Player Matchup

Susano
Susano
BennerzBoi
Susano
Level 160
God Stats
4W - 3L
1,498 SR
Queue Stats
286W - 290L
1,480 Elo+
Party 1
Raijin
Raijin
JoeyPizana97
Raijin
Level 144
God Stats
1W - 1L
1,642 SR
Queue Stats
47W - 53L
1,538 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nitrowing
Kumbhakarna
Level 157
God Stats
112W - 94L
1,552 SR
Queue Stats
143W - 138L
1,476 Elo+
Party 1
Medusa
Medusa
PallyPanda
Medusa
Level 160
God Stats
5W - 4L
1,583 SR
Queue Stats
201W - 174L
1,637 Elo+
Solo
Zeus
Zeus
SolairesEmissary
Zeus
Level 137
God Stats
2W - 0L
1,566 SR
Queue Stats
76W - 78L
1,529 Elo+
Solo
Team Averages
Level 152
1,568 SR
1,532 Elo+

VS

Team Averages
Level 141
1,568 SR
1,626 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GalactaRay
Athena
Level 101
God Stats
2W - 2L
1,592 SR
Queue Stats
25W - 18L
1,613 Elo+
Party 2
Fenrir
Fenrir
PrussianPig
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 15L
1,728 Elo+
Party 2
Agni
Agni
Saamboodei
Agni
Level 142
God Stats
2W - 1L
1,661 SR
Queue Stats
23W - 12L
1,684 Elo+
Party 2
Horus
Horus
sepelion
Horus
Level 159
God Stats
3W - 4L
1,588 SR
Queue Stats
93W - 93L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BennerzBoi
Susano
14
2 / 4 / 7
7,480
748
9,225
10,968
5,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
15
1 / 2 / 6
8,203
820
6,634
7,580
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Nitrowing
Kumbhakarna
13
0 / 0 / 10
7,748
775
2,759
11,111
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
PallyPanda
Medusa
16
7 / 0 / 4
8,768
877
12,983
5,691
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
2 / 1 / 6
7,713
771
7,673
3,705
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 0 / 4
7,006
701
3,915
5,268
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
GalactaRay
Athena
13
1 / 2 / 5
7,531
753
5,052
14,606
14,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
14
2 / 4 / 1
7,336
734
4,493
10,948
6,343
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 2 / 2
7,175
718
6,523
5,405
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
sepelion
Horus
14
2 / 4 / 3
7,771
777
7,428
12,422
5,974
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
12
Kills
7
7
Deaths
12
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
4
2
W
Susano
BennerzBoi
Susano
2
4
7
1.38
L
Athena
GalactaRay
Athena
1
2
5
1.75
W
Raijin
1
2
6
2
W
Kumbhakarna
Nitrowing
Kumbhakarna
0
0
10
5
W
Medusa
PallyPanda
Medusa
7
0
4
9
L
Fenrir
2
4
1
0.63
L
2
2
2
1.5
W
2
1
6
5
L
Horus
sepelion
Horus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,274
Damage
27,411
39,055
Taken
48,649
21,156
Mitigated
33,155
6,100
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,915
531
0
1,486
5,268
4,256
0
1,104
4,164
22,760
0
W
Susano
BennerzBoi
Susano
9,225
2,346
0
2,059
10,968
5,680
42
4,759
6,209
0
20,291
L
Athena
GalactaRay
Athena
5,052
1,188
0
3,287
14,606
14,311
0
5,417
9,189
7,731
0
W
Raijin
6,634
702
0
640
7,580
2,941
372
2,918
4,662
37,491
0
W
Kumbhakarna
Nitrowing
Kumbhakarna
2,759
414
227
1,869
11,111
8,456
331
3,967
7,144
4,483
0
W
Medusa
PallyPanda
Medusa
12,983
7,154
0
1,055
5,691
2,763
1,481
3,468
2,223
0
35,135
L
Fenrir
4,493
728
0
584
10,948
6,343
0
4,541
6,407
0
18,327
L
6,523
337
0
1,307
5,405
2,271
0
1,469
3,936
20,856
0
W
7,673
645
0
250
3,705
1,316
0
378
3,327
26,061
0
L
Horus
sepelion
Horus
7,428
3,211
1,169
3,432
12,422
5,974
0
4,535
7,887
0
26,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
36,819
216
Minions Killed
167
0
Camps Cleared
0
1,041,311
Distance Traveled
987,657
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,006
701
36
4
0
189,606
0
W
Susano
7,480
748
24
2
0
206,185
4
L
Athena
7,531
753
10
1
0
221,892
1
W
Raijin
8,203
820
79
8
0
179,646
3
W
Kumbhakarna
7,748
775
3
0
0
213,443
3
W
Medusa
8,768
877
67
7
0
233,425
1
L
Fenrir
7,336
734
42
4
0
215,204
0
L
Agni
7,175
718
34
3
0
153,285
1
W
Zeus
7,713
771
43
4
0
208,612
0
L
Horus
7,771
777
45
5
0
207,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role