin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Emiliann
Bacchus
Level 45
God Stats
10W - 4L
1,637 SR
Queue Stats
35W - 32L
1,452 Elo+
Party 3
Lancelot
Lancelot
F33lThePaiN
Lancelot
Level 62
God Stats
4W - 4L
1,459 SR
Queue Stats
35W - 28L
1,486 Elo+
Party 3
Ullr
Ullr
Squirtward77
Ullr
Level 66
God Stats
2W - 7L
1,084 SR
Queue Stats
157W - 171L
1,523 Elo+
Party 2
The Morrigan
The Morrigan
Whiffmaster8049
The Morrigan
Level 64
God Stats
8W - 4L
1,662 SR
Queue Stats
238W - 247L
1,525 Elo+
Party 2
Team Averages
Level 56
1,469 SR
1,497 Elo+

VS

Team Averages
Level 79
1,516 SR
1,484 Elo+
Mulan
Mulan
AlikLuchador
Mulan
Level 88
God Stats
20W - 11L
1,679 SR
Queue Stats
265W - 215L
1,514 Elo+
Party 1
Bellona
Bellona
ArciaLid
Bellona
Level 27
God Stats
10W - 16L
1,420 SR
Queue Stats
10W - 16L
1,391 Elo+
Party 1
Chang'e
Chang'e
MMGE
Chang'e
Level 41
God Stats
4W - 4L
1,472 SR
Queue Stats
26W - 23L
1,490 Elo+
Solo
Sol
Sol
RushThenCrush
Sol
Level 93
God Stats
210W - 157L
1,529 SR
Queue Stats
274W - 249L
1,478 Elo+
Party 1
Kali
Kali
Sailor_Rainer
Kali
Level 146
God Stats
9W - 10L
1,482 SR
Queue Stats
426W - 349L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
1 / 0 / 1
3,692
738
1,876
2,768
1,180
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Emiliann
Bacchus
4
0 / 0 / 1
2,857
571
1,173
3,348
1,644
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
F33lThePaiN
Lancelot
5
1 / 0 / 1
3,582
716
1,157
3,179
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 1
2,900
580
1,619
3,439
874
Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Whiffmaster8049
The Morrigan
6
2 / 0 / 0
3,774
755
1,410
1,505
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,401
680
1,858
3,439
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
ArciaLid
Bellona
4
0 / 2 / 0
3,130
626
1,176
3,353
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
MMGE
Chang'e
1
0 / 0 / 0
2,472
494
0
165
33
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 0 / 1
3,142
628
2,458
2,629
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
3,323
665
1,159
3,822
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
1
1.5
L
1
1
0
1
L
Bellona
ArciaLid
Bellona
0
2
0
0
W
Bacchus
Emiliann
Bacchus
0
0
1
0.5
W
Lancelot
F33lThePaiN
Lancelot
1
0
1
1.5
L
Chang'e
MMGE
Chang'e
0
0
0
0
L
0
0
1
0.5
L
0
1
0
0
W
0
1
1
0.5
W
The Morrigan
Whiffmaster8049
The Morrigan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,235
Damage
6,651
14,239
Taken
13,408
5,140
Mitigated
5,319
3,135
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,876
778
0
500
2,768
1,180
135
0
2,768
0
13,672
L
1,858
274
0
1,015
3,439
1,363
0
553
2,886
0
8,486
L
Bellona
ArciaLid
Bellona
1,176
585
0
940
3,353
1,635
0
142
3,167
0
9,232
W
Bacchus
Emiliann
Bacchus
1,173
300
0
770
3,348
1,644
0
1,101
2,247
4,233
0
W
Lancelot
F33lThePaiN
Lancelot
1,157
524
0
740
3,179
1,024
0
417
2,762
0
11,847
L
Chang'e
MMGE
Chang'e
0
0
0
0
165
33
0
0
165
374
0
L
2,458
847
0
1,285
2,629
646
0
620
2,009
16,615
0
L
1,159
579
0
1,169
3,822
1,642
0
1,156
2,598
0
17,185
W
1,619
279
0
625
3,439
874
0
940
2,499
0
12,544
W
The Morrigan
Whiffmaster8049
The Morrigan
1,410
629
0
500
1,505
418
31
0
1,505
16,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,805
Gold Earned
15,468
117
Minions Killed
94
0
Camps Cleared
0
477,812
Distance Traveled
393,755
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,692
738
31
6
0
77,674
1
L
Mulan
3,401
680
10
2
0
97,512
1
L
Bellona
3,130
626
20
4
0
85,879
2
W
Bacchus
2,857
571
5
1
0
93,120
0
W
Lancelot
3,582
716
26
5
0
125,178
2
L
Chang'e
2,472
494
0
0
0
15,442
0
L
Sol
3,142
628
29
6
0
88,009
1
L
Kali
3,323
665
35
7
0
106,913
1
W
Ullr
2,900
580
18
4
0
88,617
0
W
The Morrigan
3,774
755
37
7
0
93,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role