Player Matchup

Hercules
Hercules
 
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BoRiGaNgPR9
Ao Kuang
Level 89
God Stats
0W - 1L
1,688 SR
Queue Stats
15W - 25L
1,411 Elo+
Solo
Terra
Terra
RemusTheKing
Terra
Level 103
God Stats
8W - 9L
1,538 SR
Queue Stats
281W - 338L
1,396 Elo+
Party 2
Team Averages
Level 79
1,545 SR
1,461 Elo+

VS

Team Averages
Level 51
1,494 SR
1,488 Elo+
Xbalanque
Xbalanque
Antihealing
Xbalanque
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,372 Elo+
Party 1
Hou Yi
Hou Yi
ChronicBan
Hou Yi
Level 18
God Stats
3W - 0L
1,857 SR
Queue Stats
5W - 1L
1,672 Elo+
Party 1
Atlas
Atlas
TheDwight
Atlas
Level 149
God Stats
1W - 4L
1,112 SR
Queue Stats
479W - 528L
1,437 Elo+
Solo
Ullr
Ullr
YGsinatra27
Ullr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,308 Elo+
Party 1
Anhur
Anhur
nateorange
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 5 / 1
6,651
512
1,447
11,477
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
 
Fenrir
10
0 / 3 / 3
6,296
484
2,629
11,819
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
 
Izanami
10
0 / 1 / 0
6,143
473
4,409
7,985
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
BoRiGaNgPR9
Ao Kuang
10
1 / 7 / 1
6,234
480
3,756
12,902
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 0
6,689
515
3,304
10,600
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Antihealing
Xbalanque
13
2 / 0 / 3
8,032
618
8,332
7,160
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
ChronicBan
Hou Yi
13
4 / 2 / 3
8,249
635
5,319
9,441
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Atlas
TheDwight
Atlas
12
1 / 0 / 3
7,941
611
5,417
9,310
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 0 / 2
8,897
684
8,517
7,561
3,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
13
6 / 2 / 4
8,764
674
12,684
7,902
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
17
17
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
1
0.5
L
Fenrir
 
Fenrir
0
3
3
0.5
L
Izanami
 
Izanami
0
1
0
0
W
Xbalanque
Antihealing
Xbalanque
2
0
3
3.5
L
Ao Kuang
BoRiGaNgPR9
Ao Kuang
1
7
1
0.21
W
Hou Yi
ChronicBan
Hou Yi
4
2
3
2.75
L
1
1
0
1
W
Atlas
TheDwight
Atlas
1
0
3
2.5
W
4
0
2
5
W
Anhur
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,545
Damage
40,269
54,783
Taken
41,374
30,844
Mitigated
18,180
12,293
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,447
273
0
2,269
11,477
9,417
960
539
10,938
0
21,868
L
Fenrir
 
Fenrir
2,629
303
0
1,601
11,819
4,221
0
0
11,819
0
30,606
L
Izanami
 
Izanami
4,409
2,757
0
1,896
7,985
2,718
0
1,536
6,449
0
56,454
W
Xbalanque
Antihealing
Xbalanque
8,332
3,137
0
3,908
7,160
2,461
1,596
1,001
6,159
0
70,806
L
Ao Kuang
BoRiGaNgPR9
Ao Kuang
3,756
824
0
1,546
12,902
4,093
0
136
12,766
27,495
0
W
Hou Yi
ChronicBan
Hou Yi
5,319
3,122
0
3,883
9,441
3,495
187
1,586
7,817
0
49,927
L
3,304
750
942
4,039
10,600
10,395
0
3,206
7,394
12,645
2,723
W
Atlas
TheDwight
Atlas
5,417
1,667
0
4,481
9,310
6,211
0
1,938
7,327
26,155
0
W
8,517
4,270
0
1,788
7,561
3,201
0
3,053
4,508
0
77,551
W
Anhur
12,684
7,226
0
2,750
7,902
2,812
791
807
6,868
0
57,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,013
Gold Earned
41,883
243
Minions Killed
424
0
Camps Cleared
0
1,238,350
Distance Traveled
1,245,236
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,651
512
30
2
0
207,062
4
L
Fenrir
6,296
484
56
4
0
274,313
5
L
Izanami
6,143
473
101
8
0
259,340
3
W
Xbalanque
8,032
618
111
9
0
231,518
1
L
Ao Kuang
6,234
480
35
3
0
248,808
6
W
Hou Yi
8,249
635
84
6
0
251,000
5
L
Terra
6,689
515
21
2
0
248,827
3
W
Atlas
7,941
611
26
2
0
255,124
3
W
Ullr
8,897
684
119
9
0
267,800
1
W
Anhur
8,764
674
84
6
0
239,794
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role