Player Matchup

Nemesis
Nemesis
Platinum II
CHEWYPEEEN
Nemesis
Platinum II
Level 126
God Stats
21W - 13L
1,693 SR
Queue Stats
427W - 411L
1,889 MMR
Solo
Hera
Hera
Platinum II
GirlPowerAlways
Hera
Platinum II
Level 160
God Stats
46W - 61L
1,540 SR
Queue Stats
343W - 343L
1,953 MMR
Solo
Anubis
Anubis
Platinum II
JungleSmurfff
Anubis
Platinum II
Level 65
God Stats
0W - 18L
1,077 SR
Queue Stats
227W - 227L
1,920 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
XSM0KEYO
Ah Muzen Cab
Platinum II
Level 145
God Stats
1W - 3L
1,237 SR
Queue Stats
480W - 483L
1,931 MMR
Solo
King Arthur
King Arthur
Platinum V
born2duel
King Arthur
Platinum V
Level 158
God Stats
3W - 2L
1,437 SR
Queue Stats
53W - 36L
1,888 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,397 SR
1,916 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,620 SR
1,825 MMR
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum III
One_Punch_I
Xbalanque
Platinum III
Level 160
God Stats
4W - 5L
1,499 SR
Queue Stats
180W - 178L
1,879 MMR
Party 1
Bacchus
Bacchus
Gold I
One_Punch_II
Bacchus
Gold I
Level 68
God Stats
3W - 0L
1,831 SR
Queue Stats
16W - 5L
1,916 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
joehennyy
Hun Batz
Diamond V
Level 124
God Stats
9W - 13L
1,592 SR
Queue Stats
458W - 460L
1,878 MMR
Solo
Thoth
Thoth
Platinum V
kevin-1096
Thoth
Platinum V
Level 154
God Stats
1W - 2L
1,676 SR
Queue Stats
62W - 63L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHEWYPEEEN
Nemesis
10
0 / 1 / 0
5,372
488
2,071
8,271
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,180
471
2,835
5,214
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
3,560
324
0
0
0
Ah Muzen Cab
XSM0KEYO
Ah Muzen Cab
10
0 / 1 / 0
5,475
498
2,755
6,481
2,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
born2duel
King Arthur
8
0 / 1 / 0
5,263
478
3,939
8,977
3,745
Bans
CliodhnaHadesAwilixMercuryRavana

VS

Bans
AtlasIshtarKaliCabrakanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 0 / 1
6,209
564
5,703
7,816
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
One_Punch_I
Xbalanque
10
0 / 1 / 1
5,851
532
3,729
6,814
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
One_Punch_II
Bacchus
9
0 / 0 / 2
5,542
504
3,265
4,294
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
joehennyy
Hun Batz
12
2 / 0 / 1
6,428
584
1,719
5,502
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
12
3 / 0 / 1
6,737
612
3,852
3,601
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
1
0.5
L
Nemesis
CHEWYPEEEN
Nemesis
0
1
0
0
L
0
2
0
0
L
0
0
0
0
W
Xbalanque
One_Punch_I
Xbalanque
0
1
1
0.5
W
Bacchus
One_Punch_II
Bacchus
0
0
2
1
L
Ah Muzen Cab
XSM0KEYO
Ah Muzen Cab
0
1
0
0
L
King Arthur
born2duel
King Arthur
0
1
0
0
W
Hun Batz
joehennyy
Hun Batz
2
0
1
2.5
W
Thoth
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,600
Damage
18,268
28,943
Taken
28,027
10,410
Mitigated
17,161
7,525
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,703
1,263
95
4,656
7,816
7,566
309
0
7,816
0
42,077
L
Nemesis
CHEWYPEEEN
Nemesis
2,071
727
0
1,636
8,271
2,789
0
1,999
6,091
0
34,407
L
2,835
405
0
1,082
5,214
1,706
0
2,722
2,234
37,088
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
One_Punch_I
Xbalanque
3,729
1,617
0
3,664
6,814
2,530
0
0
6,814
0
49,235
W
Bacchus
One_Punch_II
Bacchus
3,265
358
0
1,022
4,294
3,833
0
599
3,630
13,518
2,382
L
Ah Muzen Cab
XSM0KEYO
Ah Muzen Cab
2,755
798
0
2,159
6,481
2,170
1,007
1,355
5,086
0
37,627
L
King Arthur
born2duel
King Arthur
3,939
554
0
2,648
8,977
3,745
0
531
7,837
0
34,843
W
Hun Batz
joehennyy
Hun Batz
1,719
84
0
630
5,502
1,854
0
0
5,502
0
46,990
W
Thoth
3,852
0
0
1,096
3,601
1,378
226
2,011
1,430
47,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
30,767
257
Minions Killed
391
0
Camps Cleared
0
911,602
Distance Traveled
1,099,502
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,209
564
87
8
0
216,751
1
L
Nemesis
5,372
488
71
6
0
233,315
4
L
Hera
5,180
471
64
6
0
193,453
7
L
Anubis
3,560
324
0
0
0
116,406
1
W
Xbalanque
5,851
532
92
8
0
190,981
1
W
Bacchus
5,542
504
27
2
0
236,858
3
L
Ah Muzen Cab
5,475
498
63
6
0
180,900
1
L
King Arthur
5,263
478
59
5
0
187,528
1
W
Hun Batz
6,428
584
94
9
0
245,415
4
W
Thoth
6,737
612
91
8
0
209,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role