Player Matchup

Tiamat
Tiamat
Platinum V
LokisTheName
Tiamat
Platinum V
Level 155
God Stats
0W - 2L
1,224 SR
Queue Stats
458W - 464L
1,662 MMR
Solo
Scylla
Scylla
Gold I
TekGigaYT
Scylla
Gold I
Level 107
God Stats
1W - 5L
1,343 SR
Queue Stats
284W - 282L
1,645 MMR
Solo
Mulan
Mulan
Gold V
TheBrainStain
Mulan
Gold V
Level 126
God Stats
12W - 10L
1,614 SR
Queue Stats
192W - 192L
1,404 MMR
Party 2
Cupid
Cupid
Gold I
ZealousMal
Cupid
Gold I
Level 101
God Stats
2W - 4L
1,596 SR
Queue Stats
214W - 216L
1,709 MMR
Solo
Amaterasu
Amaterasu
Platinum V
kumo rain
Amaterasu
Platinum V
Level 128
God Stats
9W - 6L
1,609 SR
Queue Stats
127W - 126L
1,791 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,477 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,616 SR
1,642 MMR
Camazotz
Camazotz
Platinum V
El Paps4678
Camazotz
Platinum V
Level 160
God Stats
2W - 1L
1,670 SR
Queue Stats
247W - 241L
1,586 MMR
Solo
Charybdis
Charybdis
Platinum V
GazpacioHD
Charybdis
Platinum V
Level 137
God Stats
54W - 59L
1,629 SR
Queue Stats
142W - 145L
1,706 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
JAK3 AC
Yu Huang
Platinum IV
Level 142
God Stats
5W - 9L
1,419 SR
Queue Stats
117W - 124L
1,677 MMR
Solo
Thor
Thor
Gold IV
Ol-Rocky-Top
Thor
Gold IV
Level 115
God Stats
1W - 0L
1,595 SR
Queue Stats
27W - 26L
1,614 MMR
Party 1
Ares
Ares
Gold IV
Sixxy76
Ares
Gold IV
Level 152
God Stats
3W - 0L
1,765 SR
Queue Stats
81W - 77L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 6 / 4
11,720
434
10,013
25,452
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TekGigaYT
Scylla
18
3 / 14 / 6
12,253
454
19,357
28,549
10,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 3 / 3
14,259
528
29,310
32,448
32,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
20
1 / 5 / 5
13,489
500
18,883
26,081
11,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
kumo rain
Amaterasu
20
5 / 6 / 7
13,330
494
19,382
33,486
23,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
XbalanqueSusanoLancelotKing Arthur

VS

Bans
HeraHadesAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
El Paps4678
Camazotz
20
4 / 1 / 8
15,400
570
23,073
36,686
30,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
GazpacioHD
Charybdis
20
6 / 3 / 6
15,614
578
18,724
23,942
13,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
JAK3 AC
Yu Huang
20
10 / 4 / 16
16,150
598
32,968
27,855
16,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 6 / 10
14,591
540
19,031
27,354
13,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Sixxy76
Ares
19
5 / 2 / 19
15,012
556
21,823
37,957
59,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
16
Kills
33
34
Deaths
16
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Camazotz
El Paps4678
Camazotz
4
1
8
8
W
Charybdis
GazpacioHD
Charybdis
6
3
6
3
W
Yu Huang
JAK3 AC
Yu Huang
10
4
16
4.5
L
Tiamat
3
6
4
0.83
W
8
6
10
2.17
W
Ares
Sixxy76
Ares
5
2
19
7.25
L
Scylla
TekGigaYT
Scylla
3
14
6
0.43
L
4
3
3
1.83
L
Cupid
1
5
5
0.7
L
Amaterasu
kumo rain
Amaterasu
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,945
Damage
115,619
146,016
Taken
153,794
95,699
Mitigated
133,718
39,695
Healing
66,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
El Paps4678
Camazotz
23,073
5,864
0
25,183
36,686
30,609
360
3,326
33,307
0
134,581
W
Charybdis
GazpacioHD
Charybdis
18,724
7,251
0
9,740
23,942
13,140
12,949
4,396
19,457
0
157,843
W
Yu Huang
JAK3 AC
Yu Huang
32,968
1,543
690
12,598
27,855
16,509
2,050
9,819
17,672
137,790
0
L
Tiamat
10,013
1,101
0
5,993
25,452
18,192
0
8,224
17,228
64,455
2,158
W
19,031
6,325
0
6,707
27,354
13,807
3,679
7,240
19,821
0
96,691
W
Ares
Sixxy76
Ares
21,823
996
828
10,794
37,957
59,653
969
7,957
29,717
43,679
2,954
L
Scylla
TekGigaYT
Scylla
19,357
2,116
0
2,344
28,549
10,867
0
14,940
13,609
73,925
0
L
29,310
4,536
0
12,242
32,448
32,140
0
10,347
22,101
422
116,151
L
Cupid
18,883
9,824
288
11,995
26,081
11,078
1,732
9,731
16,350
0
135,112
L
Amaterasu
kumo rain
Amaterasu
19,382
7,055
0
6,833
33,486
23,422
0
11,354
22,132
0
138,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,051
Gold Earned
76,767
760
Minions Killed
739
0
Camps Cleared
0
2,369,294
Distance Traveled
2,570,378
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
15,400
570
193
7
0
553,622
7
W
Charybdis
15,614
578
209
8
0
473,751
11
W
Yu Huang
16,150
598
172
6
0
489,455
2
L
Tiamat
11,720
434
86
3
0
445,335
8
W
Thor
14,591
540
130
5
0
524,799
2
W
Ares
15,012
556
35
1
0
528,751
2
L
Scylla
12,253
454
104
4
0
419,339
1
L
Mulan
14,259
528
182
7
0
502,046
6
L
Cupid
13,489
500
212
8
0
487,870
4
L
Amaterasu
13,330
494
176
7
0
514,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role