Player Matchup

Horus
Horus
Ceela
Horus
Level 98
God Stats
382W - 355L
1,505 SR
Queue Stats
501W - 510L
1,506 Elo+
Solo
Thanatos
Thanatos
DaSunGod
Thanatos
Level 126
God Stats
15W - 24L
1,427 SR
Queue Stats
595W - 590L
1,485 Elo+
Solo
Geb
Geb
KjacMyers
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,526 Elo+
Solo
Merlin
Merlin
TheFlamingDargon
Merlin
Level 79
God Stats
3W - 7L
1,318 SR
Queue Stats
293W - 263L
1,620 Elo+
Solo
Izanami
Izanami
alisp6
Izanami
Level 58
God Stats
4W - 6L
1,350 SR
Queue Stats
12W - 28L
1,338 Elo+
Solo
Team Averages
Level 98
1,420 SR
1,495 Elo+

VS

Team Averages
Level 116
1,694 SR
1,511 Elo+
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Murolike
Terra
Level 134
God Stats
19W - 16L
1,638 SR
Queue Stats
230W - 253L
1,462 Elo+
Solo
Guan Yu
Guan Yu
RipVanWinkle
Guan Yu
Level 115
God Stats
5W - 0L
1,938 SR
Queue Stats
87W - 70L
1,547 Elo+
Party 1
Hades
Hades
Supernauut
Hades
Level 108
God Stats
13W - 1L
1,894 SR
Queue Stats
106W - 90L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ceela
Horus
10
0 / 5 / 0
5,636
1,127
3,947
11,538
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
DaSunGod
Thanatos
10
0 / 1 / 0
5,424
1,085
1,478
2,748
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,263
1,053
2,661
8,634
6,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 0
5,681
1,136
6,749
4,310
1,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
alisp6
Izanami
10
0 / 0 / 0
5,038
1,008
672
3,649
1,025
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

356

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 0 / 7
6,508
1,302
5,769
1,736
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
11
3 / 0 / 7
6,320
1,264
6,896
3,611
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
Murolike
Terra
11
0 / 0 / 10
6,306
1,261
2,856
5,128
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
RipVanWinkle
Guan Yu
11
0 / 0 / 10
5,667
1,133
5,296
3,916
3,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
11
4 / 0 / 4
6,319
1,264
5,847
3,522
1,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
10
10
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
7
6.5
W
Izanami
 
Izanami
3
0
7
6.5
L
Horus
Ceela
Horus
0
5
0
0
L
Thanatos
DaSunGod
Thanatos
0
1
0
0
L
0
2
0
0
W
Terra
Murolike
Terra
0
0
10
5
W
Guan Yu
RipVanWinkle
Guan Yu
0
0
10
5
W
Hades
4
0
4
6
L
0
2
0
0
L
Izanami
alisp6
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,507
Damage
26,664
30,879
Taken
17,913
17,639
Mitigated
11,144
5,693
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,769
757
0
210
1,736
624
0
607
1,129
16,828
0
W
Izanami
 
Izanami
6,896
4,277
0
645
3,611
1,296
0
1,626
1,985
0
21,904
L
Horus
Ceela
Horus
3,947
1,752
670
2,121
11,538
7,269
0
5,550
5,792
20
6,138
L
Thanatos
DaSunGod
Thanatos
1,478
177
0
1,198
2,748
1,207
0
1,418
1,294
0
10,024
L
2,661
499
107
1,168
8,634
6,802
0
4,432
4,088
5,787
0
W
Terra
Murolike
Terra
2,856
486
690
1,693
5,128
3,802
0
3,342
1,786
8,629
0
W
Guan Yu
RipVanWinkle
Guan Yu
5,296
569
718
660
3,916
3,781
0
2,042
1,874
0
8,441
W
Hades
5,847
863
622
1,214
3,522
1,641
0
1,813
1,709
7,114
0
L
6,749
554
0
250
4,310
1,336
0
1,366
2,928
26,991
0
L
Izanami
alisp6
Izanami
672
487
54
125
3,649
1,025
0
1,330
2,305
0
5,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,042
Gold Earned
31,120
88
Minions Killed
87
6
Camps Cleared
5
438,212
Distance Traveled
538,422
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,508
1,302
31
6
2
101,915
0
W
Izanami
6,320
1,264
43
9
2
97,642
2
L
Horus
5,636
1,127
6
1
0
95,326
0
L
Thanatos
5,424
1,085
14
3
2
100,418
3
L
Geb
5,263
1,053
11
2
1
103,886
3
W
Terra
6,306
1,261
6
1
0
117,111
1
W
Guan Yu
5,667
1,133
5
1
1
122,362
0
W
Hades
6,319
1,264
2
0
0
99,392
0
L
Merlin
5,681
1,136
43
9
3
86,061
1
L
Izanami
5,038
1,008
14
3
0
52,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role