Player Matchup

Nu Wa
Nu Wa
Bakaboi
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 137L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PieceFromHell
Tsukuyomi
Level 87
God Stats
1W - 4L
1,517 SR
Queue Stats
81W - 94L
1,481 Elo+
Party 1
Geb
Geb
sSNTs
Geb
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 170L
1,466 Elo+
Party 1
Team Averages
Level 100
1,506 SR
1,480 Elo+

VS

Team Averages
Level 65
1,368 SR
1,426 Elo+
Geb
Geb
Flontier
Geb
Level 81
God Stats
2W - 1L
1,344 SR
Queue Stats
173W - 197L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
KarotkaCZ
Baron Samedi
Level 58
God Stats
4W - 3L
1,350 SR
Queue Stats
44W - 64L
1,391 Elo+
Party 2
Ishtar
Ishtar
TaranCZE
Ishtar
Level 55
God Stats
4W - 4L
1,409 SR
Queue Stats
51W - 68L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bakaboi
Nu Wa
15
3 / 6 / 7
10,566
660
15,851
17,185
7,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
PieceFromHell
Tsukuyomi
17
9 / 6 / 4
12,938
809
18,798
21,569
11,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
sSNTs
Geb
13
1 / 8 / 6
10,307
644
6,546
23,109
28,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 18
12,511
782
10,849
22,815
26,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
KarotkaCZ
Baron Samedi
17
6 / 4 / 11
11,864
742
15,130
15,172
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
TaranCZE
Ishtar
18
13 / 4 / 6
13,704
857
29,762
17,557
8,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
13
Kills
20
20
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bakaboi
Nu Wa
3
6
7
1.08
W
1
5
18
2
W
Baron Samedi
KarotkaCZ
Baron Samedi
6
4
11
2.88
L
Tsukuyomi
PieceFromHell
Tsukuyomi
9
6
4
1.83
W
Ishtar
TaranCZE
Ishtar
13
4
6
4
L
Geb
sSNTs
Geb
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
55,741
61,863
Taken
55,544
47,553
Mitigated
43,058
8,809
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bakaboi
Nu Wa
15,851
4,443
0
4,154
17,185
7,755
146
8,112
9,073
40,673
0
W
10,849
1,966
0
3,257
22,815
26,661
38
8,359
14,456
31,669
0
W
Baron Samedi
KarotkaCZ
Baron Samedi
15,130
1,621
5,146
6,120
15,172
8,225
908
6,493
8,679
53,229
0
L
Tsukuyomi
PieceFromHell
Tsukuyomi
18,798
3,425
0
3,161
21,569
11,589
0
8,828
12,741
31
50,954
W
Ishtar
TaranCZE
Ishtar
29,762
15,424
0
3,161
17,557
8,172
1,933
8,025
9,532
0
90,666
L
Geb
sSNTs
Geb
6,546
1,421
0
1,494
23,109
28,209
0
9,220
13,889
14,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
38,079
139
Minions Killed
236
7
Camps Cleared
4
769,430
Distance Traveled
814,541
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,566
660
56
4
2
231,083
3
W
Geb
12,511
782
34
2
1
297,206
6
W
Baron Samedi
11,864
742
84
5
2
263,448
1
L
Tsukuyomi
12,938
809
73
5
5
306,277
4
W
Ishtar
13,704
857
118
7
1
253,887
0
L
Geb
10,307
644
10
1
0
232,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role